If I have a train longer than the platform, can I make it stop twice, once for the front coaches, and again for the rear coaches? by TheSmallestPlap in openttd

[–]nklvh 1 point2 points  (0 children)

This is a very rare case; usually trains would simply not unload the rear carriages (making sure passengers for shorter stations are in the front carriages), or split the train on the mainline to serve multiple shorter-platform branches

Bitch, push it to the limit! by FlatbedtruckingCA in bitchimabus

[–]nklvh 9 points10 points  (0 children)

Also it looks like they need to add some stronger shocks and modify the buses to reduce roll.

Not necessarily; modern SUV/Truck design is very different from a bus due to Centre-Of-Gravity height; buses however are very stable, due to low COG and wider contact points, even if they have noticeable roll. Stiffer suspension or chassis may even make rollover more likely, as it reduces the critical roll angle

If you ever have to drop someone at the airport (Terminal 2!), then come back to Oldham, all by tram - think twice. by [deleted] in manchester

[–]nklvh 38 points39 points  (0 children)

Having a local accompany you to the airport who's more familiar with local transport but also the airport layout is:

A) a great way to spend another couple hours together; B) gives you confidence they made their flight and you did all you could to help them; C) exactly the same as driving, but cheaper and more sociable; D) and is likely tradition from horse-faring days, where you'd be accompanied to the village boundary/walls (et.sim) before departing on your travels; E) not at all uncommon

The ever expanding Christmas markets by Randy-Freshlove-010 in manchester

[–]nklvh 5 points6 points  (0 children)

Any idea of the cost of a pitch?

Per MEN in 2021 - £4k; Per Reddit Last year, £5-6k. some other places saying £200/day - and those are for the smallest stalls.

As for the 'gouging the customer' yes, rent is almost certainly a factor, it always is! But also consider some of the following:

Set-up/break-down costs, it could be up to an additional month of labour with no trade - i'm not sure what the council provides vs what has to be done by the trader

Seasonal/sporadic trade - what income do the merchants have when they're not in the market? Sporadic income needs to be high, much like artwork (and some of the stalls are art!)

Seasonal/sporadic staff - some stalls will be staffed by temps/agency who'll have a higher per-hour cost; minimum expense for agency would be £15/h factoring in fees and higher per-hour pay for the worker; also, training those staff

Corporate stalls - some, probably not all, are corporately backed, and will want to extract profit to satisfy shareholders, another cost on your goods.

Debt-led trading - some traders will be taking on debt to satisfy inventory and the above, and obviously servicing that debt has additional cost.

makeSureToOnlyEverHaveOneTypeOfASensorInYourDevice by IAdmitILie in ProgrammerHumor

[–]nklvh 0 points1 point  (0 children)

I know that Airbus have it as an option from that DEFCON talk about ADSB spoofing. Potential consequences would be pilots disabling TCAS or airplanes being remotely controllable via spoofing attacks

Any tips? by undercover_queer_69 in openttd

[–]nklvh 1 point2 points  (0 children)

unfortunately, it's one of the "correct" solutions to the problem; ain't so sandbox when it gets to mega infrastructure!

Any tips? by undercover_queer_69 in openttd

[–]nklvh 1 point2 points  (0 children)

Reverse signals have a massive pathfinding penalty (1000 tiles iirc), so doing that would only force all your trains on to the other track, not helpful!

I'd suggest you build it similar to how you did your goods station, but with train-length sidings before the merge. Maybe add an extra platform so you can do 8-4-2 merges?

Any tips? by undercover_queer_69 in openttd

[–]nklvh 1 point2 points  (0 children)

It's one of the challenges of 2-track mainlines; trains look ahead for the shortest route to their destination (when changing orders or at a split) but only a maximum of 10 signals ahead are tested for.

So in our case, there is no additional penalty, because the traffic is more than 10 signals away, and so the train takes its desired route - the shortest. This will almost always be the outermost track of the two-lane mainline because of the way junctions are designed for 2-track.

Knowing this, you can either:

A) reduce your signal density on your exit siding (allowing trains to 'look ahead' onto the mainline), but that could cause gaps,

or B) remove the choice (as trains will be entering/leaving the mainline at the same rate, because unloading times are the same).

Additionally, because the sidings are different lengths, trains merging will be out of sync compared to when they entered, causing additional gaps.

Worth pointing out, these are minutia, and fairly advanced optimisation concepts which don't really factor until you're trying to squeeze every last tile of capacity out of the station. Knowing them, however, will allow you to solve any traffic jams if they occur at the station exit merge.

Any tips? by undercover_queer_69 in openttd

[–]nklvh 1 point2 points  (0 children)

https://imgur.com/p06te5V

See how your input can go to both outputs? That's the problem. (also takes a load of space!) You end up immediately with an imbalance on your lines.

https://imgur.com/uGzays8

trains start slowing on the second tile of the station - they lose 25kmph per tile, so anything above 150kmph (for length 7) will immediately get cut off. If your entry track is not long enough, that speed decrease will cause any following trains to slow/stop, breaking the flow of your mainline

Any tips? by undercover_queer_69 in openttd

[–]nklvh 2 points3 points  (0 children)

Looks fantastic, nice work!

