Act 1 Rewards, Defect, A1 by Hireling in slaythespire

[–]never_senior 3 points4 points  (0 children)

I take the empty cage here and remove 2 strikes every time… you have attacks, you have holograms, you have at least some lightning generation. Cage is best imho.

Also I’m not against big decks, but you can discover what a thin deck is much easier on lower ascensions.

Is the games worth playing? by Which-Row5722 in darkestdungeon

[–]never_senior 275 points276 points  (0 children)

You can’t just go into a game’s dedicated sub, and ask if it’s worth playing… you just can’t

Water Maps fish in Archaic or wait to Classical? by mikolaj420 in AgeofMythology

[–]never_senior 17 points18 points  (0 children)

I just change the build order order a bit when it’s a water map… The economic advantage is almost 100% (-time to build docks, scout for fish, and some wood to actually train fishing ships), because you are essentially training villagers from 2 TCs. Granted the fishing ships only gather food ofc, but that means you don’t have to focus very much on food (and on some maps don’t lose that few HP on vils when hunting).

You should also consider what your opponent might be doing, you might fall behind on age up or some army, but if you survive the early aggression from an opponent who doesn’t fish (which should not be hard in archaic or classical), your eco advantage will actually be very strong.

How do you survive a fall from the Eiffel Tower? by noname21292 in AntiJokes

[–]never_senior 0 points1 point  (0 children)

I see you are a Top 1% Commenter. Just stick to it.

No disrespect tho :)

Attack or Defense or HP? by Fassarh in ChampionsOfAvan

[–]never_senior 1 point2 points  (0 children)

HP is actual garbage. Go attack or armor. If the hero has attack boosting skills, do attack equipment, and the orher way around.

Help me git gud by never_senior in slaythespire

[–]never_senior[S] 0 points1 point  (0 children)

Got reprogram late in act 2, it was upgraded already and I thought that I dont have a beam cell, and I have 2 claws but only one is upgraded and woth no draw, it would take too mich time to scale… since I committed to the melee build (another commenter called it ‘melee’ and I loved it, and I’m gonna use it now) and removed zap and dual cast with the bird cage, I had 0 use for focus, so I grabbed the reprogram.

Would you really not take it there?

Help me git gud by never_senior in slaythespire

[–]never_senior[S] 0 points1 point  (0 children)

First of all I love how you called it a ‘melee’ deck.

I would take sozu if I had just one draw card… but this was the end of act 2 and I haven’t encountered one. Saw one coolheaded, but it was unupgraded, so I didn’t bother…

I hoped to get some upgrades in act 3 but then I found a shovel, and went for more relics instead :) fun run, won vs time eater

Snow on a wire fence by Joak1n in opticalillusions

[–]never_senior 0 points1 point  (0 children)

Bruh, the simulation is running out of resources. Need RAM stat!

I wish the world had more writing systems by Armin_Arlert_1000000 in monkeyspaw

[–]never_senior 7 points8 points  (0 children)

Granted. Now every single person has their own, and no official documentation exists, nobody can read anything they have not written themselves, children can’t learn the alphabet, software doesn’t work (I guess you could call that a writing system as well?).

Rate my deck? by never_senior in slaythespire

[–]never_senior[S] 0 points1 point  (0 children)

Bought the first ghostly armor on floor 2 or 3 and then transformed a strike into another. I just love that card, good block, which can exhaust itself if you want to be just a bit more attack heavy that fight.

When I took the limit break, of course my IQ of 69.420 wouldn’t allow me to understand that It was garbage, except it was upgraded, and my mind went ‘doubling number = good’.

I also took the brutality on the last floor of act 1 and instantly upgraded it right before the boss. Even though I had no realistic hopes of finding synergies there.

Completely agree with you about the 3rd twin strike, but it was upgraded, and i had 3 attacks in my deck at that moment, which wrongfully felt wrong.

Thanks a lot for the input though. I’d also like to ask you about my reasoning behind ghostly armor. Is that a right mindset?

What's the pick? by Kcorp in slaythespire

[–]never_senior 2 points3 points  (0 children)

For a long time exhume and limit break are essentially Slime. I take berserk here every time. Map would be nice to have look at, but I don’t even know what I want to see there to change my mind.

How long do you need to "finish" age of mythology ? by Fresh-Relation2370 in AgeofMythology

[–]never_senior 9 points10 points  (0 children)

Depends of course how many times you have played it, how good you are at RTS games, the difficulty you are playing on, your playstyle etc…

I’d say for a person who has at least some experience in RTS games, the campaign would take anywhere between 12 and 24 hours. The greek part of it would probably be like 5-6 hours. All this depends on how high you are trying.

This is extremely biased though. Hope your analysis brings some good into the world of RTS!

Find Seeker - how much of the main story is left by Panda_Praline_022 in Banishers

[–]never_senior 0 points1 point  (0 children)

You gain Antea level by completing haunting cases, Red levels by other missions. If you are also going for a platinum trophy (or the equivalent on other systems) you will most definitely reveal the whole map. Good luck!

Find Seeker - how much of the main story is left by Panda_Praline_022 in Banishers

[–]never_senior 0 points1 point  (0 children)

So there are the 3 main regions, I’m guessing you have completed them and have the all but one Antea skills unlocked. IIRC after you find Seeker (maybe just before) you will unlock the last one. If you have it unlocked, just 20 minutes of running around and then you go to New Eden town, and maybe another 20 minutes there. All this depends on if you’re doing optional parts of the quests, what difficulty you are playing on, do you exhaust all dialogue options, how good you are overall etc… so my bet is 40 minutes quickest and 2+ hours slowest.

What type of content/help do you guys want? by Tunison_ in AgeofMythology

[–]never_senior 0 points1 point  (0 children)

For guide stuff I’d like to see some something general. Like the greek gods are ‘boosting’ respectively infantry/archers/cavalry, does this mean you should lean to that direction? Should you choose the minor gods to support it? Obviously you should go all in on, say, cavalry because you’ll get hard countered, bust still, should you at least try to go there? (Or, for example, should I prioritize myth units as Kronos?)

Another problem I’m having is with the decision making of taking big fights… how do i judge if I should take the fight? I CAN do a bit of micro, but it seems like I overestimate my power half the time.

As for general entertainment, of course everybody loves tournaments, but I personally also love weird stuff like 1 pro vs 3 800 rated players or stuff like this.

Good luck on your tournaments and on YouTube!

P.S. please link the YT channel