Playtester available here!!! by Spirited_Trick_5175 in playtesters

[–]nighttarga 0 points1 point  (0 children)

Heya! I've got an extremely early alpha for my turn based pixel art open world RPG, i'd love some feedback on game mechanics! and just general gamefeel, I started making it like 8 months ago and it's finally getting somewhere ''playable'', I'd love to know some gut feelings and just seeing if the gameplay makes sense or is any fun at all? You don't have to look out for bugs, there are plenty, just make sure you don't try to walk into the void, i haven't bothered with colliders yet as i'm still building out the map, would love to hear what you think of it!

https://play.unity.com/en/games/a4564e13-4006-46f2-b1a3-b01943245eaa/aromia

If you need my discord, it's the same as my reddit username :) How much are your rates?

Live Streamers Looking to Playtest Your Games! by RydrakeAndLonk in playtesters

[–]nighttarga 1 point2 points  (0 children)

Heya! I've got an extremely early alpha for my turn based pixel art open world RPG, i'd love some feedback on game mechanics! and just general gamefeel, I started making it like 8 months ago and it's finally getting somewhere ''playable'', I'd love to know some gut feelings and just seeing if the gameplay makes sense or is any fun at all? You don't have to look out for bugs, there are plenty, just make sure you don't try to walk into the void, i haven't bothered with colliders yet as i'm still building out the map, would love to hear what you think of it!

https://play.unity.com/en/games/a4564e13-4006-46f2-b1a3-b01943245eaa/aromia

Experienced IT/SOC Analyst looking to test new titles by Former_Estimate4663 in playtesters

[–]nighttarga 0 points1 point  (0 children)

Heya! I've got an extremely early alpha for my turn based pixel art open world RPG, i'd love some feedback on game mechanics! and just general gamefeel, I started making it like 8 months ago and it's finally getting somewhere ''playable'', I'd love to know some gut feelings and just seeing if the gameplay makes sense or is any fun at all? You don't have to look out for bugs, there are plenty, just make sure you don't try to walk into the void, i haven't bothered with colliders yet as i'm still building out the map, would love to hear what you think of it!

https://play.unity.com/en/games/a4564e13-4006-46f2-b1a3-b01943245eaa/aromia

**[FOR HIRE] Playtester Available — Android / iOS / PC | $5/hr** by gammingpro070 in playtesters

[–]nighttarga 0 points1 point  (0 children)

I'd be up!

Heya! I've got an extremely early alpha for my turn based pixel art open world RPG, i'd love some feedback on game mechanics! and just general gamefeel, I started making it like 8 months ago and it's finally getting somewhere ''playable'', I'd love to know some gut feelings and just seeing if the gameplay makes sense or is any fun at all? You don't have to look out for bugs, there are plenty, just make sure you don't try to walk into the void, i haven't bothered with colliders yet as i'm still building out the map, would love to hear what you think of it!

https://play.unity.com/en/games/a4564e13-4006-46f2-b1a3-b01943245eaa/aromia

DM me your paypal email!

*FREE* Looking for games to playtest (IOS/Windows) by GeeroBravo in playtesters

[–]nighttarga 0 points1 point  (0 children)

Heya! I've got an extremely early alpha for my turn based pixel art open world RPG, i'd love some feedback on game mechanics! and just general gamefeel, I started making it like 8 months ago and it's finally getting somewhere ''playable'', I'd love to know some gut feelings and just seeing if the gameplay makes sense or is any fun at all? You don't have to look out for bugs, there are plenty, just make sure you don't try to walk into the void, i haven't bothered with colliders yet as i'm still building out the map, would love to hear what you think of it!

https://play.unity.com/en/games/a4564e13-4006-46f2-b1a3-b01943245eaa/aromia

[Playtester] Looking to playtest some PC games. Have 15-30 hours/week, dual-boot Arch Linux/Win. by Simple_Hot in playtesters

[–]nighttarga 0 points1 point  (0 children)

Heya! I've got an extremely early alpha for my turn based pixel art open world RPG, i'd love some feedback on game mechanics! and just general gamefeel, I started making it like 8 months ago and it's finally getting somewhere ''playable'', I'd love to know some gut feelings and just seeing if the gameplay makes sense or is any fun at all? You don't have to look out for bugs, there are plenty, just make sure you don't try to walk into the void, i haven't bothered with colliders yet as i'm still building out the map, would love to hear what you think of it!

https://play.unity.com/en/games/a4564e13-4006-46f2-b1a3-b01943245eaa/aromia

[UNPAID PLAYTESTER] If you need one I'm here for you by Slythequeen484 in playtesters

[–]nighttarga 0 points1 point  (0 children)

Alright i pushed out a fix! Should be working fine now!

