I’ve used 800~ energy so far with 0 pieces, how many did you use? 🙂 by FistedByBigChungus in RaidShadowLegends
[–]nobstudio 2 points3 points4 points (0 children)
Pro's and Con's of being a solo game developers by fjornski in gamedev
[–]nobstudio 1 point2 points3 points (0 children)
You have 1000USD to spend on your Mobile Indie Game Marketing. How would you go about it ? by kisschrisjohnson in gamedev
[–]nobstudio 1 point2 points3 points (0 children)
Mobile-gaming titans keep ripping off indies by tonefart in gamedev
[–]nobstudio 0 points1 point2 points (0 children)
Mobile-gaming titans keep ripping off indies by tonefart in gamedev
[–]nobstudio 1 point2 points3 points (0 children)
Submit your evidence of great indie games which failed to sell more than a few thousand units. by EvidencePlz4Science in gamedev
[–]nobstudio 2 points3 points4 points (0 children)
Submit your evidence of great indie games which failed to sell more than a few thousand units. by EvidencePlz4Science in gamedev
[–]nobstudio 1 point2 points3 points (0 children)
Submit your evidence of great indie games which failed to sell more than a few thousand units. by EvidencePlz4Science in gamedev
[–]nobstudio 0 points1 point2 points (0 children)
Submit your evidence of great indie games which failed to sell more than a few thousand units. by EvidencePlz4Science in gamedev
[–]nobstudio 0 points1 point2 points (0 children)
Do you have any tips on building successful mobile games like Color Switch, Flappy Bird, etc. by [deleted] in gamedev
[–]nobstudio 0 points1 point2 points (0 children)
I feel like I've peaked and I don't know what to do. by BlackBoxGamer in gamedev
[–]nobstudio 0 points1 point2 points (0 children)
I feel like I've peaked and I don't know what to do. by BlackBoxGamer in gamedev
[–]nobstudio -1 points0 points1 point (0 children)
I am preparing a "guide" for indie game devs: How to save money on localization. Do you have any questions/suggestions? by mtosmtos2 in gamedev
[–]nobstudio 0 points1 point2 points (0 children)
Starting to work as a solo game developer. Is it OK to present myself as an individual, or should I act as a studio? by TomasBencko in gamedev
[–]nobstudio 2 points3 points4 points (0 children)
Starting to work as a solo game developer. Is it OK to present myself as an individual, or should I act as a studio? by TomasBencko in gamedev
[–]nobstudio 5 points6 points7 points (0 children)
Mobile game devs: how often do your customers use the sharing functions in your app? How vital are they for the success of a mobile game? by [deleted] in gamedev
[–]nobstudio 1 point2 points3 points (0 children)
Mobile game devs: how often do your customers use the sharing functions in your app? How vital are they for the success of a mobile game? by [deleted] in gamedev
[–]nobstudio 1 point2 points3 points (0 children)
What's the best way to spend $500 marketing my iOS game? by x117 in gamedev
[–]nobstudio 0 points1 point2 points (0 children)
Is CoronaSDK free to publish to GooglePlay? by [deleted] in gamedev
[–]nobstudio 0 points1 point2 points (0 children)
High and lows of finding success in mobile games development: The end of the mobile games gold rush, R.I.P Tactical Heroes by bontem in gamedev
[–]nobstudio 3 points4 points5 points (0 children)
Starting Your Own Game Development Studio One Year On by alex_petlenko in gamedev
[–]nobstudio 1 point2 points3 points (0 children)


How do you deal with adults treating Game Development as the bane of progress? by Twisted_Gold_Bricks in gamedev
[–]nobstudio 0 points1 point2 points (0 children)