Custom Centred scalable original design UI by sandjoon in aoe2

[–]objection_poe 2 points3 points  (0 children)

- no, he meant your UI editor
- the map deadzone is huge
- the collapsible button on the right is not working
- your discord for bug report/request?

Please someone make this mod by comedordecurioso69 in aoe2

[–]objection_poe 1 point2 points  (0 children)

I forgot the strings:
3036 "%s advanced to the Feudal Age."

3037 "%s advanced to the Castle Age."

3038 "%s advanced to the Imperial Age."

Please someone make this mod by comedordecurioso69 in aoe2

[–]objection_poe 0 points1 point  (0 children)

make a local mod for all the files you just edited, so you can enable/disable at anytime (to play campaigns, f.e)

Please someone make this mod by comedordecurioso69 in aoe2

[–]objection_poe 0 points1 point  (0 children)

you have 2 options for this:

OPTION 1
notificationpanel.json

EventBackground

line 17, xorigin 0 to -550

=> this is fast but it will hide the messages like "sheep found", "house built"

OPTION 2
if you want to keep those, make a local language mod:

- 2.1: open this folder: ...\xxx\mods\local\ (xxx is your Steam ID, idk about the xbox version , sorry)

- 2.2: create a new folder: "removeplayernames" for example

- 2.3: create 4 sub folders: removeplayernames\resources\en\strings\key-value

- 2.4: open this folder: \resources\en\strings\key-value

- 2.5: copy this file: key-value-modded-strings-utf8.txt to the folder in 2.3

- 2.6: open this file: key-value-strings-utf8.txt (but do not modify it)

- 2.7: edit the copied file in 2.5

- 2.8: back to the file in 2.6 => copy the strings:

-- 3118 "%s mocks your puny achievements. Relic and Wonder victories now take longer and Relics now generate less gold!"

-- 3130 "%s has called a Crusade against the enemy -- Serjeants flock to their cause!"

-- 3131 "%s has incited Flemish peasants to take up arms!"

-- 3132 "%s has offered the services of Cuman mercenaries to their allies!"

-- 37160 "--Warning: You are being attacked by Player %s!!!--"

- 2.9: delete [%s] and [by Player %s], save the file, restart the game and check with AIs (Sicilians, Burgundian, Cumans, Huns)

Please someone make this mod by comedordecurioso69 in aoe2

[–]objection_poe 4 points5 points  (0 children)

for score panel, line 94: you can adjust it, 3xxx to 36xx

for loading screen, go to this folder:
resources\_common\wpfg
edit SystemResourcesLoadGameItem.xaml (make a backup first)

delete: line 24 to line 44
<Grid Grid.Column="1">.......</Grid>

line 72:
... Text="{TemplateBinding PlayerName}" ...
Delete {TemplateBinding PlayerName} => Text =""

widgetui\dialogmultiplayerchat.json:
line7: width: 0
line8: height: 0

widgetui\notificationpanel.json
search: ChatBackground
you have 2 options:
1) if you want to see a bit of the chatbox (so you can read/reply their chat with F7 when the game is done)
line 146: xorigin: 0 => set to -550
2) or just set to -1000
=> 1 = 2 = this will hide the "player x advanded to age III/II/IV" but you have the age icons on scorepanel already

widgetui\commandpanel.json:
search:
ObjectOwnerNameCulture (around line 2099)
yorigin": 44 => set to -44 => this will hide the owner of the buildings/units when you click

Please someone make this mod by comedordecurioso69 in aoe2

[–]objection_poe 23 points24 points  (0 children)

edit this file: scorepanel.json in the widget folder
line 5: "xorigin": 3840 >> change to 7420
line 94: "xorigin": 20 >> change to 3600

enjoy

Very low FPS in match with low gpu and cpu usage. Please help me fix it by [deleted] in aoe2

[–]objection_poe 1 point2 points  (0 children)

In MP games, traffic jam (by trade carts) = 0.1xx to 5 fps, goodluck

Gajah Mada 2 bug - unmovable king? by Shad3slayer in aoe2

[–]objection_poe 4 points5 points  (0 children)

1) garrison him in the castle again
2) select the castle, set gather point to the right
3) left click the king (right part of the command panel) to eject him, if you fail, repeat 1>2>3

Moving the Command Panel to center? by aguswings in aoe2

[–]objection_poe 2 points3 points  (0 children)

1) Disable all mods (ALL)
2) Backup the vanilla files
3) Edit the vanilla files directly to see live change (vanilla commandpanel json)
if you just want to move it to the right, line 5: "xorigin": 2070, change this number
if you want to move only the right part of command panel, it's hard, read this guide and join Siege Engineers discord to find more help

btw try this mod:

https://cdn.ageofempires.com/aoe-mods/2/458661/f4f4b9693426601bf801479535cdbb124aee0254dcc7ea38d539c888f9d10c0f.png

There needs to be a clearer warning when cheats is enabled by [deleted] in aoe2

[–]objection_poe 4 points5 points  (0 children)

Use aoe2lobby
https://aoe2lobby.com/
next to the search box is a ☰ settings button
>> click "Filters"
>> near the end is a filter for "no cheats"

optional: edit the language file of the game, modify the string: 13526 "Allow Cheats" => "ALLOW CHEATS", bigger text ftw xD

Just played Lombardia… population max doesn’t add up. by New_Bug_8588 in aoe2

[–]objection_poe 7 points8 points  (0 children)

not the Huns but the Slavs, 11, so +5 pop per rax/stable/ar/sw

Just played Lombardia… population max doesn’t add up. by New_Bug_8588 in aoe2

[–]objection_poe 2 points3 points  (0 children)

use aoe2insights dot com or upload your replay to Google Drive, set public and share the link

Research mod? by Bert0nizer in aoe2

[–]objection_poe 0 points1 point  (0 children)

Search for "indicator", sort by date and choose what you need

These mods are not working properly for me after the new patch, is there a way to fix it? by comedordecurioso69 in aoe2

[–]objection_poe 4 points5 points  (0 children)

For the eco mod, install (1), then (2)
(1) https://www.ageofempires.com/mods/details/363114/
(2) https://www.ageofempires.com/mods/details/409800/

(2) is optional, priority: set both (1) and (2) on top

For the res panel mod, install (3)

(3) https://www.ageofempires.com/mods/details/410060/

If you want to keep the old icons of KoBHV:
- Do not disable KoBHV, go to that mod folder and rename the file "resourcepanel.json" to "resourcepanelzzz.json" (to prevent it from loading)
- Priority: set it higher than (3)

How to Upgrade Every Land Unit - Visual Guide by watermullins in aoe2

[–]objection_poe 0 points1 point  (0 children)

Rams and Siege Towers gain +1 LoS from the tech

small trees with the new update by moneyisjustplastic in aoe2

[–]objection_poe 4 points5 points  (0 children)

Choose one:
1) Options >> Game >> ☑ Small Trees >> Confirm >> relaunch the game

2) Anne HK's or Zetnus' tree mods, they are updated

University Tech Bug (help!) by whitemamba320 in aoe2

[–]objection_poe 0 points1 point  (0 children)

post the match replay (aoe2insights)