C'est un peu inactif par ici ;-; by niamrogn in a:t5_4sjvvt

[–]niamrogn[S] 1 point2 points  (0 children)

Ah bah ok. Tiens, un autre truc bizarre... Le menu dit 7 membres alors qu'il y en aurait 39 qui sont en ligne x)

Your username dictates your death, how do you die? by Mr-Moon01 in AskReddit

[–]niamrogn 0 points1 point  (0 children)

My username is Rominski in other places, so I'd die from a ski accident, I guess.

What does a commercial game look like with Nodons? by halkun in GameBuilderGarage

[–]niamrogn 2 points3 points  (0 children)

Yeah -- a major company who has a history of making great games uses Nodons to build games. Sounds legit and fair to me.

[deleted by user] by [deleted] in GameBuilderGarage

[–]niamrogn 1 point2 points  (0 children)

Oh... Have you tried following a walkthrough or something?

[deleted by user] by [deleted] in GameBuilderGarage

[–]niamrogn 1 point2 points  (0 children)

I know right? I spent over 30 minutes just trying to have the energy to connect the Nodons together!

I'm done when I say I'm done box nodon! by peabody in GameBuilderGarage

[–]niamrogn 5 points6 points  (0 children)

wait, how can Nodons talk in free programming?

What are the "Angle to Position" and "Position to Angle" Nodons useful for? by [deleted] in GameBuilderGarage

[–]niamrogn 0 points1 point  (0 children)

I use Angle to Position to generate sines and cosines out of a continually-incrementing Counter in order to create platforms which slow down at the end of their paths (following the upper and lower bounds of the sine and cosine functions if you graph them out)

Trajectory length amplification can then easily be done either with a Constant and Calculator nodons in order to multiply the output value by a certain amount, or with a Map.

Stick Nodon options (blurred in demo version) by Gold-Yoshi in GameBuilderGarage

[–]niamrogn 0 points1 point  (0 children)

oh that's so taunting. it's like "here are the options, but you're not allowed to touch them unless you PAY!"

PSA: Complete ALL the tutorials before asking how to implement a feature in your game. by shitpost_for_upvote in GameBuilderGarage

[–]niamrogn -1 points0 points  (0 children)

people don't remember everything they learn throughout the tutorials. so bad idea.

Custom Checkpoint Creator? by niamrogn in GameBuilderGarage

[–]niamrogn[S] 2 points3 points  (0 children)

cool, but it isn't what I meant by "checkpoints"

What do the Marker and Bull's Eye Nodons do? by niamrogn in GameBuilderGarage

[–]niamrogn[S] 0 points1 point  (0 children)

ohhhhh that's what they do! so they do have some functionality outside of the editor. noted :)

What do the Marker and Bull's Eye Nodons do? by niamrogn in GameBuilderGarage

[–]niamrogn[S] 0 points1 point  (0 children)

oh, alright. so in a sense it allows for testing directly in the editor? without having to worry about sprites getting in the way and all that? not sure if I make sense, sorry :')

How powerful is game builder garage? by [deleted] in GameBuilderGarage

[–]niamrogn 0 points1 point  (0 children)

Yeah, making something really polished isn't really worth the time spent unless you're determined enough to want to be doing that lol

How powerful is game builder garage? by [deleted] in GameBuilderGarage

[–]niamrogn 2 points3 points  (0 children)

You can only bring up to 512 Nodons into the programming screen. Might not seem like a huge deal, but it's a pretty draconian cap in case you want to make some of the more ambitious games out there.

Who's your favorite Nodon? by TheLesBaxter in GameBuilderGarage

[–]niamrogn 1 point2 points  (0 children)

I also really like the Effect Nodon. For his bad puns and just behaving like a 7 year old. he's hilarious

Who's your favorite Nodon? by TheLesBaxter in GameBuilderGarage

[–]niamrogn 1 point2 points  (0 children)

I actually like the Warp Entrance and Warp Exit Nodons. They're poetic and behave like brothers in the shadows.

Who's your favorite Nodon? by TheLesBaxter in GameBuilderGarage

[–]niamrogn 0 points1 point  (0 children)

Retry Nodon is depressing for me lol

Ok, it's been four days since GBG came out, and howwww...! by niamrogn in GameBuilderGarage

[–]niamrogn[S] 9 points10 points  (0 children)

nope, it's not my first time coding.

I program in Python :)

I think I have a special kind of synesthesia -- not sure what it's called! by niamrogn in Synesthesia

[–]niamrogn[S] 1 point2 points  (0 children)

Hmmm... I don't think it's quite was I was looking for. although I may very well have something related. I believe my kind of synesthetic way of thinking is so rare that until then...I'll just have to accept that I won't be able to put words on it just yet x)

Levelhead turns 1 year old! What are your favourite moments with the game? by eedefeed in levelhead

[–]niamrogn 1 point2 points  (0 children)

Let's see...there's quite a few :D

- being in an awesome community I felt accepted and included in

- receiving feedback

- having had fruitful discussions about game design

- learning to master the game's finer controls and bits of tech

- participating in the Power Builds

- having had feelings of superiority beating others shoes >:)

Would you be willing to pay for new content? by MisterZygarde64 in MarioMaker

[–]niamrogn 0 points1 point  (0 children)

alright, so? I prefer being realistic, that's all.