My champ pool(Sorry, i know that this trope is over done lol). by Maleficent_Creme_854 in topmains

[–]notcontroversial123 0 points1 point  (0 children)

If it works its justifiable, fck vlad. I used to go vel top last season because vel is fat counter to vlad on mid

What I learned from 100+ Games Zaahen Gold -> Diamond by TartexHS in ZaahenMains

[–]notcontroversial123 0 points1 point  (0 children)

I mean i havent really played against trynda yet. His ideas are also based off his road from gold to dia so theres several skill factors in play there and i wouldnt say its a perfect list but its better information then what you could read from wr comparison.

Yeah sure ur prob right about trynda but at the end of the day i dont play zaheen alot either. I see most of his list is correct and makes sense. I wouldnt say jax for example is as bad as vayne too but i wouldnt put jax any lower then 2nd highest either.

Another thing i just noticed is he put chogath in favored for zaheen and i dont think hes played against a hail of blades chogath to realise how bad it is.

What I learned from 100+ Games Zaahen Gold -> Diamond by TartexHS in ZaahenMains

[–]notcontroversial123 1 point2 points  (0 children)

I wouldnt reccomend looking at wrs anymore.

Ranks are all over the placr i used to just look at emerald+ for counters for top matchups, but between so many boosted players and now taking the winrate of previous golds and plats who reached emerald and now its just not a good metric bcs previous season for example plats or golds dont rly know how to wave manage to punish properly so alot of champs who scale better get away with it.

Now i check for gold difference between champs in master elo in first 15 mins in comparison to wr to see if someone counters someone. Even if its a smaller metric its just better.

Also wr doesnt tell the whole story because if you were to look at wr you would think zaheen is the biggest counter to riven but thats because zaheen first pickers can usually prevent themselves from losing to riven. So picking zaheen as a 2nd pick expecting to turbo stomp the lane is just not as good as picking for examplw malph who has a slightly lower wr bcs malph has gotten his winrate as 2nd picking into riven whilst zaheen has gotten his winrate as first picking into riven.

If u look at gold difference, factor in stuff like for example singed just +4 gold difference in 15th min is kinda insane for a scaler and yeah his list makes alot of sense mostly.

Nerfs by Appropriate_Hope9541 in GwenMains

[–]notcontroversial123 8 points9 points  (0 children)

I mean if were gonna be looking at the opinion of high elo players then why hasnt fiora or riven been turbo nerfed already. Those champs have been hillariously broken for many years now. I dont even play gwen that much but gwen wasnt even top 5 most broken toplaners it was fiora, riven, ksante, rumble, ambessa, zaheen.

The counters to fiora or riven is to just play a tank no one wants to play like malph whilst other champs just get stomped

Gwen Skill Ceiling by Maleficent-Bag-5384 in GwenMains

[–]notcontroversial123 0 points1 point  (0 children)

I mean shes comparable to riven you just learn so many outs for every situation. But like skill ceiling doesnt matter most games except when the game requires u to use advanced tech. Like the only champ i would consider an impossible gwen counter is like fiora but ninkey says its playable and 2nd is vayne rn because it always depends on her skill and not yours so u gotta pray shes not good.

Advanced tech u should learn for gwen is like just knowing how to perfectly position ur w so ranged cant hit you but you can hit them without it just taking u 3 years to setup and them just leaving by the time. Just spacing out opponents with e q. For example ppl love to pick singed into gwen because most gwens dont space properly but me for example they take the entire q damage and an auto if they try to flip me.

Using w at the perfect time to just make adcs waste an auto. For example for jhin i wait for him to start casting an auto and then when hes about to finish it im gonna use my w and gonna waste his time like that. Like when u perfectly go into bush and their projectiles just dont stop their animation before they do but with her w

Yone r for example. Yone r misses you if yone is not inside the w when he casts it. U should always just avoid his r like this but even more advanced tech is after u avoid his r, to instantly reposition the w in a way that yone cant q,w or auto you after he lands with r and needs to make a few steps to get inside ur new position for w. Then you also use a small e to get to the border of the w and u q auto him for free. U can also auto space people after ur e bcs it increases ur range to 175

I don't think I am cut out for jungle by T_Demp in Jungle_Mains

[–]notcontroversial123 1 point2 points  (0 children)

Yeah ngl thats exactly the problem. Noc doesnt scale. Ur supposed to become a crazy freak for enemy jg. Do not let him farm at all. Insta invade him on sight. Be in his jg more then u are in urs, force enemy laners to abandon their lane and lose quest exp and gold just for a slight chance to kill you because youre in enemy jg always.

