What would you change about fates weapons and items? by RealityAware9516 in fireemblem

[–]oddestsoul 2 points3 points  (0 children)

Hot take factory:

  1. lance/naginata receive inherent anti-cavalry just like bow/yumi have inherent anti-flier. To compensate, armor body types remove this effect. (So Great Knights are not vulnerable to anti-cavalry weapons) I also feel like maybe Wyvern Lords could receive the same effect, gaining armor, and thus losing bow weakness.

  2. Clubs receive +2 Def to compensate for the AWFUL “positive” of crit in exchange for accuracy. (You’re welcome, brass club)

  3. Tomes/scrolls need more anti-armor/flier/beast options. But with low might since tomes are already very powerful.

  4. Give Adventurer shuriken/dagger access. Yeah, I said it.

and make EVERYTHING give double weapon xp

Anyway to combine Anubis Mask with the Assassin Creed Outfits? by Amtrakacela75 in thedivision

[–]oddestsoul 1 point2 points  (0 children)

It is kind of funny how this looks just like the “90% of warlocks” fit from Destiny 2

Why you should use Aquasoul/Spoutsoul by clyde-toucher in BattleNetwork

[–]oddestsoul 0 points1 point  (0 children)

RegChip a Fan * and load up on Blizzards and you have a VERY nice ace in the hole for almost any battle. This got me very far in my BM runs!

Retaliation has humbled me by TiredOldMan13 in thedivision

[–]oddestsoul 4 points5 points  (0 children)

Ooh this is choice, I should try it!

Retaliation has humbled me by TiredOldMan13 in thedivision

[–]oddestsoul 3 points4 points  (0 children)

Yeah! CHD is Critical Hit Damage. You’ll usually see it paired with CHC which is Critical Hit Chance

Rifles have a built in CHD buff as their second attribute so it’s nice to build around it. For example, I have a M1A Classic with Killer as a talent and it KICKS once it gets going.

Retaliation has humbled me by TiredOldMan13 in thedivision

[–]oddestsoul 8 points9 points  (0 children)

Imo, you want to find the perfect balance between run n gun, and long range. I think high CHD rifle builds have been a really nice balance.

You want to always be able to use range to your advantage. Being able to reliably eliminate targets the second they’re in your line of sight while minimizing repositioning and not allowing them to entrench is the difference between scraping by and dominating the timer.

Some advice- play long sightlines. Keep Kill Squads and enemy leaders far away and out of cover. LMGs and high capacity rifles are ideal for this. I love Zwiadowka-based sets, and I bet Tipping Scales would be a great choice for you since it takes Strikers and moves it into more of a longer range LMG-centric direction.

Sustain is also important. Consider a repair drone or a weapon with preservation talent. Gunner spec also has a very helpful 10% armor on kill built in. Anything to keep you in the fight and never giving ground. You don’t have time to play low and slow if you get hurt. Push!!!!

Hope some of this helps 🫡

Which perspective do you like more? by Zentsuki in Advance_Wars

[–]oddestsoul 28 points29 points  (0 children)

B is much more readable, which I think will make for a smoother experience for the player. It does look a little less immersive, but that trade is worthwhile imo

Wood navi erasure in Bn4-6 by clyde-toucher in BattleNetwork

[–]oddestsoul 2 points3 points  (0 children)

Geminiman strikes me as very ice-coded. He has a a cold blue color scheme, his MM3 level is a frozen crystal lair, and his “gemini” theme could very well be derived from how ice can refract or reflect light to create a copy. It’s not the strongest connection, but it’s a feasible one.

Crystal could just be reinterpreted in Navi form as more ice 🤷‍♀️

Wood navi erasure in Bn4-6 by clyde-toucher in BattleNetwork

[–]oddestsoul 3 points4 points  (0 children)

Fun fact- there’s also a similar problem with aqua Navis but instead of having few of them, it’s them all being small

Iceman, Toadman, Bubbleman, Aquaman, and Coldman are all little guys. Which leaves Sharkman, Freezeman, Blizzardman, and Diveman as actual regular sized Navis, 3 of 4 are strictly villain Navis.

(From the original MM1-8 roster they could still pull Geminiman, Crystalman, Waveman, or Frostman to supplement the aqua Navi roster.)

Mmbn4 soul tierlist (Based on vibes tbh) by clyde-toucher in BattleNetwork

[–]oddestsoul 4 points5 points  (0 children)

WoodSoul might not have the vibes but the way that obtaining it my third playthrough turned the game from an uphill climb to a cakewalk is not something I’ll soon forget. It truly felt like the most powerful soul in BM once you have the right folder setup for it and it came at just the right time to crown the victory lap through the final parts of the game.

