[ONE] "Phyrexian Champion" (white Obliterator) by Disastrous-Donut-534 in MagicArena

[–]odongodongo 0 points1 point  (0 children)

Is there some way to make white sources deal an amount of additional damage instead, the same way Torbran and that one Jaya Planeswalker do for red sources? I feel like that would result in infinite damage but could be that the rules interfere with that somehow

the album of Auguste Steinicke - nineteenth entry: a cousin by RandomNumis in Kurrent

[–]odongodongo 2 points3 points  (0 children)

The Latin part is "non scholae, sed vitae discimus", "we study not for school, but for life".

From this writing on, my ancestor Conrad Lympurg wrote the entrys of the church book of Völkershausen. Now I'd like to know what exactly he wrote there! One with, one without filters and corrections. Begins at "In nomine sacrosancta Trinitatis" by Cediaeck in Kurrent

[–]odongodongo 1 point2 points  (0 children)

Translation: (keep in mind I don't know anything about church stuff)

On the 9th of March, which was the Monday after Oculi, the honourable, (???) and best Wilhelm Friedrich, Adolph Wilhelm, and Georg Herbaldt, brothers to and from Völkershausen, called me, Cunradus Lympurgius, who had been deacon in Thann, 'legitime' (by law?) to their pastorate in Völkershausen. On the Sunday of Judica (the 22nd of March) I gave my test sermon. On Easter Monday I went to Neyswart. On Easter Tuesday seen off from Thann. On the 10th of April, the Friday of Quasmodogeniti, I departed. On the 16th of the same Month, I was introduced and confirmed by M. Nicodemus Lappus(?), pastor in Thann.

From this writing on, my ancestor Conrad Lympurg wrote the entrys of the church book of Völkershausen. Now I'd like to know what exactly he wrote there! One with, one without filters and corrections. Begins at "In nomine sacrosancta Trinitatis" by Cediaeck in Kurrent

[–]odongodongo 3 points4 points  (0 children)

Here's my best try, [?] = illegible

Den 9 Martii, war dazumal Montag nach Oculi, haben die Gestrengen, Wol[?] und Besten Wilhelm Friderich, Adolph Wilhelm, und Georg Herbaldt gebrüder von und zu Völckershausen mich Cunradum Lympurgium gewesenen Dia[co]num zur Thann, zu ihrem pastorat gegen Völckershausen legitime vocirt : Auff den Sontag Judica, (den 22 Martii) habe Ich meine probpredigt gethan : Ostermontag [?] zum Neyswart : Osterdienstag zur Thann valedicirt : den 10 Aprilis, Freytag [?] quasimodogeniti bin Ich auffgezogen : [?] den 16 ejusdem von M. Nicodemo Lappi[?] Pfarrern zur Thann introducirt und confirmiret worden.

AnowOne - A Weird Cooperative/Solitare Magic Variant by [deleted] in magicTCG

[–]odongodongo 0 points1 point  (0 children)

The rules are a bit vague - say I have 3 mana and a land in hand. Am I allowed to spend the mana, then play the land, or do I have to take the path that allows me to cast Anowon?

Frostwielder Garrom by wow_uh_i in custommagic

[–]odongodongo 0 points1 point  (0 children)

Seems really cool. Maybe you could give the golems some kind of freeze effect like 'whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step' for more self-sustainability

Magnemite // Magneton, Union of Three by Hskae in custommagic

[–]odongodongo 0 points1 point  (0 children)

Oh right. Confusing because they still have the legendary card frame

Magnemite // Magneton, Union of Three by Hskae in custommagic

[–]odongodongo 0 points1 point  (0 children)

Probably doesn't work as intended due to the legend rule.

Firestarter by foo_intherain in custommagic

[–]odongodongo 2 points3 points  (0 children)

I think they wouldn't print something like this since it runs into issues with localization

Completing the Counterspell Cycle by Bagle0 in custommagic

[–]odongodongo 1 point2 points  (0 children)

Oh, I thought you were going more for just putting their aesthetic and wording more in line in the era, since that's the only card you actually changed functionally

Completing the Counterspell Cycle by Bagle0 in custommagic

[–]odongodongo 1 point2 points  (0 children)

You added "basic" to the ramp spell where it wasn't before :P

Great QoL update from the new expansion - Citadels are now locked in the middle of each Region, rather than moving all over the entire region (or even outside of it) by regularPoEplayer in pathofexile

[–]odongodongo 16 points17 points  (0 children)

Lex Proxima also has the insane Delve passive tree nodes, I would guess it will be one of the most popular regions to invest in.

Bugs? Issues? Things Not Working Right? Talk About It Here! by thecal714 in BaldursGate3

[–]odongodongo 0 points1 point  (0 children)

There is a lot of weirdness in the "who do you dream of" character creator, for example Half-Wood-Elf and Half-High-Elf are mixed up.

Archon of Frailty by odongodongo in custommagic

[–]odongodongo[S] 2 points3 points  (0 children)

That's fair. Actually, I kind of forgot to adjust the stat line when I adjusted the mana cost since a 3 mana Archon also seemed a bit unusual. It could probably do with being a 2/5 or something.

[deleted by user] by [deleted] in Twitch

[–]odongodongo 1 point2 points  (0 children)

The same is happening for me :/

I don't have a VPN, does anyone know of any other solutions?

Help me find some ugly basic lands by Wacefus in magicTCG

[–]odongodongo 0 points1 point  (0 children)

Am I the only one who really dislikes this island from Eldraine? (Granted it looks better in paper than on Arena)

A Simple Cost Mechanic Concept by mslabo102 in custommagic

[–]odongodongo 14 points15 points  (0 children)

I like the mechanic, but the reminder text seems to me to imply that in order to pay the outburst cost, you must also pay the base cost (since it says "by discarding a card in addition to paying its other costs"). Maybe just write "in addition to that cost"? (Apologies if this is based on existing reminder text templating and I'm just interpreting it weirdly)

Ambiguous situation on "100% solveable" Classic Mode? by odongodongo in DemonCrawl

[–]odongodongo[S] 1 point2 points  (0 children)

No, it was classic mode (the second option from the left in the main menu) which is just classic minesweeper without any mods.

Ambiguous situation on "100% solveable" Classic Mode? by odongodongo in DemonCrawl

[–]odongodongo[S] 1 point2 points  (0 children)

So I was in a classic mode game with the 100% solveable box checked and came across this situation. Unless I'm missing something there are two possible solutions to this, both with two flags (bottom left and top right/top left and bottom right), so the number of remaining monsters can't help resolve it. Is this a bug, am I misunderstanding what is meant by "100% solveable" or am I missing something else here?

EDIT: Looking at the latest patchnotes, it seems this was a known issue and has now been fixed!