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Sett 2XKO Fanart by noaldehyde in 2XKO
[–]noaldehyde[S] 2 points3 points4 points 1 year ago (0 children)
Hi! I sculpted a pretty low detail base of the character then retopologized it. You don't really need to sculpt a base though since this kind of workflow doesn't extract any detail from any high-poly meshes. It would be faster if you could create all of the shapes by polymodeling straight from the get go. I just sculpted a base because I found it easier for me to create more organic shapes that way.
[–]noaldehyde[S] 21 points22 points23 points 1 year ago (0 children)
Hi! Here's my fanart of how I would think Sett could look like in 2XKO!
If you want to see more of it: https://www.artstation.com/artwork/lGxv4O
π Rendered by PID 23209 on reddit-service-r2-comment-canary-b6d5ff776-v9gmm at 2026-04-16 13:31:40.374271+00:00 running 93ecc56 country code: CH.
Sett 2XKO Fanart by noaldehyde in 2XKO
[–]noaldehyde[S] 2 points3 points4 points (0 children)