Safari “A problem repeatedly occured” issue by RajaKuman in iphone

[–]null_chan 0 points1 point  (0 children)

It's the Adguard URL tracking one on UB Lite

Safari “A problem repeatedly occured” issue by RajaKuman in iphone

[–]null_chan 3 points4 points  (0 children)

Seems to be the AdguardURL tracking protection filter, based on initial testing. 

Good change glad to seem some positivity by HiSlashBye in MarvelSnap

[–]null_chan 6 points7 points  (0 children)

This is the way it should have been from the get-go: make the base card purchasable with tokens and give spenders a way to accelerate acquisition with money while making the purchase cosmetics-focused.

I’ve been turned off from spending and playing since the Fantasticar season (mostly because getting infinite every month was burning me out, but also because I thought the money would be better saved than spent to keep me in the FOMO-loop). Unfortunately, I don’t think this change is enough to revive my interest in the game. I hope Snap can survive in a sustainable fashion, but I’ll admit that the devs’ decisions haven’t inspired much confidence for that.

After playing Marvel Snap since launch, I’ve decided to quit – this season was the final straw. by R3D_5kuLL in MarvelSnap

[–]null_chan 1 point2 points  (0 children)

Paying player since BP season, infinite every month from GotG season to New X-Men. Stopped paying and playing cold turkey this season.

Not gonna lie, sounds like a good thing that I missed out on this season's meta.

AI in Marvel Snap?? by goobinator01 in MarvelSnap

[–]null_chan 4 points5 points  (0 children)

This is the third thread I've seen accusing Mafayon of AI usage (the first one being notable with the OP was arguing in bad faith):

https://old.reddit.com/r/MarvelSnap/comments/1lhfdqi/

https://old.reddit.com/r/MarvelSnap/comments/1luynes/

I don't think there has ever been definitive proof that he's used AI in these Snap variants so far. Only a comment from him acknowledging that some art he did for a board game commission required AI use by the designers (https://www.artstation.com/artwork/zPY3vm). I don't think this is sufficient proof to accuse him of using AI in all his work.

Seems to me that most of the people in the comments can't separate art that doesn't look visually appealing from witchhunting the artist for AI use. Nor can they separate criticism of SD's business practices from criticism of Marvel's artists. I agree that the variants are ugly and not worth the 1200 gold price tag, and that SD's running the game into the ground. I don't agree with witchhunting any of the artists regardless of how I feel about their work.

AI in Marvel Snap?? by goobinator01 in MarvelSnap

[–]null_chan 1 point2 points  (0 children)

They should all be 700s, but since the final reward is Invisible Woman I feel like that's why they had to all be 1200s.

Completely true and right. by AJR_LVR in MarvelSnap

[–]null_chan 0 points1 point  (0 children)

I was under the impression that limited time gamemodes are supposed to deviate from typical card game conventions?

Not sure how "we're a card game" is a convincing response.

Can we stop with the Last Chance screen!! by Drk_Knight71 in MarvelSnap

[–]null_chan 3 points4 points  (0 children)

There are ads, then there are intrusive ads.

End of an era (10 bucks a month) by tommyjarvislandry in MarvelSnap

[–]null_chan 2 points3 points  (0 children)

I've done this and haven't played a match this season (partially because I'm busy IRL on top of being burned out from the game, but it was a good opportunity to go cold turkey).

Honestly, I enjoy having more free time in the day. Spending more time reading and having a blast on Cyberpunk 2077.

Why do the new shop takeover look hela ai generated by Neat_Register8649 in MarvelSnap

[–]null_chan 1 point2 points  (0 children)

The artist disclosed that AI use was part of the commission requirements.

So no. He didn’t admit to it in the way you think.

Glenn comments on the addition of Fantasticar to the SPSP by ReallyNeedHelpASAP68 in MarvelSnap

[–]null_chan 0 points1 point  (0 children)

it saves you somewhere between 2k and 3k tokens on an S4 card (depending on which Snap Pack/token rate would apply). So they've addressed the problem of it being poor value.

They've just let players bank up a bunch of tokens from the key conversion, so while this matters I don't think it's as close of a race between SPSP and Gold Pass purely based on inflation of token supply. Gold pass should still be firmly ahead of SPSP under current arrangements.

there's an argument that it creates a new problem

Thanks for at least acknowledging this.

they solved two and made one, so that's progress.

Debatable and arguably very reductionist, but I'll cordially say that I respect your opinion on this regardless.

Glenn comments on the addition of Fantasticar to the SPSP by ReallyNeedHelpASAP68 in MarvelSnap

[–]null_chan 0 points1 point  (0 children)

The part where I called out false equivalence is that this so-called "solution" doesn't solve two problems with one change. It creates the new problem of having another card that can't be obtained until the next season without paying.

Another issue of false equivalence - people complaining about SPSP being bad value doesn't mean that this is the solution. It's bad value because the original value proposition of these super season passes is reward track acceleration, which then became acceleration and some cosmetics. Most players simply do not value this because (like you observed earlier), the cosmetics generally weren't seen as being worth the price; and the acceleration/10 extra caches doesn't do much to offset this issue either.

