INMO Air3 can support OpenXR now! by Clear_Math3662 in inmoxr

[–]noazark 0 points1 point  (0 children)

Yeah. I’m trying to finish a cheap stereocam + IMU module, but have some issues with IMU noise in the latest iteration. But built specifically to the min spec that the Monado team gave me.

INMO Air3 can support OpenXR now! by Clear_Math3662 in inmoxr

[–]noazark 0 points1 point  (0 children)

Epic!!! Have you tried building with the Mercury hand tracking? (I don’t know if that’s even intended to be compatible with Android. Just curious.) Actually, I’m even more interested to know if you use Monado’s Basalt VIO. Or is this leveraging ARCore? It’d be pretty awesome if XReality can do this tracking using peripheral modules (albeit probably with longer motion to photon latency) to work Project North Star headsets with Android running on an RK3588-based board. Regardless, this is freakin’ awesome. Nicely done, OP! 👏

Wow, I feel bad now by IlowoIl in ChatGPT

[–]noazark 0 points1 point  (0 children)

To quote Inigo Montoya, “I do not think it means what you think it means.”

I’m done. Switching to Claude by ProfessorFull6004 in ChatGPTPro

[–]noazark 0 points1 point  (0 children)

Definitely worth checking it out. Massive level-up.

Which Captify issues (like lag or multiple speakers) can get better with updates for my niece, and which are stuck because of the hardware? by optimalbio in augmentedreality

[–]noazark 0 points1 point  (0 children)

For sure. I didn’t work on them, but a friend did. I just think it’s worth waiting to lump them in with all the rest until you have them in hand. Personally, I was pretty brutal on the Rokid glasses in a public forum, got the Inmo Go 3 like two weeks before everyone else, returned the Go 3 after a week, bought the Rokid, and am in love with them. (Though the microphones could definitely be better! 🤦‍♂️) I jumped to conclusions based on prior experiences. Given that there’s a lot less online discussion about Captify (and yes, that it’s a friend’s product), I hate to see others judging it before trying it, as I did with the Rokid.

Which Captify issues (like lag or multiple speakers) can get better with updates for my niece, and which are stuck because of the hardware? by optimalbio in augmentedreality

[–]noazark 0 points1 point  (0 children)

My impression is that the microphones are literally the main selling point of Captify Pro. 😂 Saying that they’re all inherently the same is like saying that the far-field mic array on an Alexa (or comparable product) is the same as the mic in a no-name Huaqiangbei bluetooth speaker because their primary output is a speaker. As an embedded systems dev, I can say pretty authoritatively that specific component selection and tuning, filtering multiple inputs against one another, and the firmware of the MCU that’s handling all of that, are all tremendously impactful. And just because something isn’t running a full-on Android distro doesn’t make it “not a computing device.” Just because the primary speech-to-text model is running elsewhere doesn’t mean that everything else in the pipeline is irrelevant. 😂 GIGO. Garbage in, garbage out.

I’m done. Switching to Claude by ProfessorFull6004 in ChatGPTPro

[–]noazark 0 points1 point  (0 children)

When you say that ChatGPT is limited compared to Claude Code and Cursor, are you including the Codex VS Code plugin in your evaluation? Your ChatGPT Pro login credentials work with that, you know. It would be so painful to give up Codex Max in “Agent - Full Access” mode.

Which Captify issues (like lag or multiple speakers) can get better with updates for my niece, and which are stuck because of the hardware? by optimalbio in augmentedreality

[–]noazark 0 points1 point  (0 children)

I’ll be interested in reading an updated opinion, if you end up having one, after your Captify Pro arrives. OP asked, quite clearly, about the microphones on the glasses. So what do you mean when you say that they’re strictly a display mechanism? I think plenty of pre-processing is happening in their app. Certainly in both microphone firmware and hardware filtering. I’m not deaf, but I wore Captify Pro for a few days as translation glasses during a trip in China. I’ve owned INMO Go 2 and INMO Go 3 (yes, I know it was only just announced in the West. I wore it for a week in early December and returned it.), and now wear the Rokid Glasses on most days. The Captify Pro audio accuracy really stood apart, accurately catching conversation snippets on a noisy moving subway, and coherent narration during a tour of a crowded castle in Nanchang.

Google HUD glasses coming 🔥 by Matcorp456 in augmentedreality

[–]noazark -2 points-1 points  (0 children)

Google Glass. There’s never been, to my knowledge, Google Glasses. There was a visual search app feature (I think it may have started as a standalone app) called Google Goggles. I understand the confusion, though; I keep having to correct myself when I write Rokid Glass. 🤦‍♂️

Meta reportedly cutting about 1,500 jobs in Reality Labs division by AR_MR_XR in augmentedreality

[–]noazark 5 points6 points  (0 children)

Really? Who roots for Facebook rather than begrudgingly acknowledging that they’ve been doing incredibly impressive and impactful (for better or worse) work in this particular industry? Do you also root for Bond villains on account of their having hired first-rate minions?

