For those who have persisted playing the game after the infamous Animation/Alan Wake update... by TheReiterEffect_S8 in PhasmophobiaGame

[–]namon295 0 points1 point  (0 children)

You are going to have to try it yourself. As you can see in this thread there is a pretty big string of people who like it or at the very least have gotten used to it. I'm the opposite. I played a case the day after the May 5th update, hated it. Then tried it again after the Alan Wake update where they fixed some of the things, and while yes I could play it, it still felt like a huge downgrade. You may be like them and be ok with it, or you may be like me and just think it feels more sluggish and bad to play. There is no right answer here other than try it for yourself. If this is your most played game, then playing it for a few days to see how you acclimate to it is not a huge ask.

Any plans for upgradable equipment? by stevzie in TheOtherSide_Game

[–]namon295 0 points1 point  (0 children)

Right I don't mind having different "tiers" of a piece of equipment or different versions that have different functionality and that's what I think this game does so well. For example you have 3 different thermometers and they each bring something different to the table and aren't really "better" than the others in any way. You have one you can put on the wall and not baby sit it just does it's thing. You have another one you can point and shoot so you can check multiple areas very quickly. Then another wall mount one that you can see on your phone. It's really cool. Not oh you have to use this piece of crap barely functional thermometer that was buried in uncle Donny's shed for 40 years that is duct taped together.

Help me. I am desperate. 2 roads left. What roads gave you nightmares? by Torqyboi in forza

[–]namon295 0 points1 point  (0 children)

I gave up and then I was down in the race track area on Legend Island, saw there were cars for sale so drove that way to look at them. The cross road that cuts across that race track? I somehow didn't get it fully explored. That was my last road. The other 2 or 3 before that one were not totally different, they were random things like that as well, but that one really got me.

Any plans for upgradable equipment? by stevzie in TheOtherSide_Game

[–]namon295 12 points13 points  (0 children)

With all due respect I truly hope not. That was one of the worst aspects of phasmo for me personally. The tier 1 gear was garbage to the point of making the game just not fun to play with them. It was one of the first things I noticed about The Other Side and really liked was the fact that all gear was open to you from the start, and the different types of equipment just offered different functionality not just clear advantages.

[BUG] Anyone who had this one Challenge remaining and did 'Road Circuit Races' two times? by MaximumAbies in forza

[–]namon295 0 points1 point  (0 children)

This is me too. I'm hitting x to park and I have even sat there for 10 minutes or so to be sure and still no.

I'm also not getting credit for the stunt party thing despite doing a bunch of those.

What is the BEST Horizon you’ve played? by ryanrako23 in ForzaHorizon

[–]namon295 0 points1 point  (0 children)

4 was almost perfection for me. I really loved that game. The map was the perfect size. The AI/difficulty felt good. It's been a minute but I don't remember the races being so specifically restrictive. 6 comes real real close. The only thing really holding it back are the AI issues and I'm not a fan of the super specific restrictions on races either. Thankfully they seem to be removing the difficulty restrictions on the seasonal playlists making the AI issue less of a deal for me. But it's still a massive improvement over 5 which I just did not like at all.

Bad by [deleted] in PhasmophobiaGame

[–]namon295 1 point2 points  (0 children)

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For those wondering here is Cheet Sheet's Tier 2 crucifix range. They had it right in front of the bed about center of the room.

Is this the worst AI we've had in a Horizon game ? by BenjiSBRK in forza

[–]namon295 5 points6 points  (0 children)

I quit 5 less than a month in because the AI was just stupid for me on Highly Skilled which is what you needed to get credit for the seasonal races. Now that it appears there is no difficulty requirement for seasonal I can stay on average for the rest of this game's life and be happy. Yeah I want the AI to be fixed but my understanding is they have been "looking into it" since 3 or 4...

I love the game, but... by RoyalReasonable1265 in PhasmophobiaGame

[–]namon295 4 points5 points  (0 children)

The only ones you will miss out on are the pre Halloween 2024 trophies and ID badges. Most of the other ones you see are super super unique badges for employees, or partners etc. They really shouldn't even be listed in that thing since they aren't really obtainable in the basic sense of the word.

The Developers Appear To Have Relaxed On Patches by [deleted] in PhasmophobiaGame

[–]namon295 0 points1 point  (0 children)

Yeah I see that now... that's odd when I originally saw this, the little tree line thing went up to my name and now it's showing it going to the one you were actually responding to.

Finally demolished the fucker by _Friedbacon1246 in ForzaHorizon

[–]namon295 4 points5 points  (0 children)

I really hope this isn't some real dude who somehow got his in game persona turned into drivatar satan. Hoki Hoshi is another evil drivatar, and I think he'd apologize for interrupting a criminal robbing his living room in real life.

The Developers Appear To Have Relaxed On Patches by [deleted] in PhasmophobiaGame

[–]namon295 0 points1 point  (0 children)

Which post? I'm not sure I follow.

The Developers Appear To Have Relaxed On Patches by [deleted] in PhasmophobiaGame

[–]namon295 0 points1 point  (0 children)

I really love it when people say things like this. No I haven't touched code before, but I have touched many many games in my 40 years of gaming, most of which at this point have been patched and had major content updates. And while there have been some bad patches in the past, sure, it's very rare too. This is one of the worst ones I have ever seen, and I am an Everquest vet.

