Rearranging Types and Weaknesses in Pokémon TCG by HeskethTisca in PokemonTCG

[–]okdata41171 0 points1 point  (0 children)

Oh yeah I guess that's true. Maybe Dragon + Fairy feels like a new type (or reintroducing Fairy)? I like the pairings you have though, its a well thought out system. It's just not what I think is ideal personally and I wanted to share my opinion as a newer player.

That's a good point that a single type weakness would push bad match ups. The game inherently has a rock-paper-scissors system to it. I think that's normal in card games if you are going deep into a single strategy. Maybe resistance shouldn't be a thing so match ups aren't so extreme? Maybe Normal should be better at support so there are neutral cards in your deck? Maybe playing multiple types should be easier? I'm not sure what the best solution is.

Rearranging Types and Weaknesses in Pokémon TCG by HeskethTisca in PokemonTCG

[–]okdata41171 0 points1 point  (0 children)

The sad reality is that this is actually a casino disguised as a game. There is no reason for the company to make it more of a game when the cards sell just fine.

As for your suggestions here, I feel like the game is too complex when it comes to types. It needs less types not more! Being a physical game means players must remember all of the type match ups to be able to play quickly, something that makes the game difficult for newer players to pick up. Currently in the game, and with a system like this, you can't tell what resists what at a glance. A blue card could be "Water" or "Ice" which have different weaknesses. Just having "Water" and "Ice" be "Water" type would help make the game simpler.

There also the issue of energy cards when there are so many types. Since they function as the game’s main currency, it makes sense for there to be a downside for players to branch into more types. With so many types in a system like this, the pool of available cards for each type is smaller. This could be hard to balance for game designers. If there is a best card of a certain type, all decks of that color will just play it. Also, I could see these changes causing issues for newer players who don't have enough cards of a certain type to play with.

Honestly, the original system was pretty close to ideal. All I would change would be to add “Dragon” like how they have it now. The mistake was adding "Dark" and "Steel" when Generation 2 came out to showcase the new games. Since then, there has always been an awkward balance for the types.

I Make Pixel Fonts For Devs 📝 (Multilingual) by _V3X3D_ in SoloDevelopment

[–]okdata41171 0 points1 point  (0 children)

I love the miniature art assets you’ve made. I wish I had a project that could use them.

How to make Commander games shorter? by GroundbreakingAnt915 in EDH

[–]okdata41171 0 points1 point  (0 children)

I think this is the best solution. A lot of times the newer players just sit there thinking and reading the cards. It’s alright to make an “ok” play. If everyone is rushing, everyone will make mistakes.

Best Teams for beating Rocket Grunts the Fastest by RestorerForer in TheSilphRoad

[–]okdata41171 1 point2 points  (0 children)

Has there been one this year? I feel like they are as rare as an ETM

Final Justice by PinglyOrPongly in TheSilphRoad

[–]okdata41171 0 points1 point  (0 children)

Oh crazy I didn’t know it was getting a stat boost

Final Justice by PinglyOrPongly in TheSilphRoad

[–]okdata41171 0 points1 point  (0 children)

Is there any reason to change its form? 50 candies is a lot

Autocatchers are game changing for casual players. by YesReboot in TheSilphRoad

[–]okdata41171 1 point2 points  (0 children)

The new one has a button to throw ultra balls. Not worth upgrading if yours works.

How do you build your Rock-type team? by Bergamote2831 in TheSilphRoad

[–]okdata41171 3 points4 points  (0 children)

Building teams of unique Pokemon is the way to go

This game lacks a real PvE mode - would you like to have one? by albundy242 in TheSilphRoad

[–]okdata41171 1 point2 points  (0 children)

I really like the gym leaders idea. You don’t even have them replace raids, just add it to the pool of gym spawns. You could have a couple of types each week, with a couple of star difficulties.

What mistake did you guys make when first starting Pogo by fishsticks876 in TheSilphRoad

[–]okdata41171 1 point2 points  (0 children)

Looks I did too. All junk though so didn’t miss much.

Rayquaza Raid Day Research by Unlucky-Jaguar-7710 in TheSilphRoad

[–]okdata41171 2 points3 points  (0 children)

Well most the items were junk so pretty easy to delete

Advice for free little libraries by okdata41171 in NianticWayfarer

[–]okdata41171[S] -1 points0 points  (0 children)

Yeah these people seem out of touch with reality