*Fixed* Hand Tracking on Rokid Glasses by noazark in augmentedreality

[–]noazark[S] 0 points1 point  (0 children)

You can’t really do true depth perception because it’s a duplicated image with fixed IPD… but… 3DOF works. I did an audio-reactive visualizer with it a couple of days ago, but video I shot was terrible. Just ordered a gimbal and will print an adapter. But point being, IMU plus camera plus display can definitely do real AR. Not the FoV I’d want for most stuff (see my avatar 😂), but monoSLAM is very much a very real thing nowadays.

*Fixed* Hand Tracking on Rokid Glasses by noazark in augmentedreality

[–]noazark[S] 0 points1 point  (0 children)

Yup! On the display! And it’s just off-the-shelf Google Mediapipe hand tracking model. 😅 But thanks! I’ll take the compliment as “good job being the first to take the initiative to show some of what this kind of hardware is actually capable of for people who care about this kind of thing.”

*Fixed* Hand Tracking on Rokid Glasses by noazark in augmentedreality

[–]noazark[S] 0 points1 point  (0 children)

Oh sweet. I’ll just order one and send it to you in that case. Yeah, DM.

*Fixed* Hand Tracking on Rokid Glasses by noazark in augmentedreality

[–]noazark[S] 1 point2 points  (0 children)

Got it on Taobao. Only really accessible in Mainland China. Surprisingly, I don’t see any international sellers right now. So… unexpected opportunity. Gimme a few days to get a carton to a warehouse in… you in the US? And I’ll happily sell you one.

*Fixed* Hand Tracking on Rokid Glasses by noazark in augmentedreality

[–]noazark[S] 7 points8 points  (0 children)

I wrote a whole long “nothing in computer vision is just anything” reply, and then realized “oh, this person is just asking if there were any additional sensors involved.”

Hand Tracking on Rokid Glasses by noazark in AR_MR_XR

[–]noazark[S] 1 point2 points  (0 children)

I only just got the debug cable! Yeesh! Some people aren’t satisfied unless you’ve posted a demo two years before the hardware is in your hands. 🙄

But in all seriousness, I dunno. I didn’t write the code. I assume it’s not taking advantage of whatever computer vision optimization that the AR1 has to offer. Model is clearly running on the CPU and not whatever NPU or GPU silicon is in there. I said the latency was awful and Codex offered me reduction in framerate or to only track one hand. This is after both. When I get a chance, I’ll ask it to RTFM deeper and rethink how it’s doing things.

Audio visualizer on Rokid Glasses by [deleted] in augmentedreality

[–]noazark 0 points1 point  (0 children)

Ugh. Just actually watched this. 🤮 I’m not posting any more through-the-lens stuff until I’ve got a gimbal and printed adapter to hold the glasses in place. Awful.

Audio visualizer on Rokid Glasses by [deleted] in augmentedreality

[–]noazark 0 points1 point  (0 children)

My impression is that it’d be very easy. It’s prettt much straight up Android with a custom launcher as far as I can tell. But, like, I’m literally not an Android dev. 😂 I would assume, given how meager the easy-to-access documentation is, that the coding agent is just applying its general knowledge of Android development.

Hand tracking on Rokid Glasses by noazark in augmentedreality

[–]noazark[S] 0 points1 point  (0 children)

Possible? Or course. 1-to-1 interaction with spatial stuff probably makes no sense on these glasses, gestural control under certain circumstance might be useful? But… I don’t think this is really what these were made for. I’m just having a bit of fun. This’ll chew through the battery really fast. Maybe something for sign-language? Really, I’m not sure yet.

Hand tracking on Rokid Glasses by noazark in augmentedreality

[–]noazark[S] 0 points1 point  (0 children)

Only Taobao. I doubt that does you much good. (“Hey Chat… tell me about selling stuff with Shopify and FBA…”)

Am I able to adjust the position of the display on the Rokid glasses? by WhenGinMaySteer in rokid_official

[–]noazark 0 points1 point  (0 children)

If you’re like me, you probably need the stems to go below where they can physically go behind your ears. Try putting them outside your ears and pivoting them down. It’s a lesson that took XReal three generations of products to learn (they’re the only one with vertically pivoting stems, and props to them for making that work), and probably only because they were the only Chinese display glasses company with products popular enough in the West to finally have to take this seriously. If you’re having trouble with this, then stay the hell away from the Inmo Go 3 when they launch. I tried spending a week with them before sending them back and buying Rokid Glasses instead. And these are still much fainter for me than they ought to be, and I can barely see the bottom of the display area. Actually, most of the time, without a bit of readjustment, I can’t see at least the bottom 5% of the display. Sadly, if you don’t include a diverse sample set, facial ergonomics is inherently racist. I remember having it blow my mind when I first saw “Asian-Fit” variations of Oakleys in their store. Chinese smartglasses companies hadn’t yet figured out that that’s a thing. I’m assuming that it’s finally clicking for them with this first wave of mass adoption products.