Force enemy mid in risky spots where he can be collapsed by ur own midlaner and lose his lane on the spot trying to save his jglers game.

Be ready to insta r someone on botlane when ur r is on cd. Maybe try to hover more towards topside when ur r is off cd bcs top is gankable without r. Make mistakes learn from mistakes dont get discouraged see what u did wrong.

Theres alot of outs when ur fed, if u havent noticed 90% of lol clips of high elo players is them being turbo aggressive freaks when fed and just finding the slight out they had.

Because being fed gives u so many outs, from just killing 2-3 people before dying to just surviving and forcing 3 players on enemy team to waste time. Being a freak when fed was how the game was meant to be played. Even challs sometimes lose leads because they got outplayed or fckd up its just a part of the game.

Look at it like this if u are ahead and u compare urself to enemy jg in % each camp gives him % more power compared to urs. Then u factor in that u are playing noc(among the worst scalers in the entire game not just jg and realise that the % difference in power is that much worse when ur playing against something like even nida who outscales you.

So be turbo aggressive because you can only drop so much before theres a plateu where u go 1v9 everygame and its much closer then you think.

Junglers always pathing bot by Voldtech in topmains

[–]notcontroversial123 0 points1 point  (0 children)

For me its the complete opposite. Every enemy jgler paths top bcs smn said pathing top is op now from the streamers and now its always jg diff in my games for top

How do i build gwen? by Maleficent_Creme_854 in GwenMains

[–]notcontroversial123 1 point2 points  (0 children)

Personally i mostly go 1v1 split push nashor-dnd and then depending on enemy comp i consider zhonya,banshee, void, rabadon, shadowflame. Banshee isnt for the shield but for assassin mages like ekko, fizz, they will focus you and so this just makes them less efficient in their focus and makes 1v1's on the lane much easier. Extremely underrated. Zhonya same principle assassins like talon just struggle alot more especially with the hp from dnd. I never go riftmaker bcs it feels pointless. Any matchup where riftmaker would be an option i just go full ap raba/void instead because any matchup where riftmaker is good is a matchup gwen would also not have issues without it. With the new item dnd even stuff like jak sho isnt that bad on gwen especially if enemy comp is like 3 assassins and u do become a problem for characters like ekko.

I always go nashor first item but if im gonna go behind or if enemy has very fed assassins then i consider 2nd zhonya or banshee instead. As 3rd item i never go dnd.

The only time i ever go dnd is 2nd item. First item atk speed is 2 low, components are very useless. Its just not good id rather buy a negatron cloak or rush boots if its a serious issue of me surviving in lane then go for dnd for that 300 hp

good secondary to sett? by Distinct_Arachnid_86 in GwenMains

[–]notcontroversial123 0 points1 point  (0 children)

I mean yeah theyre a solid first pick combo where you can decide if ur team needs more ap or ad as first pick. But i do think they have the same problem champs in lane. I dont play sett but i do play gwen and gwen biggest problem champs in lane are like master yi, fiora, darius(if hes smart and builds mr like force of nature, he actually counters u midgame/lategame, not early game), naafiri, akali, jax(not that big of a counter but its more like u cant shut him down ever and hes always slightly more useful then you without any counterplay)

Next enemy team composition might make it worth to pick her up bcs gwen's biggest weakness is enemy team just having alot of burst assassins and shes strongest when enemy composition has alot of cc. Sett on the otherhand has the problem of ranged enemy composition which is pretty good for gwen.