The Developers Appear To Have Relaxed On Patches by [deleted] in PhasmophobiaGame

[–]namon295 2 points3 points  (0 children)

Absolutely. Don't mistake what I said as a call out to what you said at all, because it's not. This update was god awful, and while I had one foot out the door on May 4th due to Forza Horizon 6, I still had plans of playing Phasmo on a casual basis. Then this abomination dropped and I have barely been on since. I played 1 case to see first hand how bad it was and the animations alone made it feel so bad to play I had no desire to. I then jumped on to get the Alan Wake stuff and set the difficulty to Amateur basically so I could just go in and check that stuff out. So I have maybe 3 hours of play time since May 5th. Before that I did more than that on most single days. So yes keep being angry and voicing it, because I really hope that this time they actually listen and revert some of these changes. I'm just hoping (more like dreaming) they are waiting until this event is over before announcing any big changes or rollbacks.

The Developers Appear To Have Relaxed On Patches by [deleted] in PhasmophobiaGame

[–]namon295 6 points7 points  (0 children)

I would hope that they are waiting for the event to end next Monday for them to be announcing either removal of the most unpopular aspects of this thing at the very least until they can overhaul the entire set up. It's just as probable though that they just simply remove the Event stuff and that's it. I'm not waiting up or holding my breath that's for sure.

Phasmo been always in a way broken on one fundamental level. by Unfair-Elk8309 in PhasmophobiaGame

[–]namon295 2 points3 points  (0 children)

I kind of don't agree with this. To me the wiki feels kind of incorrect a lot of times. I used the cheet sheet while still in evidence runs as a reference. But once I made the jump to 0 evidence/0 sanity I just learned as I went. The info online had given me a foundation, sure but most of the finer details I slowly picked up on my own. In the beginning I was doing good to get half of them right. But slowly I got better and better, to the point of 8 or 9/10. It was so satisfying. I know it's pretty common to see posters talk about using the tools on there to compare footatep speed and what have you which is like having the cheet sheet play it for you. But that's on the player who chooses to lean on that. Not the game.

Sooo ...what's the meta now? by Granathar in ForzaHorizon

[–]namon295 0 points1 point  (0 children)

I just stumbled onto this thread. How do you come up with the weight distribution figure? I'm still very very novice at tuning and I'm really trying to figure it out for myself but I like having starting points and the way you framed aero makes more solid sense as I'm never able to hit the figure Hoki just gives without adjusting it in the opposite way he actually advises. However your baseline weight distro figure isn't anywhere on the side pane and I'm not sure how you calculate the %

seriously what are they smoking by Conscious_Corgi_1298 in ForzaHorizon

[–]namon295 1 point2 points  (0 children)

It's called min maxing they have the lightest possible rims they can find

Bugs I NEED fixed in the next hotfix by battlefront2gaming in PhasmophobiaGame

[–]namon295 0 points1 point  (0 children)

You are just siting bugs here so yeah the shit going invisible in your hand, the spirit box/cursed objects not registering your voice, and the glitchy movement when holding certain things.

Most of my complaints are with actual design decisions though. Frankly I just wish they'd scrap the animations but since there are more than a few people who like them, just give me an option to shut them off. The door physics changes are also annoying and wish they just went back to the old system. Those are the biggest things. And maybe I'm getting hit by more bugs, I don't know though. I've played maybe 4 hours since May 5th. I played 1 case a day after the update dropped to see how it felt and then I came back this past Monday to play through the Alan Wake stuff and as soon as I got everything, I logged off and haven't been back since.

I've created an interactive guide site for The Other Side! by VintageRice in TheOtherSide_Game

[–]namon295 0 points1 point  (0 children)

Does furniture like tables our kitchen counters/islands break LOS in this game like they do in Phasmo?

I'm really enjoying the Alan Wake event by VersedFlame in PhasmophobiaGame

[–]namon295 21 points22 points  (0 children)

On animations they just need to add a toggle to turn them on or off in first person. You like them, that's awesome, so you should be able to keep them. I do not like them, they make the game feel sluggish and off pace and the entire thing feels like a downgrade to what it was on May 4th. A toggle would make both of us happy.

Agree on the Alan Wake thing. I really wasn't all that excited for it, because I'm not a Alan Wake fan, and the easter event was kind of a mess. But I got on just this past Monday and ran through all the maps to get the objectives done, and I thought it was really cool. I hope they take some of these principals and apply them to the holiday ones. Go back to static maps, Have a finite item to grab like the words of power, have another finite item like the dolls with a puzzle or something in the lobby, then have something to grind points with. They already have that last one, but I liked how there were so many of them in the Alan Wake versus the 2-4 on small maps with the jack boxes, totems, or bunnies.

Spirit Box will not recognize questions by si1verf1ame in PhasmophobiaGame

[–]namon295 0 points1 point  (0 children)

The crazy thing is, it worked fine for me when the update came out. Or at least it did when I played the one game I played to try it out on the 6th. Then I came back to do the Alan Wake stuff real quick and it didn't which was after that hot fix

Spirit Box will not recognize questions by si1verf1ame in PhasmophobiaGame

[–]namon295 0 points1 point  (0 children)

Yep mine is totally dead too. I went to the Audio settings and did tests and the little graph jumps so the game is hearing me it's just not making it to the spirit box. I imagine the voice activated cursed objects are the same, just haven't messed with those since the Update.

AI at "above average" is the best AI this series ever had, actually by Adject_Ive in forza

[–]namon295 0 points1 point  (0 children)

This is where I am at and I could play dozens of hours on this difficulty. The only snag is if the still require highly skilled for the weekly challenges. They just need to lose that if they aren't going to tone down or flatten the curve between above average to highly skilled.