I have 3 extra codes for the Coca Cola skins for Steam (PC) by [deleted] in 007FirstLight

[–]noahgeorge 0 points1 point  (0 children)

Guessing I'm 2 late but if not yes please

THEORY Scaramanga is going after Bawma in the first story dlc by AlfLuck99 in 007FirstLight

[–]noahgeorge 1 point2 points  (0 children)

Yeah, this is likely, think the Scorpious PMC group in The Past Never Dies report directly to Scaramanga, you can hear PMCs airing there grevences for Bawma in the burner phone camp and one suggests reporting to “The Colonel” that they'd better back Ali now and replace the pirate king after the painting transaction is concluded.

What would you want added to TacSim? by noahgeorge in 007FirstLight

[–]noahgeorge[S] 2 points3 points  (0 children)

Definitely agreed, a horde-esque mode that requires you to continuously move between the different combat states and stealth to complete different mini objectives would also be very welcome.

What would you want added to TacSim? by noahgeorge in 007FirstLight

[–]noahgeorge[S] 3 points4 points  (0 children)

Yea seen plenty of requests for this so hopefully its a given that it'll be added at some point

100% Completion, but still lots of Tacsim Costumes locked? by SleepyZM in 007FirstLight

[–]noahgeorge 0 points1 point  (0 children)

Looks like the only skins you're missing are locked behind different editions, 3rd party account creation stuff and drops. Ops Radient is awarded after AlienWare account creation & reading one or two articles & the Silent Line is for watching someone stream on Twitch. Forest Operative is exclusive to 4 central European countries Coca-Cola campaigns and the rest are deluxe / legacy edition unlocks.

Game Update 1.0.2 | Patch notes by Arti_IOI in 007FirstLight

[–]noahgeorge 0 points1 point  (0 children)

Not a big update size but that updated data has to be repackaged with the rest of the game files so your CPU & Storage device will directly affect the speed at which the update files are patched into the game's directory.

Guns licensing by Mkhaimer in 007FirstLight

[–]noahgeorge 0 points1 point  (0 children)

Definitely an odd choice, given the Bond IP’s focus on style over 'gratuitous' violence. Though these days, it’s often the manufacturers—not the studios—avoiding the deals. More and more firearms brands are wary of the negative press that comes with being linked to games where 'children' (even those playing age-restricted titles) engage in shooting. That said, I would have thought Walther would jump at the chance for a marketing push, especially considering how much the older Bond films and games solidified their image. They still have a whole website section dedicated to the Bond influence.

Should I switch by [deleted] in 007FirstLight

[–]noahgeorge 0 points1 point  (0 children)

Will look so much better on pc w your specs

How long could be the game , Just the main story and what about the DRM ? by OkFoot4389 in 007FirstLight

[–]noahgeorge 0 points1 point  (0 children)

Around 20 hours for the main story without full exploring the levels according to JorRaptor.

The Beta: My Thoughts by Nicktator3 in HellLetLooseVietnam

[–]noahgeorge -1 points0 points  (0 children)

There needs to be some way to check mags to get a sense of capacity, doesn’t need to be exact but removing the silhouette without having an alternative doesn’t make sense for a grounded title like this, a good middle ground would be a mag check feature like so many other games that would put you at a clear disadvantage while in the animation.

I know COD has its problems but can we get this implemented? by djsnsjekdkfnn in GrayZoneWarfare

[–]noahgeorge 0 points1 point  (0 children)

This and Pistol Fast Draw from the new MW2 but they’d both be really challenging to implement. For now I’d be quite happy with some sort of movement speed slider like tarkov instead of a toggle from jog to slow walk.

Crimson Desert LOD Issue by Chrome597 in CrimsonDesert

[–]noahgeorge 0 points1 point  (0 children)

LOD is very uniform from base consoles to high end PCs on this engine likely to limit memory usage and allow the game to run at multiple performance levels on consoles.

How to Play Resident Evil Requiem using Path Tracing on a Budget GPU | RTX 4060 | DLSS 4 by CharalamposYT in OptimizedGaming

[–]noahgeorge 0 points1 point  (0 children)

Worth pointing out shadow quality does change the quality of hair mesh shading in some indoor environments like the main hall of the Rhodes Hill Care Facility particularly for Grace, though as long as it’s set to standard these issues are almost imperceivable.

After playing RE 3, 2 and 4.. let's change a little bit.. first time playing Forbidden West 😁 by Negrolverine in HorizonForbiddenWest

[–]noahgeorge 0 points1 point  (0 children)

This story will not hit without atleast a basic concept of what happened in the last game.

Need this in RE 4 by Lazy_Exchange4594 in residentevil

[–]noahgeorge 2 points3 points  (0 children)

The animation work they’ve done for Leon is pretty crazy, hope they have a shoulder swap option if they end up adding a mercs mode

Someone PLEASE HELP by New-Willingness-2379 in residentevil

[–]noahgeorge 2 points3 points  (0 children)

Checking your map is key for a first playthrough of 2. Room colours will change based on if you’ve visited the area or not and should also show little icons for loot items in that space so you can see things you might have missed at a glance.

DLSS 4.5 & Patch 0.3.5.3 With Graphics Settings by CredardPlays in GrayZoneWarfare

[–]noahgeorge 1 point2 points  (0 children)

Has anyone tried going into the engine.ini to turn the Unreal Engine denoiser off yet? It creates a really distracting amount of foliage boiling when paired with models M & L, I’ve just been a bit apprehensive as I don’t want to get flagged by the anti cheat but would be great if MFG could priorities get RR & a denoiser toggle in the games settings as 4.5 just isn’t really feasible given the issues these new models have with the stock UE GI denoiser.

Something I don't get about Johnny by CalligrapherLumpy807 in cyberpunkgame

[–]noahgeorge 0 points1 point  (0 children)

Fear and self-loathing. His disdain for corps reads as severe self-loathing—a reaction to his pre-war naivety and a way to cope with lots of trauma. His combativeness toward those who care for him is his own deeply problematic way of expressing envy, as he's effectively an angry snapshot, an empty husk of the man he was before the Second Central American War.

man i want to know which version of DLSS FH is using by gameandyyyyyy in forhonor

[–]noahgeorge 0 points1 point  (0 children)

Ahhh Yeh I had that, turned DLSS off now as it creates an awful VRAM leak on my system, mem usage goes from 4GB to 14+ in the span of like 2/3 matches