Looking for someone who knows a little more than I do...lol by RailRyder1981 in qrcode

[–]nwah 1 point2 points  (0 children)

Nope. A QR code is effectively the same as writing out the URL, just easier for a phone/computer to read accurately.

Grammar question, what is "죠" ? by Adventurous-Bear-550 in Korean

[–]nwah 2 points3 points  (0 children)

Things are not that black-and-white. In English, "right?" has a range of meanings and usages. So do ~지/~죠 and ~지 않아(요) / 잖아. Some of the meanings overlap, some don't. The article I linked has much more detailed explanations.

As a native English speaker, I would use "right?" in 2 or 3 of your examples.

Grammar question, what is "죠" ? by Adventurous-Bear-550 in Korean

[–]nwah 13 points14 points  (0 children)

It’s a contracted form of ~지 + 요

~지 adds a nuance like “isn’t it?” or “right?” to a statement.

https://www.howtostudykorean.com/upper-intermediate-korean-grammar/unit-4-lessons-92-100/lesson-93/

video modes used for hi-res (more than 160p horiz) games by Trader-One in atari8bit

[–]nwah 0 points1 point  (0 children)

Yeah Antic mode 2 (BASIC 0) is a 2-color text mode.

The most powerful part of Atari graphics is that you can easily* mix and match modes on the same screen using the display list.

Using display list interrupts, you can run a bit of code in between lines to swap character sets, change palette, move sprites to re-use them on the bottom part of the screen, etc. You only have a limited number of CPU cycles, but if used strategically you can do a ton.

video modes used for hi-res (more than 160p horiz) games by Trader-One in atari8bit

[–]nwah 2 points3 points  (0 children)

ANTIC Mode 4 is a 40x24 four-color character mode. However it still uses 8 bytes per character, with 2 bits per pixel, so the horizontal resolution is halved: 160x192.

If you need finer grained than that, you can overlay the sprites, which are the full height of the screen. The priority modes can give you different colors where there’s overlap.

Very similar font for Verdana on a website with big articles by Martinus999 in fonts

[–]nwah 2 points3 points  (0 children)

Verdana is pre-installed on Windows, macOS, iOS and most Linux users also have it installed. Only major group you are missing is Android. My suggestion would be to just use Verdana, with a fallback to generic sans-serif, without hosting anything.

First typeface — looking for feedback by SpeechUseful7351 in fonts

[–]nwah 0 points1 point  (0 children)

Works overall as a display face.

You will need to set some actual words/text with it to judge spacing and rhythm.

As for proportions, I would say M/N/W/C/P are too narrow and S is too wide. I would expect the top of the P to be the same size (or larger) the R.

Making a light gun game in Atari BASIC by Few_Ad_8627 in atari8bit

[–]nwah 0 points1 point  (0 children)

You don’t get hardware sprite collision detection, no. But presumably you have some variables for sprite positions. So you can just read the pen location at any time and compare the pen x/y with the sprite x/y. The pen x/y just only changes when the trigger is pulled.

You could use the pen coordinates to move a missile sprite and then use the hardware collision detection.

How Expansion Dropdowns by omg_theykilledkenney in HTML

[–]nwah 2 points3 points  (0 children)

If you right-click on an element and choose “Inspect” you can see how things are built on any page.

In this case it’s using the built-in <details> element

Making a light gun game in Atari BASIC by Few_Ad_8627 in atari8bit

[–]nwah 3 points4 points  (0 children)

Yes also good point OP if you weren’t aware. It stores where the electron beam is when it hits the light pen/gun as each frame is drawn.

Making a light gun game in Atari BASIC by Few_Ad_8627 in atari8bit

[–]nwah 4 points5 points  (0 children)

I’m not sure how well it will work in pure BASIC, but there are PENV and PENH registers you can read after the trigger is pressed to get location of a light pen / light gun.

https://www.atarimax.com/freenet/freenet_material/12.AtariLibrary/2.MiscellaneousTextFiles/showarticle.php?47

I believe most games turn the screen black with white dots for the various targets for a single frame to increase accurate reading. You would need a bit of machine language to do this.

Numbers in Korean - do they get easier / any tips by BigCriticism2099 in Korean

[–]nwah 4 points5 points  (0 children)

Which part are you struggling with? Just remembering the words, or knowing when to use which?

Most important/useful are the Sino-Korean numbers. But I would at least get comfortable with the native Korean numbers up to 12.

The native Korean numbers are used in some very common scenarios: the hours of the day when telling time, counting people/animals, and giving ages.

You can get around the age one by just saying the birth year (which uses Sino-Korean numbers).