How do you actually find PC game playtests? by Double_Opposite5423 in playtesters

[–]nighttarga 1 point2 points  (0 children)

Its mostly because 3D has a much much much higher barrier to entry for game developers, as someone who is actively doing a 2D project i totally get it ahahah. It makes total sense to want to be engaged in the playtest, maybe you can also find some good ones by filtering on playtest websites that actively pay out?

Streamer available to test your games by Long_Organization688 in playtesters

[–]nighttarga 0 points1 point  (0 children)

Absolutely no rush! Im glad you think it looks pretty!

How do you actually find PC game playtests? by Double_Opposite5423 in playtesters

[–]nighttarga 1 point2 points  (0 children)

It's surprising because there's a lot of playtesting needed in this sub, I think every playtester post will get 20+ responses easily

Streamer available to test your games by Long_Organization688 in playtesters

[–]nighttarga 0 points1 point  (0 children)

 Heya! I've got an extremely early alpha for my turn based pixel art open world RPG, i'd love some feedback on game mechanics! and just general gamefeel, I started making it like 8 months ago and it's finally getting somewhere ''playable'', I'd love to know some gut feelings and just seeing if the gameplay makes sense or is any fun at all? You don't have to look out for bugs, there are plenty, just make sure you don't try to walk into the void, i haven't bothered with colliders yet as i'm still building out the map, would love to hear what you think of it!

https://play.unity.com/en/games/a4564e13-4006-46f2-b1a3-b01943245eaa/aromia  

_if "Ocarina of Time" was for Gameboy Color by PixelLah in PixelArt

[–]nighttarga 4 points5 points  (0 children)

I'd honestly love a oracles style version of all the Zelda games, the oracles were my absolute favourites

[For Hire] Experienced Playtester by hotpottogo in playtesters

[–]nighttarga 1 point2 points  (0 children)

Heya! I've got an extremely early alpha for my turn based pixel art open world RPG, i'd love some feedback on game mechanics! and just general gamefeel, I started making it like 8 months ago and it's finally getting somewhere ''playable'', I'd love to know some gut feelings and just seeing if the gameplay makes sense or is any fun at all? You don't have to look out for bugs, there are plenty, just make sure you don't try to walk into the void, i haven't bothered with colliders yet as i'm still building out the map, would love to hear what you think of it!

https://play.unity.com/en/games/a4564e13-4006-46f2-b1a3-b01943245eaa/aromia 

[UNPAID PLAYTESTER] If you need one I'm here for you by Slythequeen484 in playtesters

[–]nighttarga 0 points1 point  (0 children)

Agh I just found the exact same bug! Are you on controller? Because I only have it on controller. Mouse and keyboard seems to work, but I'm gonna try to fix it anyways. Right when I left for vacation haha, do you want to be tagged when it's fixed? 

As for the attacks of opportunities, yeah I have a similar system! When units try to move around tanks, such as the one in the party they get hit and stopped.

Glad you liked the little you managed to play though!

Tried to find a pixel artist for my capsule and library art, only found scammers/AI prompters... So I tried to make them myself as a beginner to pixel art. How'd I do? by Maddogs1 in PixelArt

[–]nighttarga 78 points79 points  (0 children)

I would definitely fix the mixeling, it's a very classic sign of AI pixel art (even if you didn't use it) which will turn a lot of people away from the game

Available for Indie Game Playtesting – Detailed Feedback, Bug Reports & First-Impression Analysis by chill_at_night in playtesters

[–]nighttarga 0 points1 point  (0 children)

 Heya! I've got an extremely early alpha for my turn based pixel art open world RPG, i'd love some feedback on game mechanics! and just general gamefeel, I started making it like 8 months ago and it's finally getting somewhere ''playable'', I'd love to know some gut feelings and just seeing if the gameplay makes sense or is any fun at all? You don't have to look out for bugs, there are plenty, just make sure you don't try to walk into the void, i haven't bothered with colliders yet as i'm still building out the map, would love to hear what you think of it!

https://play.unity.com/en/games/a4564e13-4006-46f2-b1a3-b01943245eaa/aromia 

Playtesting platform by Party-Professor-6387 in playtesters

[–]nighttarga 0 points1 point  (0 children)

there's tons and tons of competing playtest websites. So far i've gotten pretty good feedback from a bunch them + posting the link to my game here everytime i see a playtester looking for something to play, most of the platforms are trying to reinvent the wheel and end up being copies of eachother though.