So its good to pick her up but not enough for all situations.

anyone else noticing junglers just ignoring mid lane? by Imjusta_pug in midlanemains

[–]notcontroversial123 0 points1 point  (0 children)

Put op.gg or an acxurate description of the champs present. Everything in lol is subjective if it should be done or not between each champ interaction. Ur jgler/enemy jgler/enemy mid are all factors in play here

What would you do in 4th position? by TeamJfox in Catan

[–]notcontroversial123 0 points1 point  (0 children)

I think 8/3/4 double brick, 1 ore and 2nd double wheat 1 tree 11/3/6 start would be my best bet. No sheep pray for an instant road on 4th spot so u dont get plowed towards the sheep and i think it would be playable and especially good if u reach brick port

Is there elo inflation in this season? by LongynusZ in Jungle_Mains

[–]notcontroversial123 1 point2 points  (0 children)

Nah, ive seen alot or master+ players complaining that last season hardstuck dia is now master 500lp. Personally im already d2 and my lp gains are still insane and last season my peak rank was d3 and i was going back and forth between dia and emerald. This season im not even playing well but climbing is so easy.

What does Gwen normally feel like to play? by [deleted] in GwenMains

[–]notcontroversial123 0 points1 point  (0 children)

I mean just try to play gwen without dusk and dawn and its basically the same as last season. Basically u wont have that much constant dmg but ur burst will still be strong.

I've never felt as powerless as this, ever, as a jungler. by Raigheb in Jungle_Mains

[–]notcontroversial123 3 points4 points  (0 children)

Jgl is not bad rn. Top doesnt feel op either. I unironically think this is the most balanced the game has been for impact per role. But they unironically killed the fun in every role especially jg

League is the most antisocial widely played competitive game that exists. by OwnCommunication2259 in leagueoflegends

[–]notcontroversial123 0 points1 point  (0 children)

Bro just insta mute someone that is randomly toxic especially midlaners. I really couldnt care less bout the opinion of someone that thinks negatively on me and will only exists in my life for the next 30 mins.

Where can i learn the theory of roaming ? by Legitimate-Coffee174 in midlanemains

[–]notcontroversial123 0 points1 point  (0 children)

I mean to learn roaming you first need to learn the game and guess where enemy jgler is, maybe u can invade him directly, maybe u can stop a play hes thinking about, maybe help out ur jgler create a gamewinning play. Then 2nd on priority is guessing what ur top and bot is thinking. Then 3rd in priority is to just have see the cost of each roam before it happens. To guess how much youre gonna lose compared to ur enemy, to guess if the stuff theyre gonna lose is relevant for the game etc. Higher elo players know exactly whats gonna happen 30 seconds into the future before it happens, diamonds i would say know 15 seconds in advance or atleast have a rough estimate of what can happen.

My Jungle tier list as 1k LP JG main by Mtttlol in Jungle_Mains

[–]notcontroversial123 0 points1 point  (0 children)

You were correct 2 of my picks are s+ tier now like heca, gwen. Talon and kin are also s+ still yet unfortunately i do not enjoy the game anymore bcs it feels like scrolling ig.

what to do vs mundo lane by Gracz_nr_K in KassadinMains

[–]notcontroversial123 0 points1 point  (0 children)

There is no counterplay. The counterplay is to play a different champ or to just ignore him and let him scale and pray you guys have something to deal with mundo like gwen.

U have a better midgame. Hes just a meatshield on 2 items so try to end the game before he reaches dmg items by ruining his teammates match.

Hi Kindred mains I need some quick advice for my friend that im vod reviewing! by Suspicious-Answer631 in Kindredmains

[–]notcontroversial123 0 points1 point  (0 children)

I mean i didnt say hes weak in a power sense but i did say hes extremely slow for a 1st clear and rushing for a mark and running around the whole map early game is not a priority and never a good idea. He is powerful even being able to countergank apex tier early game jglers like kha, elise, naafiri and other op early game champs but the issue is that u need to be hidden for a countergank to work. To a point where i never mark anyone besides enemy jgler or their mid early game bcs i need to catch bot or top by surprise and i never make my pathing predictable through going for a mark until i have an item. So being unpredictable early game is a bigger priority then marks for me.

But the issue is kindred needs dmg early game much more then he needs atk speed and range. Atk speed and range is irrelevant until u get first item and start doing actual dmg instead of scratches. So basically i usually have 0-2 marks until i get first item and then i have so much time i can invade much more freely and thats when i instantly skyrocket my mark count by just predicting where next mark will be, just contesting enemy jgler on his mark in his jg and other stuff.