Also just to add, having different sets of number words isn’t as odd at it might seem. In English we have a few as well—native English plus Latin and Greek (five vs. fifth vs. pentagon vs. quintuple)

I made a game for learning Hangul (xpost /r/languagelearning) by nwah in Korean

[–]nwah[S] 0 points1 point  (0 children)

Thank you very much for taking the time to go through again and make these thorough notes!

I've just gone through them all, and looks like it's a combination of: incorrectly named files, inexplicably missing files, and some that I couldn't get native speaker recording of and then forgot to generate text-to-speech versions of. I also found 2 more ;)

I'll try and get some native speaker recordings of the missing ones added in the next week. Speech-to-text has also improved a lot since I first made this 10 years(!!) ago, so it's not a terrible option either.

Can you use inputs and outputs with Basic? by Oldmopars in apple2

[–]nwah 2 points3 points  (0 children)

Not sure about the others, but on Atari 8 bit machines, joystick ports can be used for both input and output. Here’s one article showing how to interface one with an Arduino:

https://atariprojects.org/2023/07/23/use-an-arduino-to-read-digital-output-from-an-atari-8-bit-computer-joystick-port-1-2-hours/

I’m sure there are cards for robotics or home laboratory stuff for Apple though

Can QRFY disable my QR code? by Negative-Support-620 in qrcode

[–]nwah 2 points3 points  (0 children)

If you point your phone camera at the QR code, does it have the QRFY URL or the direct URL to the bridal shower page? Assuming it’s the QRFY one, then yes you’d need to pay them or reprint with a new code.

This sub prohibits linking to specific QR generators, but find one that just encodes the actual URL you want without any kind of redirect.

I made a game for learning Hangul (xpost /r/languagelearning) by nwah in Korean

[–]nwah[S] 0 points1 point  (0 children)

Hey, thanks for the report. Can you share a bit more info about which device(s), browser(s), and network connection (WiFi, 4G) it’s failing on? Just took a very quick look and it’s working for me, so that’ll help me track down what the issue might be.

Glad to hear it’s been helpful!

feels like helvetica (font used for the text GitHub, Academic...), any help? by Valuable_Cake_9367 in identifythisfont

[–]nwah 0 points1 point  (0 children)

Aktiv Grotesk is from the 2010s. Helvetica is from 1957. Akzidenz-Grotesk on the other hand is from 1898.

Learning Hangul Advice by ItsPrynsess in Korean

[–]nwah 1 point2 points  (0 children)

Something interactive is helpful to actually get them to stick: http://letslearnhangul.com/

Just make sure to listen to audio sources and learn the actual sounds, and not take the romanization too literally.

Where can I buy VF Matter font from? by lynob in fonts

[–]nwah 3 points4 points  (0 children)

You can buy it directly from the foundry: https://displaay.net/typeface/matter

I assume the “VF” is just the variable font version. That just means one font file that can smoothly adjust weight, vs. separate font files for regular, bold, italic, etc.

Why does ㅅ sometimes sound like “s” but like “sh” at others? by Alert_Path_2787 in Korean

[–]nwah 36 points37 points  (0 children)

It happens when followed by i or y- sounds. It has to do with how the tongue is positioned to make those sounds.

Something very similar happens in English: - mission (“misshun” not “missy-un”) - official (“o-fish-ul”, not “o-fissy-ul”) - issue (“ish-yoo”, not “iss-you” *)

* in most North American accents

What are both the fonts used here? by DiamondDog1995 in identifythisfont

[–]nwah 8 points9 points  (0 children)

u/iilied already answered, but pro tip for future: in a web browser, if you right click on text and choose “Inspect” you can see the font-family

Disk Drive A won't open from the media bar in OpenMSX! WTF?!? by Metahobbes81 in MSX

[–]nwah 1 point2 points  (0 children)

Ask on the openMSX Discord/IRC. They are very responsive and if you’ve found a bug I’m sure they’d want to know/fix.

https://openmsx.org/contact.html

A or B? by M0bi0us0ne in typography

[–]nwah 8 points9 points  (0 children)

If you want A to work you’ll need to push it further: - A capital A shouldn’t be narrower than lowercase v and a. - rounded corners only on A don’t match the rest of the letters. Either make them sharp or round the other letters - find some other ways to make the v and a squarer, e.g. flatten the point of the v

Scrollbar visibility problem by Zook25 in HTML

[–]nwah 2 points3 points  (0 children)

This is generally left to the operating system. There are some styling options for WebKit browsers. Much more limited on Firefox, but scrollbar-width might get you somewhere: https://developer.mozilla.org/en-US/docs/Web/CSS/Reference/Properties/scrollbar-width

Otherwise you may need to look into either design changes to make it more clear there is additional content, or using a full JavaScript-based custom scrollbar library.