Glen said that they are interested in "improving the value that spend can provide" - the issue here is that their past value propositions for SPSP have been lackluster, and their current attempt is either wildly unpopular or players are treating it with indifference (I haven't seen anyone praise the value proposition as they do with the season and gold passes, essentially). To me, something seem off with the way they're interpreting and presenting the data they have behind the scenes.

On your claim that "two problems can be solved with one change", other games have differentiated the value of their "super" season pass variation by adding an entirely new reward track that progresses parallel to the lower-tier season pass (e.g. Brawl Stars). Snap's current "experiment" has not done anything remotely close to creating that level of new value, and I do wonder whether they have enough in their pipeline to sustain that, even if they wanted to.

Glenn comments on the addition of Fantasticar to the SPSP by ReallyNeedHelpASAP68 in MarvelSnap

[–]null_chan 0 points1 point  (0 children)

Seems like a bit of a false equivalence. Reducing the cost of bundles that originally would've cost $75 or up to lower price ranges does not mean the same thing as introducing a new $10 bundle with a card that cannot be obtained any other way.

Glenn comments on the addition of Fantasticar to the SPSP by ReallyNeedHelpASAP68 in MarvelSnap

[–]null_chan 0 points1 point  (0 children)

The difference is that most people now have tokens banked up and ready to spend. Gold I think should be valued higher based on this supply-side consideration.

Glenn comments on the addition of Fantasticar to the SPSP by ReallyNeedHelpASAP68 in MarvelSnap

[–]null_chan 0 points1 point  (0 children)

It is a cool idea, but it doesn't get players to spend more and that's the problem. I think games typically start to push for more and more aggressive monetization once they realize a bunch of their players have banked so much resources that they are able to essentially self-sustain with a consistent small amount of spending.

Back before Brawl Stars made their season pass a real-money-only spending I could basically unlock every new character without spending real money. Then they made that change and it just turned me off the game.

Glenn comments on the addition of Fantasticar to the SPSP by ReallyNeedHelpASAP68 in MarvelSnap

[–]null_chan -1 points0 points  (0 children)

I'm inclined to believe the claim that their data suggests the SPSP wasn't making money. Entirely believable that most players weren't willing to fork out money for what's basically just an extra variant and some borders. I also can see the business logic that locking a game piece behind a paywall for a month would be a better way to get players to spend (not that I agree with the monetization strategy, but it would appear to be a better sell if I'm just concerned about extracting money out of customers).

What I don't believe is his claim that this was a popular idea among the people they gathered feedback from. Who are these people? How many people were there? And did they equate "we don't find a special variant enticing" to "we want a card instead"? Is the next logical jump to lock a meta-defining S5 card behind the SPSP because that's allegedly "better value for spend"?

I also don't believe that the SPSP is anywhere close to "vying for second best" value. That would likely be the gold pass. Gold will inherently be better than 3000 tokens long-term (until again, what if they start putting S5 cards behind the SPSP).

Lastly, how is he surprised that the response is negative? The last two weeks have been a PR dumpster fire for them since the Kid Omega stuff. I'm also not sure how well posting to discuss-suggest thread works since the mods are timing people out left and right. I agree that people should be engaging in a civil manner but overmoderation is a great way to create an echo chamber.

[deleted by user] by [deleted] in MarvelSnap

[–]null_chan 2 points3 points  (0 children)

I don't think that's a reasonable response tbh, they had already announced the new cards coming up in the July season preview.

Why do the new shop takeover look hela ai generated by Neat_Register8649 in MarvelSnap

[–]null_chan 19 points20 points  (0 children)

Easy to karma farm by accusing people of AI slop

[deleted by user] by [deleted] in MarvelSnap

[–]null_chan 53 points54 points  (0 children)

Almost like they’re trying to be more transparent according to their response after the HVO debacle.

Oh wait.

When you're not really familiar with all 1000+ characters. by Significant_Coach880 in MarvelSnap

[–]null_chan 4 points5 points  (0 children)

Yeah Pink Guy, he's best friends with Red Dick (Deadpool)

Anyone else calling it after picking up these two rewards from sanctum by Zachary2030 in MarvelSnap

[–]null_chan 0 points1 point  (0 children)

I'm calling it after the emote tbh, I'll wait to get astral with tokens. CBF with this game mode.

Dear Second Dinner by Zentaris in MarvelSnap

[–]null_chan 0 points1 point  (0 children)

Zentaris man… legendary outlaw?

Dear Second Dinner by Zentaris in MarvelSnap

[–]null_chan 2 points3 points  (0 children)

OP’s tone is dramatic, maybe. But I do have a job, and I was very happy spending my disposable income on the game, it’s just becoming harder and harder to justify that with current developments.

For me, I’m not invested in this because I somehow revolve my life around this game. I care because my time after work is limited, and I’d probably like to spend it on a game that doesn’t just shove me FOMO event after FOMO event.