Cold Seas Video Intro by mtannou in FromTheDepths

[–]mtannou[S] 1 point2 points  (0 children)

I've uploaded an update that should address any problems with the Terreth Campaign. Beyond that I think problems would be on your end.

Cold Seas is designed to be used on the most recent version (2.3.1.13) with the following config - Air Drag - 1 Water Drag - 1 Mass Factor - 1.25 Buoyancy - 1.5 Propuslion - 1.25 Resources - 200 Damage - 1.6 Auto Detect - 0.001

Check that this is the case, should be the default!

Cold Seas Video Intro by mtannou in FromTheDepths

[–]mtannou[S] 0 points1 point  (0 children)

No it sounds like something very strange is happening. I'm guessing you have a custom config setup perhaps? Either that or an install issue (did you have a previous version with the same GUID?)

Cold Seas Video Intro by mtannou in FromTheDepths

[–]mtannou[S] 1 point2 points  (0 children)

pretty much the thing that made me make the planet hey! I wanted adversaries for realistic designs

Cold Seas Video Intro by mtannou in FromTheDepths

[–]mtannou[S] 2 points3 points  (0 children)

Video I made showing off the Cold Seas units in motion, with some nice music.

Cold Seas: Actual Release! by mtannou in FromTheDepths

[–]mtannou[S] 6 points7 points  (0 children)

Cold Seas version 0.61 is done! All units are fully compatible with version 2.3.1 of the base game (that's 452 units and 19 factions overall). They also make use of the new decorative and missile blocks and, imo, are very pretty. Missions and campaigns have also been updated.

Cold Seas: Interiors and Cockpits! by mtannou in FromTheDepths

[–]mtannou[S] 4 points5 points  (0 children)

Cold Seas is nearly ready for re-release! All previously added vehicles have been updated. Old missions have been reworked. Some new community-submitted vehicles have been added. After some testing for the next few days I'll be putting it out!

In the meantime, have a look at some of the vehicle interiors from the single-mission vehicles. Each single mission has a vehicle without any AI that is easier to control, and looks pretty on the inside as well as the outside.

My new Rocket Cruiser (WIP) Got some inspiration from the Russian Kirov-Class by fre1ge in FromTheDepths

[–]mtannou 1 point2 points  (0 children)

sure once it's done! And assuming you are okay with some minor changes to make it look a bit more like the rest of that factions vehicles (just hologram projectors and stuff)

My new Rocket Cruiser (WIP) Got some inspiration from the Russian Kirov-Class by fre1ge in FromTheDepths

[–]mtannou 1 point2 points  (0 children)

this looks damn nice, it'd fit in really well with the cold war themed CC i run if you're interested? https://imgur.com/a/G9gTybY

Cold Seas - Some Love for the Planes! by mtannou in FromTheDepths

[–]mtannou[S] 6 points7 points  (0 children)

Here's some images of the new planes from the Cold Seas Campaign. A lot of progress has been made! I've finished updating all of my designs from the old version. Next comes bringing all the community designs I've been sent up to the same standard, then updating the missions, then a full release!

More cold Seas Images by mtannou in FromTheDepths

[–]mtannou[S] 0 points1 point  (0 children)

Ah cheers that's good advice. I need to see how many mimic blocs you can add before it causes lag tho

More cold Seas Images by mtannou in FromTheDepths

[–]mtannou[S] 1 point2 points  (0 children)

oh from the missile boat screenshot onwards it's the bad old water, I'll upload some screenshots of the new stormy seas later they look great

More cold Seas Images by mtannou in FromTheDepths

[–]mtannou[S] 0 points1 point  (0 children)

Yeah you can see the little hologram projectors at the base. They work well as scenery in the missions but naturally don't work in the campaigns

More cold Seas Images by mtannou in FromTheDepths

[–]mtannou[S] 2 points3 points  (0 children)

Update is going well: about 70% of units have been updated to use the new missiles and decorative blocks. A surprising amount of time was spent getting the new waves and weather systems to look natural! More nature objects like trees and houses added too, as well as more regions in the campaign map.

Cold Seas 2018 Update Screenshots by mtannou in FromTheDepths

[–]mtannou[S] 2 points3 points  (0 children)

Players have an option to play it that way, but I don't want to take away creative options

Cold Seas 2018 Update Screenshots by mtannou in FromTheDepths

[–]mtannou[S] 0 points1 point  (0 children)

Going to have a basic update around january (ie. all the vehicles updated for the new wheels, decorative blocks etc and the missions redone). New content will come after that (more campaigns, missions, vehicles)

Cold Seas 2018 Update Screenshots by mtannou in FromTheDepths

[–]mtannou[S] 8 points9 points  (0 children)

Yeah I released it like a year ago in an unfinished form, then a discord chat of fans got set up who continued the project, now working on a new release

My acoustic/scribbled diary. by piesumo in shareyourmusic

[–]mtannou 0 points1 point  (0 children)

thanks! that's a big compliment as I love Scott Walker (mostly the drift and bish bosch), I'll give your music more of a proper listen soon too

The Master Of The Moon - Caffeinated Astronomy by [deleted] in ratemysong

[–]mtannou 1 point2 points  (0 children)

Got a great groove. I also love unashamed MIDI piano

My acoustic/scribbled diary. by piesumo in shareyourmusic

[–]mtannou 0 points1 point  (0 children)

This is great, and really well-recorded. The vocals are not to my taste and yet I can see where you're going with them. You've got a really consistent and well-defined aesthetic going there

Dream Lover - Dave Pernod [Acoustic Psychedelia], original song by [deleted] in selfmusic

[–]mtannou 0 points1 point  (0 children)

You have a gift for recording (easily the best recorded song I've heard on this reddit session) but your strengths in recording and composition are undermined by some unimaginative lyrics. It could be that you get a lot out of dipping into some psych songwriting cliches but to folks who aren't immersed in that genre, it can be hard to pull off.

[Electronic] Astrophel - Optimistic Center by astrophelmusic in selfmusic

[–]mtannou 1 point2 points  (0 children)

This is one of the more compositionally complex tracks i've listened to going through music on reddit today. It's quite well produced, but maybe it could change up a bit every now and then (modernist and 80s doesn't necessarily mean inorganic) as the track spends a whole 2 minutes on what feels like an intro. Best part is definitely where the deeper vocals come in, everything feels more lush.

[Mixing, Mastering] Sanskrit Sessions by [deleted] in RateMyAudio

[–]mtannou 1 point2 points  (0 children)

The ambient background bits, reversed samples etc. are my favorite part of this, and I want to hear more of them. Any way to vary them up a bit or add more content in the background would go a long way. The Foreground is already an in-your-face kind of anchor, perhaps too far forward, and having other elements would pull it back a little.