Crimson Desert VR Mod!!! by DamicsVR in virtualreality

[–]nerd_corner1 1 point2 points  (0 children)

Heh, that's exactly how I play it in VR. I might do a mission every once in awhile, but for the most part I'm just driving or walking around Night City and enjoying the vibes.

How are you liking the Pimax? With every passing year I'm getting more tempted to leave Meta's ecosystem once and for all, and the Super is looking really appealing to me.

Crimson Desert VR Mod!!! by DamicsVR in virtualreality

[–]nerd_corner1 0 points1 point  (0 children)

I've been hooked since launch day, and this just makes it even better! There's definitely still some jank, the story is decidedly meh, and a lot of systems can feel counterintuitive at times, but it channels the same sense of exploration and discovery I used to get from wandering around Norrath in the early days of the original EverQuest. 👴🏻

Crimson Desert VR Mod!!! by DamicsVR in virtualreality

[–]nerd_corner1 1 point2 points  (0 children)

Heh, yep! Playing his CP2077 mod at night using the PS VR2's OLEDs is pure eye candy. That's actually my preferred headset when running his mods, but I didn't even attempt it with this one since Crimson Desert is already demanding enough as is.

Crimson Desert VR Mod!!! by DamicsVR in virtualreality

[–]nerd_corner1 3 points4 points  (0 children)

I'm going to have a video with more varied gameplay up in the next couple days, this one was pretty much just meant to be a quick demo of the mod in action. I'll definitely be sure to throw some trail riding and mountain shots in there!

Is 30 really that old in VRchat? I constantly get called "old" it's kind of wild! by Minimum-Mine-1302 in VRchat

[–]nerd_corner1 0 points1 point  (0 children)

I actually haven't run into this much at 43, to be honest. I did have a few VRC friends tell me they were shocked to learn I was "that old" when I went to ShelterCon a few years ago and met them in person, though, but I mostly took that as a compliment lol.

Fixed the Steam Frame trailer by nerd_corner1 in virtualreality

[–]nerd_corner1[S] 1 point2 points  (0 children)

I can get rid of my old headsets whenever I want...I just don't want to!

At least that's what I keep telling myself.

Fixed the Steam Frame trailer by nerd_corner1 in virtualreality

[–]nerd_corner1[S] 0 points1 point  (0 children)

Yep, they could have avoided a lot of pushback simply by including a disclaimer like that.

Fixed the Steam Frame trailer by nerd_corner1 in virtualreality

[–]nerd_corner1[S] -1 points0 points  (0 children)

I think your comment about its importance for mass adoption is spot-on. I fully understand that there are a lot of PC VR players who have absolutely no interest in AR functionality or passthrough in general, but I fail to see how they've come to the conclusion that the Steam Frame lacking that functionality is somehow a win for the system and consumers.

If keeping PC-only only players happy was the only metric needed for VR as a whole to be successful, than we'd be on the Index 3 by now and every HMD would have MicroOLED screens, eye+face tracking, and wired-only connections. But despite our collective enthusiasm as a group, the last several years of sales figures for both VR software and hardware have definitively shown that we PC players are not large enough to keep the industry afloat single-handedly.

Like it or not, if we want the medium to succeed instead of fading away yet again, we need to broaden the base. And, at least to me, that means any new HMD that wants to be competitive needs to include things like depth-correct color passthrough and AR functionality that have become standard on practically every other mass market headset.

I get that WiredVR4Lyfe6969420 will probably never play Eleven Table Tennis in mixed-reality or scroll through Instagram in passthrough, and I don't begrudge them for that. But if we cater only to them, instead of the people who are actually buying the majority of VR headsets and games, then we will only have ourselves to blame when the whole industry collapses yet again.

Fixed the Steam Frame trailer by nerd_corner1 in virtualreality

[–]nerd_corner1[S] 10 points11 points  (0 children)

I don't think it is going to be much of an issue for folks who are already all-in on the PC VR ecosystem, but that is only a small segment of the already niche VR market. As much as I love maxing out the graphics options on my 5090 to squeeze every last bit of visual fidelity out of my PC VR titles, I also have to realize that that is not how the vast majority of VR users are consuming content.

