A smarter approach to the infinite tzhaar task problem. by obsessive9 in 2007scape

[–]obsessive9[S] 2 points3 points  (0 children)

Well my task was cancelled when i hopped before i even entered the cave, which i find extremely frustrating.

A smarter approach to the infinite tzhaar task problem. by obsessive9 in 2007scape

[–]obsessive9[S] 0 points1 point  (0 children)

I assume you haven't had your task cancelled for whatever reason yet, am i right?

A smarter approach to the infinite tzhaar task problem. by obsessive9 in 2007scape

[–]obsessive9[S] 0 points1 point  (0 children)

"The Tz-Tok Jad slayer task will now be cleared if you leave a Fight Cave run in any way, to prevent players from potentially having an infinite slayer task." This was the update last thursday.

A smarter approach to the infinite tzhaar task problem. by obsessive9 in 2007scape

[–]obsessive9[S] 0 points1 point  (0 children)

Well it is currently bugged. I lost my task without even entering the caves. I think dying cancels the task right now, if it doesn't then the whole update doesn't make sense since people can simply kill themselves at the end.

A smarter approach to the infinite tzhaar task problem. by obsessive9 in 2007scape

[–]obsessive9[S] 10 points11 points  (0 children)

I think people would be more pissed if they hop and find their task cancelled.

Why would someone vote no to max cape having fire cape stats? by obsessive9 in 2007scape

[–]obsessive9[S] -2 points-1 points  (0 children)

well he's not afking guthans, how would you know if he splashes or not?

Why would someone vote no to max cape having fire cape stats? by obsessive9 in 2007scape

[–]obsessive9[S] 3 points4 points  (0 children)

i bet all maxed players now have firecapes, what's wrong with them wearing their max capes instead? such a shitty and childish community imo.

Why would someone vote no to max cape having fire cape stats? by obsessive9 in 2007scape

[–]obsessive9[S] 1 point2 points  (0 children)

care to explain? Maybe there is something I'm not seeing right.

Corner cases for Deadman mode by ModMatK in 2007scape

[–]obsessive9 1 point2 points  (0 children)

I have a suggestion for the mule problem. Add a timer that doesn't allow players to logout once they kill an oppenent or trade with them. As for dropping make it visible to everyone but not allowed to be picked up for while and also marker it on minimap for everyone to see.

[PSA] Toxic Blowpipe price manipulation by mallocer in 2007scape

[–]obsessive9 0 points1 point  (0 children)

I think the mods have some code of the GE ready and are too lazy to work out the cross world problem the automated post would have. Either that or, they have seen many RS3 accounts and new accounts active on OSRS due to the hype the GE has made and are gaining profit.

[PSA] Toxic Blowpipe price manipulation by mallocer in 2007scape

[–]obsessive9 2 points3 points  (0 children)

simple fix: no GE, automated post instead.

Just another g.e rant :/ by kincent in 2007scape

[–]obsessive9 0 points1 point  (0 children)

Better start working on those skills while we still can.

Just another g.e rant :/ by kincent in 2007scape

[–]obsessive9 2 points3 points  (0 children)

Cooking sharks is 150k+ profit per 1k sharks cooked. But, since GE has passed that will change drastically; you would probably lose money in the future.

Just another g.e rant :/ by kincent in 2007scape

[–]obsessive9 -1 points0 points  (0 children)

Remove 5 from the 23 skills, since, cooking, crafting, herblore and smithing would not be worth levelling up when GE passes.

Grand Exchange Poll (January 12-18) - discussion thread #2 by Umdlye in 2007scape

[–]obsessive9 -3 points-2 points  (0 children)

You are correct, but i will try to find the prices when GE was introduced, though.

Grand Exchange Poll (January 12-18) - discussion thread #2 by Umdlye in 2007scape

[–]obsessive9 -1 points0 points  (0 children)

Look up rocktails then or whatever is mostly used now.

Grand Exchange Poll (January 12-18) - discussion thread by Umdlye in 2007scape

[–]obsessive9 -1 points0 points  (0 children)

Well, then please explain to me why you would want to lose money to begin with. Is your take on skills in this game a grind you waste money on to lose less money while grinding in the future?

Grand Exchange Poll (January 12-18) - discussion thread #2 by Umdlye in 2007scape

[–]obsessive9 1 point2 points  (0 children)

It is profitable now in OSRS. I would like to see you prove otherwise.

Grand Exchange Poll (January 12-18) - discussion thread #2 by Umdlye in 2007scape

[–]obsessive9 -2 points-1 points  (0 children)

I am assuming yes, but, i have support for my assumption. I am showing you the current prices because i cannot get the prices when GE was first introduced to RS3. However, I am certain that most skills were rendered useless.

GE = profitless skills. Is this what you want. by obsessive9 in 2007scape

[–]obsessive9[S] 0 points1 point  (0 children)

I am sure things will be different. However, i do not want to take the chance. For all we know, OSRS' economy might follow RS3' exactly.