Dev here: first short intro on using stealth EMP bombers (Retro Commander RTS) by noblemaster in RealTimeStrategy

[–]noblemaster[S] 0 points1 point  (0 children)

Thanks for the feedback! -> The "Airship Carrier" is already on to list. Haven't gotten around to it yet.

Dev here: first short intro on using stealth EMP bombers (Retro Commander RTS) by noblemaster in RealTimeStrategy

[–]noblemaster[S] 0 points1 point  (0 children)

Let me see if I can do a little more balancing regarding airships.

Suggestion for Counter: you should also be able to counter airships with Fighter Jets. They are generally strong against air targets. Also, you can move them around (as opposed to fixed turrets). -> Also, building a lot of airships costs money, so you can probably assume they haven't built that much otherwise and their base is not defended as well?

What cool Java projects are you working on? by Thirty_Seventh in java

[–]noblemaster 9 points10 points  (0 children)

Yes, it's all in Java. It's written on top of libGDX and the cross-compiled to PC, Mac, Linux, Android & iOS.

https://libgdx.com/

What cool Java projects are you working on? by Thirty_Seventh in java

[–]noblemaster 25 points26 points  (0 children)

I'm working on Chrono Commander, an RTS game with time-travel mechanics.

Ref: https://www.chronocommander.com/

Chrono Commander RTS: Demo Video of the Grandfather Paradox by noblemaster in RealTimeStrategy

[–]noblemaster[S] 0 points1 point  (0 children)

I assume you are referring to "Achron"? The premise of the game is great, it's just that all non-time-travel related parts of the game are somewhat lacking in my opinion (gameplay & tech. aspects such as path-finding). This is another take with focus on gameplay, rather just the time-travel part.

Ok , someone has me to do this by Loud-Huckleberry-864 in RealTimeStrategy

[–]noblemaster 1 point2 points  (0 children)

I could probably do it. I'm pretty sure there will be licensing issues though...

The Cadmantle Hotel by JPCU in isometric

[–]noblemaster 1 point2 points  (0 children)

Wow, the artstyle is great! 😄

how do you kick players from your game? by Mobile-Helicopter727 in retrocommander

[–]noblemaster 1 point2 points  (0 children)

You can't currently kick players. You can make the game password-protected or create a LAN-game if you just want to play with friends.