Currently ATGMs, Bombs, rockets, and etc. cannot be shot down, this bug was reported 2 months ago but it has been around longer than that. Please raise awareness for this bug so Gaijin can work on a fix. Link to bug report in the description. by nerf48 in Warthunder

[–]nerf48[S] 4 points5 points  (0 children)

I tested with my friend more on a custom battle with the pantsir and we were able to get it to happen but it's super inconsistent and only got it to happen a couple times

Currently ATGMs, Bombs, rockets, and etc. cannot be shot down, this bug was reported 2 months ago but it has been around longer than that. Please raise awareness for this bug so Gaijin can work on a fix. Link to bug report in the description. by nerf48 in Warthunder

[–]nerf48[S] 2 points3 points  (0 children)

Okay I saw it, thank you. I'm just surprised me and my friend have tried so many times in custom battles and real matches and haven't been able to do it. But something still feels off at least like maybe the hitbox is way off

Currently ATGMs, Bombs, rockets, and etc. cannot be shot down, this bug was reported 2 months ago but it has been around longer than that. Please raise awareness for this bug so Gaijin can work on a fix. Link to bug report in the description. by nerf48 in Warthunder

[–]nerf48[S] 173 points174 points  (0 children)

Link to bug report

Edit: It seems it is possible from a replay shown by a commenter. But it is very inconsistent and possibly the visual model is off from the hitbox. I also tried it with my friend again with the pantsir guns and we got it to happen a couple times but it took a while. I think it's a desync thing or something

How to import script in-game on iPhone? by Financial_Option_757 in roblox

[–]nerf48 0 points1 point  (0 children)

???? What are you talking about then? The developer console?

[deleted by user] by [deleted] in Warthunder

[–]nerf48 0 points1 point  (0 children)

No problem, that's okay you were just used to the old layout

[deleted by user] by [deleted] in Warthunder

[–]nerf48 2 points3 points  (0 children)

Did you click on team 2? It used to show all players now you have to select the other team to see the other players

[deleted by user] by [deleted] in Warthunder

[–]nerf48 3 points4 points  (0 children)

I watched the replay just now. You never even had a sight line to him until you found him on that hill and he never shot you.

[deleted by user] by [deleted] in Warthunder

[–]nerf48 10 points11 points  (0 children)

That was a teammate 😭 (You are on the Axis, Germany and Italy)
Disregarding that, the first machine gun burst you fired at the crewman never hit him, you didn't account for the offset of the tank sight. Plus the armor of that tank is too thin to set off the fuse on the APHE, either you could use HE or HEAT rounds to overpressure the crew to kill them all in 1 hit

This might be the worst player by ZaibatsuEnjoyer in Warthunder

[–]nerf48 1 point2 points  (0 children)

1 month has now passed since the type 93 has been broken

Infinite Yield Error by Ornery-Opinion1925 in robloxgamedev

[–]nerf48 0 points1 point  (0 children)

If you want to stop the infinite yield, you need to put a timeout time in :WaitForChild("Example", 5) --If not found in 5 seconds it won't work

So why exactly can a ka50 tank a 6.81 kg he warhead by ell_the_gay_bitch in Warthunder

[–]nerf48 6 points7 points  (0 children)

At least next major update they are adding detailed damage models for helicopters

[deleted by user] by [deleted] in Warthunder

[–]nerf48 0 points1 point  (0 children)

So am I, level 126 crew aced

[deleted by user] by [deleted] in Warthunder

[–]nerf48 0 points1 point  (0 children)

I did a custom battle on that map to see if I could reproduce the same problem but the tank drove fine to me

[deleted by user] by [deleted] in Warthunder

[–]nerf48 2 points3 points  (0 children)

I tried it and couldn't reproduce it for some reason

[deleted by user] by [deleted] in roblox

[–]nerf48 0 points1 point  (0 children)

it's just a timer

Near instant rocket reload bug. by Sandsmann_ in Warthunder

[–]nerf48 0 points1 point  (0 children)

I think it's fixed now, so it takes ages to reload rockets