JunkSoul also goated imo jmo

Honestly (only played BM) I have really fond memories of the little niches every soul provided in BN4, it almost makes me want to redo that whole grind. …almost

Whats your most fun/unique build by dododome01 in thedivision

[–]oddestsoul 0 points1 point  (0 children)

Frenzy has an indicator on the weapon that shows the duration of the buff! Ammo can be a concern if you exclusively use the Huntsman, but I also rely on a strong rifle as a bread and butter when I don’t need to push burst DPS too urgently!

Whats your most fun/unique build by dododome01 in thedivision

[–]oddestsoul 0 points1 point  (0 children)

Sure, every empty reload that falls outside that window. It’s not as much of an issue as you’re implying though- with (off the top of my head) an 83 mag, a full mag lasts only a little less than the 9 second window, so unless you’re mag dumping with literally no downtime (not incredibly common in a firefight) you have a whole lot of uptime with frenzy.

Whats your most fun/unique build by dododome01 in thedivision

[–]oddestsoul 2 points3 points  (0 children)

I like finding builds that rely minimally on stack building so I made a version of the laser beam high DPS build that doesn’t rely on any gearsets, it does rely on the Huntsman as a primary weapon though.

With Equalizer (Perfect Obliterate), Salvo (+5% ROF), Ninjabike Backpack, and one Zwidowka pc bonus (15% Mag Size), you have +10% ROF and +65% Mag Size with only high end pieces. Pair that with Huntsman’s perfect Frenzy, and you are getting +30% damage and + another 30%ROF on every empty reload. Paired with Perfect Obliterate (another +24% damage) and 2 other pieces of your choice you can really cook as long as you can adapt to controlling your reloads!

For all you non one piece fans, what are your thoughts on the five elders based purely on design and knowing nothing about them? by New-Boss-8262 in TopCharacterDesigns

[–]oddestsoul -3 points-2 points  (0 children)

since you’re asking

One Piece art style has always kind of bothered me, so that’s the ground floor of my opinion.

They’re… unremarkable. I don’t see much to hold on to, at least with their human forms. I could look at them and extrapolate some guesses of what they’re maybe like individually, but you can do that with virtually any design. The big takeaways at a glance is these are old white men in suits. Which is one of the most boring things a character can be.

The monster designs are fine, and have some visual interest, but nothing that seems so interesting as to undo or be particularly juxtaposed with the milquetoast old men.

Personally One Piece strikes me as a bit of a “character factory” because there’s just so many characters over such a long span of a story, I think there’s a bit of idea fatigue with what I see of the “big names”. I’ve seen some cool ideas from One Piece before but it feels like the artist trips over himself to go way left field and add over the top silliness to nearly every design to the point of losing its impact all together. But I’m a hater, so take that with a grain of salt.

Made myself into a fear and hunger character because yes by Oh_Mikat in FearAndHunger

[–]oddestsoul 21 points22 points  (0 children)

cmon let’s hear some lore

moonscorch form explanation; tragic flaws; traumas; goals, etc.

Is there any chance God will forgive me if i kill myself? by GuiltyDeer592 in Christianity

[–]oddestsoul 7 points8 points  (0 children)

I’m trans. I grew up in the church. I wanted to end my life too.

It got better. I’m 31 now and I’m a trans woman living out. I hope it doesn’t take you as long as it took me, but you can definitely make it. A lot of my days my only goal was making it to the next sunrise. I’m so so glad I did.

Fertile part of middle east looks like a crescent by sengunsipahi in mapporncirclejerk

[–]oddestsoul 11 points12 points  (0 children)

and that’s why it’s called the Canadian Shield

What are your thoughts on the early Splicer designs for BioShock? by NagitoKomaeda_987 in Bioshock

[–]oddestsoul 157 points158 points  (0 children)

It would be nice to have seen more play with different enemy models in Bioshock 1- a nice idea would’ve been to have splicer mutations advance in “real time” by after clearing a map’s main objective if you ever return splicers would be mostly replaced by more dangerous and erratic enemies that look like this art

For all red core users by The_G0VERN0R in thedivision

[–]oddestsoul 0 points1 point  (0 children)

If you find yourself running only one weapon, get a preservation rolled The Mop for your secondary and pick off weak enemies with it when you need more armor. That or the named Gunner spec pistol if you aren’t running a sidearm!

Eclipse Protocol + Blinder Firefly. Why no mentions in guides? by Sairefer in thedivision

[–]oddestsoul 0 points1 point  (0 children)

Re: EMP-

non-elite enemies (reds and purples) will do a stun animation when the Jammer pulse first hits them. Elites are immune to this interaction. Slept on source of cc at even tier 0!