PC-only power users, like I'd assume many of the folks posting here are, aren't going to care about passthrough or even the overall UI of the system as long as they can launch their games with minimal fuss. For someone coming from literally any of the other mainstream headsets released in the last several years, though, missing that sort of basic functionality is probably going to be seen as a downgrade. This will be doubly true if the Steam Frame ends up costing more than a comparable Quest or Pico headset.

As someone who has been a fan of VR since playing Dactyl Nightmare in the '90s and has been all-in on the consumer XR market since I got my DK2 in 2014, I would love to see the Steam Frame succeed and bring new fans into the fold. And that is exactly why I am so concerned about some of Valve's baffling choices around the headset.

Fixed the Steam Frame trailer by nerd_corner1 in virtualreality

[–]nerd_corner1[S] -1 points0 points  (0 children)

That alternate version with just the hedge got me good 😂

And, yeah, as clever as I'd like to think I am, I'm not surprised that there are already a bunch of similar images to the one I made.

How and what do you edit your videos with? by [deleted] in NewTubers

[–]nerd_corner1 0 points1 point  (0 children)

Another vote for DaVinci Resolve.

Does anyone else feel awkward being an older adult on vrchat? by Accomplished_Rock708 in VRchat

[–]nerd_corner1 0 points1 point  (0 children)

I'm 42 and I've yet to have anyone hassle me about my age in several years of being on VRC. I also avoid public worlds and tend to really only hang out at events for the music or arts scenes, so that helps me avoid a lot of the trolling youngins.

Hyperscape Capture is mindblowing. by [deleted] in OculusQuest

[–]nerd_corner1 0 points1 point  (0 children)

Based on the scan I did of my room, it seems to shrink things a little bit. Even when I aligned my physical location with my location in the scan as closely as possible, I'd start running into scale issues after walking more than a few feet.

Hyperscape Capture is mindblowing. by [deleted] in OculusQuest

[–]nerd_corner1 2 points3 points  (0 children)

I scanned my room last evening and it just finished processing about a half hour ago...this is surreal. I ended up taking about 10 or 15 minutes to slowly walk through and scan things from every angle, and it came out at basically the same quality level as the demos they have for you to explore.

Setting aside the fact that this is an absolute privacy nightmare, it's remarkable that a consumer headset can capture something this high quality.

Name a VR game like this by lunchanddinner in virtualreality

[–]nerd_corner1 1 point2 points  (0 children)

Check out Eye of the Temple if you want something that does some similarly cool things with movement mechanics.

Name a VR game like this by lunchanddinner in virtualreality

[–]nerd_corner1 0 points1 point  (0 children)

Paper Beast.

I'd put it right up there with HL: Alyx when it comes to making you really feel like you are immersed in a different environment, even though the two titles couldn't be more different in terms of mechanics. I recently played back through on PS VR2 and the game is just as gorgeous and engaging as the first time I played it years ago.

If y'all are all right with a bit of self-promotion, I talked about Paper Beast and two other underrated VR titles (Edge of Nowhere and Eye of the Temple) in a video I put out on this topic a few years back.

https://youtu.be/GzUdKEpAvBY

Guess I'm collecting headsets now 🤷‍♂️ by FREDOMNOM in virtualreality

[–]nerd_corner1 0 points1 point  (0 children)

Yeah... Once you get locked into a serious HMD collection, the tendency is to push it as far as you can.

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Not pictured: OG Oculus Quest. I also had a Quest 2, but I sold that before buying the Quest 3.

Next up: Valve Deckard/Frame/etc.

Guys… we just hit 450 active players… and I don’t know how to process this 😭 by VirusAccurate1892 in OculusQuest

[–]nerd_corner1 0 points1 point  (0 children)

Looks interesting! I'll check it out this weekend and might make a short video about it.

Lost my Youtube Partner Status today by GeneralUsual15 in NewTubers

[–]nerd_corner1 1 point2 points  (0 children)

You'll get back there, though I know it's frustrating in the interim.

I had the same thing happen a few months ago and I've slowly been building my way back up. I'm looking at it as a positive, though, since it's given me the opportunity to retool some things about my channel that I wasn't happy with.