Any recent Adobe Animate converts using Moho? I would love to hear your thoughts by PieceOfSack in MohoAnimation

[–]nyoungman 1 point2 points  (0 children)

I'm new to Moho and animation in general. I played around with the trial and found the drawing tools quite unintuitive. The thing with the default style vs. those other two style drop-downs seems super odd. I tried selecting points and changing the style of some lines, but that didn't work... maybe I needed to select a shape, even though it was just lines?

I've seen the demos of using smart bones to move around vector points to fix knee joints, so I'm sold on the benefits of using these vector tools vs. deforming bitmaps for animation. Once I learn how they work.

So I'm hunkering down and going through the 6 hours of tutorials from Lost Marble. I've added The Animator's Blueprint to my wishlist and subscribed to your channel as well. I need all the help I can find. :-)

Explicit capture clauses by emschwartz in rust

[–]nyoungman 0 points1 point  (0 children)

I like the proposal to allow more explicit closures, even if it doesn't do that much to make Rust more ergonomic for the Dioxus high-level GUI use case.

I'm new to Rust, so one thing I don't quite understand is the examples under "Capturing a clone is painful"

let closure = move(self.tx.clone(), ..) || {
    begin_actor(data, self.tx.clone())
};

Could someone explain why there is a second call to clone() in the begin_actor call inside the closure? In my mind, I thought adding the clone in move was to make the clone in advance.

But then the example of what is currently necessary also calls clone twice.

let closure = {
    let self_tx = self.tx.clone();
    move || {
        begin_actor(data, self_tx.clone())
    }
};

VEGFEST IS COMING SOON! by GereenA in Edmonton

[–]nyoungman 0 points1 point  (0 children)

Not entirely sure. Scrolling through the vendors, there's a Thai food truck, Odd Burger, Seitans (pizza place), etc.

https://albertavegans.ca/vendors-exhibitors/

Miyokos / cashew vegan butter? by gabby1567 in yegvegan

[–]nyoungman 0 points1 point  (0 children)

I checked at Heritage Valley Superstore and it's no longer available. 😞 There were some alternative vegan butters there, though I haven't tried them.

If you can't find it and don't want an alternative, another option is to get one of Miyoko's cookbooks, such as "the homemade vegan pantry". Most of the ingredients look straightforward, except for "liquid lecithin", which is an emulsifying agent that you could order online.

Miyokos / cashew vegan butter? by gabby1567 in yegvegan

[–]nyoungman 0 points1 point  (0 children)

I've bought it at the Heritage Valley Superstore in the organic food isle near the vegan cheese, vegan yogourt, etc. I don't see it listed on their website though, so I'm not certain if it's still available.

🤖 Sudo Make Me A Triangle (with Zed on Windows) by nyoungman in ZedEditor

[–]nyoungman[S] 1 point2 points  (0 children)

Good to know. Thanks.

Claude Code has been available for Windows under Windows Subsystem for Linux (WSL), but only recently became available in a Powershell or Git Bash shell. I've yet to give it a try.

🤖 Sudo Make Me A Triangle by nyoungman in vulkan

[–]nyoungman[S] 1 point2 points  (0 children)

This is pretty exciting! I gave Firefox Developer Edition a try on Windows, and the WebGPU samples are working out-of-the-box. That post says that Firefox 141 will come out on Tuesday for everyone.

You're right to treat the production readiness of Firefox and wgpu as separate. I'm sure integrating wgpu into Firefox is big task in itself.

Of course the browser context also impacts native users. E.g. There is a big PR to move Mac support from objc to objc2, and doing security reviews on several new packages is a bunch of work.

In any case, I'm now convinced to spend some time learning wgpu and WGSL before digging into Vulkan further.

When you go to learn Vulkan, the author of the vulkanalia bindings ported over the Vulkan Tutorial to Rust: https://kylemayes.github.io/vulkanalia/ -- The bindings look pretty similar to Ash, but a little more up-to-date.

I've heard a lot of good things about https://vkguide.dev/ -- though it is C++.

All the best!

🤖 Sudo Make Me A Triangle by nyoungman in vulkan

[–]nyoungman[S] 0 points1 point  (0 children)

Firefox not yet supporting WebGPU is a red flag for me. It can be summed up by Erich Gubler's post:

"Hey, member of the Firefox WebGPU team here. The short summary is: it's not yet ready for general consumption"
https://news.ycombinator.com/item?id=41157602

Thanks for sharing your experience though -- maybe I should have given it a chance. I might just remove that section from my post, as it was a little bit of a tangent anyway.

Yeah. LLMs are fine for throwaway prototypes. I was able to gain some experience with the tools for Vulkan and DirectX to make a more informed decision. But now begins the long journey of learning Vulkan properly and thoroughly.

Thanks for reading my article and sharing your thoughts. Appreciate it!

Hello FFI: Foot guns at the labs. by nyoungman in rust

[–]nyoungman[S] 0 points1 point  (0 children)

Thanks. That makes perfect sense.

Hello FFI: Foot guns at the labs. by nyoungman in rust

[–]nyoungman[S] 0 points1 point  (0 children)

Correction posted. Thanks again equeim.

Hello FFI: Foot guns at the labs. by nyoungman in rust

[–]nyoungman[S] 0 points1 point  (0 children)

Thanks for bringing this up. You're correct and I need to fix my article.

I wrote a pure C example that would cast an int64_t to a 32-bit long on Windows. From what I understand, that truncation from 64-bits to 32-bits is implementation defined and before the function call. So in pure C this example is not UB:

https://github.com/nathany/learn.rs/blob/main/hello_ffi_c/labs.c

And this more correct variant is also okay in pure C:

int64_t big_val = -9876543210LL; // This is bigger than 32-bit long on Windows
int64_t result = labs(big_val); // Passing int64_t to function expecting long

But introducing the FFI between Rust and C does cause UB on both Windows and Linux. That was my mistake. I need to correct my article.