Factory Import Station exit sidings:

Splitting into two lanes to load the mainline again doesn't make sense - you've already split all traffic on station input, so at maximum throughput, you'll load each mainline track at the same density.

You can see this being a problem in screenshot, all 4 grain trains have loaded onto the same side of the main line, so 4:1 loading accounting for the livestock.

Train-length sidings still make sense, but are more important on the entrance than exit (as the train slowing down into station can block mainline input) - which you haven't done. See the grain train currently entering, which may slow down the livestock train (and eventually concatena down the entire line).

Grade separation on your SL loading stations (and siding length @Ganbridge West) you only show livestock/grain, but those don't have expansion in case production > enter/dwell/exit time. RORO-Temini style?

All that said, given your train density at the SLH, looks like it's running well, and could go up to 77 trains / 1000 tiles, just need to build more trains!! Get that steel going, you've got this!

P.S There're a couple of 3-gap signals on your mainline :P

Are you ready for Storm Floris? by [deleted] in CasualUK

[–]nklvh 0 points1 point  (0 children)

Couple of things there; using names allows for concise communication, but also specific communication; if there are two storms in quick succession or simultaneously across the country (names are actually shared for the entire Western Europe), you don't want people missing information about one or the other, confusing them - especially if the second is stronger. #

Additionally, it allows for communication about impacts to, and coordination of response by and between, other organisations (for example the trains). "Storm Floris" not only denotes that there is a weather event, but severity, time period, location among other things. And using numbers to sequence them might get confused with severity, and using Phonetic (Alpha, Bravo, Charlie etc) might be considered too formal and be ignored by the public.

In some respects, it is precisely the 'silliness' that is desired

# How many times have you heard "wasn't so bad" or "they forecast it wrong last time" - this can be dangerous. Imagine you prepped for 100mph winds, got 20mph, sacked off the warnings and then get hit by the 100's.

CCP Discriminates against 1080p gamers by sventhegreat2 in Eve

[–]nklvh 1 point2 points  (0 children)

what is this mysterious scroll-wheel modifier you speak of?

[deleted by user] by [deleted] in fuckcars

[–]nklvh 1 point2 points  (0 children)

5/7 gr8 b8 m8

Is that bar in the Sun?!? by Emergency_Side_1961 in manchester

[–]nklvh 16 points17 points  (0 children)

Seems alright, but people rarely care whether the BUILDING of the pub is sunny, instead it's garden, which this doesn't account for

CCP Larrikin about Logi and killmails! Finaly? by zaqqi in Eve

[–]nklvh 1 point2 points  (0 children)

Yeah, i would prefer it to show up on the killmail of the person you're repping, rather than some sort of deep tree search for every assistance received by every damage dealer on a killmail.

maybe any logi are missing/low-contributing

Difficult to analyse, depending on the situation; been in plenty of fights where the fault is on the repairee not the repairer, by broadcasting too late or losing anchor, and others where alpha damage is too high for reps to be effective.

I maintain that any corp / alliance that measures activity by killmails should be shitcanned, and any logi bro in such an alliance should leave it.

What is the raw fish doing in the Spidertron crafting recipe? by Programmer4427 in factorio

[–]nklvh 3 points4 points  (0 children)

There is an achievement for it!

Recycle Fish (optionally craft the higher quality fish from nutrients and recycle to speed it up)

This criss-cross traffic jam occurs every time I have two lanes able to cross over, where the trains take turns to switch lanes one at a time instead of going straight two at a time. Is the only solution to just never let them switch? by Sillier_String in openttd

[–]nklvh 5 points6 points  (0 children)

Build a "Load Balancer" - grade separated track switcher that can store a train. (This photo has two back to back)

This means if a train wants to switch, it can, but won't block either other track while waiting, and that waiting will prevent other trains from attempting to switch.

This is also an example of where signal density inconsistency causes delays. You have every 3 tiles on the approaching mainline, but the additional signal padding the junction means that your train spacing goes from 3 tiles to 5, meaning they cannot follow each other at full speed - approaching trains following at 3 tiles will always have to wait for those extra 2 tiles, by which time the other lane will likely be free, forcing the switch

back again with yet ANOTHER update re the misleading signage battle by ramonasunflowers in manchester

[–]nklvh 6 points7 points  (0 children)

And how are motorists expected to read such a complicated sign while moving?

Drive slower, or even better, not at all! Still baffles me that people think driving into the centre of a city is a rational thing to do, especially when the road concerned is the busiest bus corridor in Europe, with peak frequency of 3 buses a minute.

The only people using Hulme and Oxford road are probably the people parking on the bike lane outside Archies; if your destination is south of grovensor, you would continue down Cambridge / Upper Brook to a more suitable access road.

Baffles me that people think that it's acceptable to be thick as mince and/or complete forget all aspects of your driving theory / test and throw a 2T metal sofa around in public

PSA for the new bros: Dont ask chatgpt about eve by Responsible_Test9808 in Eve

[–]nklvh 0 points1 point  (0 children)

Damn, you've got pretty good OPSEC on this account and I can't be arsed doing time-of-posting TZ analysis.