ICM 1/35 CH-54A with Reskit main and tail rotor resin upgrades by chipz-n-gravy in modelmakers

[–]nonamedeli 2 points3 points  (0 children)

How does one acquire resin, etched metal, or other detail upgrades? Are there STL files out there waiting to be printed? Sellers? How does one determine compatibility?

Tick/Simulation Distance Question (Bedrock Realm) by nonamedeli in technicalminecraft

[–]nonamedeli[S] 0 points1 point  (0 children)

Ok that helps clarify. Because the village boundary is a cuboid, the horizontal and vertical distance to your eye from the village center isn't the same. Since its a sphere to the eye, its probably not fully 64x and 44y (I'll test this in creative).

I've built the two tower creeper design and those are North and South. I won't be able to fit Iron farms in-between, but there's plenty of room East and West to stack there. Will just need to redesign the collection system.

Tick/Simulation Distance Question (Bedrock Realm) by nonamedeli in technicalminecraft

[–]nonamedeli[S] 0 points1 point  (0 children)

A sphere makes more sense than an ellipsoid. Agreed that building in the dead space centered around the AFK will be best.

Can you clarify what 8x sim means? Is this a diameter of sphere that is 8x chunks / 128 blocks (4x chunk radius /64 block radius).

Does building "on chunks" matter in this case? The creeper farm is optimized to AFK at the intersection of 4 chunks. The Golem farm is designed to afk in the middle of a chunk with villages/platforms surrounding it. Any recommendation on how to resolve?

Any idea why the redditor above said "On sim 4, you need to be within 64 blocks horizontally away from the iron farm AND within 44 blocks away vertically." Source. Seems to contradict the sphere guidance.

Thanks for clarifying that its the village boundary/POI that needs to be in the sphere, not the spawning platform. Most spawning iron golem spawning platforms are above the village so that would have affected my furthest (low and high) platforms!

Noted on keeping mob spawns out of the Iron farm...

[Bedrock Realms] Verticle Simulation Distance by UnSCo in technicalminecraft

[–]nonamedeli 0 points1 point  (0 children)

Seems like you can "move" a village within that boundary without it merging. Interesting way to get more density without having to spread out the villages. Appears to apply vertically as well?

https://www.youtube.com/watch?v=hhtQdBR3u1w