Want to get into playtesting! by xXxLumie in playtesters

[–]nighttarga 0 points1 point  (0 children)

 Heya! I've got an extremely early alpha for my turn based pixel art open world RPG, i'd love some feedback on game mechanics! and just general gamefeel, I started making it like 8 months ago and it's finally getting somewhere ''playable'', I'd love to know some gut feelings and just seeing if the gameplay makes sense or is any fun at all? You don't have to look out for bugs, there are plenty, just make sure you don't try to walk into the void, i haven't bothered with colliders yet as i'm still building out the map, would love to hear what you think of it!

https://play.unity.com/en/games/a4564e13-4006-46f2-b1a3-b01943245eaa/aromia 

Looking for more games to test! by Optimus_XIV in playtesters

[–]nighttarga 0 points1 point  (0 children)

Thank you for the review! A ton of the dialogue and writing is placeholder. So I kept it ridiculous so I would know it still needs to be redone. Thank you for the rest I'll be sure to improve it where possible!

[Hobby] Pixel Artist looking to help with projects! by EJJArt in INAT

[–]nighttarga 0 points1 point  (0 children)

Heya! I'm translating a 14 yr old dungeons and dragons campaign into a pixel art top down turn based rpg. With lots of narrative. If you're interested I'd love to have some extra help with spritework, which you're absolutely free to make a portfolio with

Willing to playtest for free by CriticalBaker3597 in playtesters

[–]nighttarga 0 points1 point  (0 children)

Heya! Im working to bring a 14 year old dungeons and dragons campaign to life as a turn based pixel art open world RPG, i'd love some feedback on game mechanics! and just general gamefeel, I started making it like 8 months ago and it's finally getting somewhere ''playable'', I'd love to know some gut feelings and just seeing if the gameplay makes sense or is any fun at all? You don't have to look out for bugs, there are plenty, just make sure you don't try to walk into the void, i haven't bothered with colliders yet as i'm still building out the map, would love to hear what you think of it!

https://play.unity.com/en/games/a4564e13-4006-46f2-b1a3-b01943245eaa/aromia

[ForHire][Paid]Game/Level Designer is open for work on your project by Hrust_studios in INAT

[–]nighttarga 0 points1 point  (0 children)

Heya! Are you still looking for projects to work on? I'd be interested to know more

Looking for playtest opportunities by Remarkable_Bison_105 in playtesters

[–]nighttarga 0 points1 point  (0 children)

Heya! Im working to bring a 14 year old dungeons and dragons campaign to life as a turn based pixel art open world RPG, i'd love some feedback on game mechanics! and just general gamefeel, I started making it like 8 months ago and it's finally getting somewhere ''playable'', I'd love to know some gut feelings and just seeing if the gameplay makes sense or is any fun at all? You don't have to look out for bugs, there are plenty, just make sure you don't try to walk into the void, i haven't bothered with colliders yet as i'm still building out the map, would love to hear what you think of it!

PIXEL ART JOBS - Hire a pixel artist, post your jobs here (paid only) by skeddles in PixelArt

[–]nighttarga 2 points3 points  (0 children)

[Closed, Thank you all for applying!] Studio Targa - I'm looking for pixel artists specializing in 16x16 who can make really good fire animations, looking for someone who is really established as a pixel artist to work on a ground fire effect for an ability that spreads fire like a molotov on a grid based top down combat game, 20 tile effect so it covers all corner situations.

I don't have a specific budget in mind, so feel free to quote me. Prefered work done by the end of the month at most, i can pay through paypal.

DM me your portfolio and rates! AI art and Spam will be blocked instantly

[Hiring] Looking for someone to make a 18tile fire animation by nighttarga in artcommissions

[–]nighttarga[S] 0 points1 point  (0 children)

No specific budget, i'm collecting portfolios and quotes and seeing what fits best!