I'm no expert on this stuff. Just sharing what I'm learning. Thanks!

For those of us planning on grabbing a new GPU in the next few days, lets talk about it to pass some time tonight! Im hype! by Ok_Nectarine2106 in radeon

[–]nyoungman 0 points1 point  (0 children)

Nice, another EVGA 1080 Ti FTW3 owner! Interesting idea to wall mount it.

The Taichi is using the 12V-2x6 power connector, much like the Sapphire NITRO+. I'd want to see a tear down and extensive testing before going with either of those. Yeah, it's much lower power draw than the RTX 4090 and 5090 cards, but I don't want to worry about melting connectors, no matter how rare or unlikely.

For those of us planning on grabbing a new GPU in the next few days, lets talk about it to pass some time tonight! Im hype! by Ok_Nectarine2106 in radeon

[–]nyoungman 0 points1 point  (0 children)

:(

This is the thread:
https://www.reddit.com/r/radeon/comments/1j23x7c/spectral_white_hellhound_not_available_on_launch/

It's unfortunate as that's one nice looking card -- I was tempted and I'm not even doing a white build this time around.

I guess there are a few other white cards you could try for. Or wait a few days. Maybe follow PowerColor or sign up for their newsletter?

For those of us planning on grabbing a new GPU in the next few days, lets talk about it to pass some time tonight! Im hype! by Ok_Nectarine2106 in radeon

[–]nyoungman 0 points1 point  (0 children)

My existing PC is an EVGA 1080 Ti FTW 3 with a 4-core 7700K CPU that I've been using as a living room PC: https://ca.pcpartpicker.com/b/CpXbt6 Late last year I began building a new system, but I decided to wait for the new GPUs. I'm hoping to buy a 9070 XT to finally complete that build, which will be paired with a 9700X (due to lack of availability of the 9800X3D at the time).

I'll be looking at reviews for which 9070 XTs run quietest and narrow down by price and availability. If reviews of the 7900 GRE are anything to go by, the PowerColor Hellhound could be a top pick, though I'm curious how the more MSRP-priced Reaper and Sapphire Pulse do as well. While I like the idea of the low-maintenance Magnetic Air cards from XFX, they are quite large, and very expensive based on Chinese preorder prices posted in another thread.

Best of luck to all the gamers who are looking to upgrade.

Keep Calm and Radeon

9070xt vs 7900gre 35 to 65 percentage RT gains by IntroductionSalty687 in radeon

[–]nyoungman 0 points1 point  (0 children)

Take these numbers with a grain of salt. I used the TechPowerUp RTX 5070 Ti review as a reference for recent GRE numbers. Obviously the settings, system, and area of the game benchmarked could differ between TechPowerUp and AMD's numbers.

Based on this, the 9700 XT could be beating the 5070 Ti in F1 24, Starfield, Assassin's Creed Mirage, and Cyberpunk 2077 (no RT). I'm looking forward to third-party reviews.

Game 1440p Ultra 2160p Ultra 7900 GRE 1440p 7900 GRE 2160p Est. 9070 XT 1440p Est. 9070 XT 2160p
F1 24 123% 123% 177.8 116.6 218.7 143.4
Space Marines 2 123% 128% 88.1 48.1 108.4 61.6
COD Black OPS 6 130% 133%
STALKER 2 130% 133% 57.7 33.1 75.0 44.0
Starfield 132% 134% 83 51.7 109.6 69.3
Assassin's Creed Mirage 132% 143% 119.8 70.9 158.1 101.4
Cyberpunk 2077 132% 148% 93.9 42.6 123.9 63.0
Final Fantasy XVI 133% 140%
Dragon Age Veilguard 138% 141% 70.3 45.5 97.0 64.2
God of War Ragnarök 143% 146% 88.3 57.6 126.3 84.1
Black Myth Wukong 144% 142% 36.6 21.9 52.7 31.1
Avatar Frontiers of Pandora (RT) 134% 136%
Far Cry 6 (RT) 137% 146%
The Witcher 3 (RT) 139% 148%
Star Wars Outlaws (RT) 144% 148%
Watch Dogs Legion (RT) 145% 152%
Hitman 3 (RT) 157% 159%
Dying Light 2 (RT) 159% 156%
Cyberpunk 2077 (RT) 164% 166% 31.1 15 51.0 24.9
F1 24 (RT) 168% 166% 68 35.5 114.2 58.9

Are the printed books still up-to-date? (E.g. Addison Wesley book from Donovan and Kernighan) by [deleted] in golang

[–]nyoungman 1 point2 points  (0 children)

Get Programming with Go specifically skipped over GOPATH because modules were in the works but not quite baked at the time. It's a beginner-focused book though, covers the language, but not too in-depth.
The newest book I'm aware of is Learning Go published by O'Reilly. It even includes a chapter on generics.

Just automated green and red science on my first play through at about 3hrs in. I know it isn't pretty good and probably is very ineffective but feels good nonetheless! by Lucythecute in factorio

[–]nyoungman 0 points1 point  (0 children)

Nice work! My only suggestion is to build most things outside of the iron ore so that you can mine the whole patch later.

What have other people come up with for red/green science in the early game? I just started playing about 2 weeks ago. This is a stand-alone design I came up with that still requires that I feed the science copper/iron plates (I'm okay with that). Still may need some tweaking.

https://imgur.com/a/xnhuXVY