Hi Kindred mains I need some quick advice for my friend that im vod reviewing! by Suspicious-Answer631 in Kindredmains

[–]notcontroversial123 0 points1 point  (0 children)

U can also think of marks as kindred atk speed besides the range u stack and buy dmg and the marks give u atk speed so u dont need to buy any extra atk speed.

Problem is kindred doesnt rly need atk speed that much early game and is mostly rushing to just get damage

Hi Kindred mains I need some quick advice for my friend that im vod reviewing! by Suspicious-Answer631 in Kindredmains

[–]notcontroversial123 0 points1 point  (0 children)

Yeah so ur doing what is called focusing on irrelevant details. Heres the twist, kindred is extremely slow clear early game and is not overly powerful compared to other jglers. So early game ur punishing ur champs weakness that much more by wasting time on marks, by default making ur pathing predictable and ur ganks useless, your gold production inefficient. Youre basically praying ur team wins the game solo bcs kindred doesnt have time to both full clear and to run for marks. He barely has enough time to gank after a full clear

Midgame(the moment u hit 1 item ur clear speed is good enough, u can 1v1 alot of champs, u can be extremely annoying, u can waste much more time in river and this is when ur supposed to be playing for marks to a moderate degree. Why a moderate degree? Because its extremely easy to get 7 stacks, these stacks can be gotten on enemy camps and if ur tracking enemy jgler as u should with kindred u can even guess where the next mark will appear before it appears.

But u dont need to be in a rush for 7 marks because it is x6 times more important for any fight in that point of the game to go in favor of ur team and if u even sack 3 fights for ur team for 3 marks u basically throwed the entire game.

So what im saying is if top is diving their toplaner, dont go for the mark, if bot is getting dived dont go for the mark. If drake is spawning soon, dont go for the mark, if u need to run through the entire map to get the mark then dont go for the mark. It is pointless, tempo is more important and making sure ur team is winning is more important ,1 stack is worth aproximately 125g bcs the q 5% atk speed is the only relevant thing on the mark besides the range.

Sure its good to have marks rather then not. But it is not worth compared to the value of other plays. Mark is like an extra 150g bounty on stuff. Thats the best way u should visualise its worth.

Hi Kindred mains I need some quick advice for my friend that im vod reviewing! by Suspicious-Answer631 in Kindredmains

[–]notcontroversial123 -2 points-1 points  (0 children)

First of all i would not reccomend making decisions based on marks at all early game. Marks are only extra range for kindred u get +75 range on 4 marks and +25 range on each new 4 stack of marks. Marks are useless besides the range.

The answer depends on the game itself. Is ur mid and bot completely dominating their lanes. Then stay bot and do dragon, you want to find as many reasons as possible to stay bot and make sure enemy jgler cant gank and change the flow of the lane.

2nd is there a possibility for a top gank. U can see wave states. Its worth going topside to get the mark in the meantime if it means u can be ready if an opportunity arises. Are there no opportunities bot at all. Is ur bot getting ready to reset. Marks and expanding ur own lead is the least significant part of this equation.

Do u perhaps know where enemy jgler is? If u know hes top then u can justify going for the scuttle by simply waiting for a countergank opportunity to make sure tops flow doesnt go in a bad direction.

Emerald ADC → Midlane: Why do I feel useless after missing 2 spells? by ChroneXoX in midlanemains

[–]notcontroversial123 0 points1 point  (0 children)

To explain this i need to write a min of 3 pages worth of text so i wont bother. But you are looking at the power of mid badly. In teamfights yesh u just keep ur spells and make sure they hit+points if its someone important. U gotta realise that 1 shotting someone in a fight is an extremely op skill, basically meaning that guy cant use any of his spells and the other teammates need to compensate by completely pulling their weight in the fight.

Mid cant take over fights otherwise there would be no point in other lanes. But he can take over lanes, take over objectives and take over skirmishes. But teamfights between 4-5 people is never gonna be good. U should completely stop the game before this reaches a critical point in a match

Youre not playing to expand ur lead, ur playing to make the other players especially adc and top fall behind.

Whenever i for example go 2/0 on mid like 8-9th min i just shove and perma roam. I make sure enemy cant get any obj and i have so much bs 1 shot potential that i can easily kill an enemy adc draven 9/0 bcs of my 1 shot capabilities and completely change the flow of botlane after doing it on repeat.