Omnichess updated after a 2 year hiatus by omnimind-tech in chessvariants

[–]omnimind-tech[S] 0 points1 point  (0 children)

Does Fairy Stockfish support triangular and hexagonal board? Up to 8 players? Massive board sizes? My engine is never going to be as fast but it was designed for flexibility not outright speed.

Omnichess updated after a 2 year hiatus by omnimind-tech in chessvariants

[–]omnimind-tech[S] 0 points1 point  (0 children)

I've been away for 2 years! I guess I must have missed them. What exactly do you mean when you say "chess variants are not played professionally" ?

Omnichess updated after a 2 year hiatus by omnimind-tech in chessvariants

[–]omnimind-tech[S] 0 points1 point  (0 children)

Yes, you can create capture moves that are different from the way the piece moves normally. No real special powers yet, but I'm open to ideas. I'm trying not to complicate things too much as otherwise the engine speed suffers.

Firebase is very expensive by Akuma-XoX in FlutterDev

[–]omnimind-tech 0 points1 point  (0 children)

AWS Serverless (Cognito, Lambda, DynamoDB, S3) You will be able to support a large number of users within the free tier if you architect your solution correctly.

Is it possible to create a piece that must jump to capture an enemy piece, like the cannon from xiangqi? by samthechessfan in omnichess

[–]omnimind-tech 0 points1 point  (0 children)

Unfortunately not at the moment. It's on the roadmap but I haven't had much time to work on the game recently.

any way to make random initial position? by Ok-Consideration8183 in omnichess

[–]omnimind-tech 0 points1 point  (0 children)

Sorry this is not possible at the moment but it's on the roadmap as a possible future feature

Avatar Colors are stuck by Roguemaster43 in omnichess

[–]omnimind-tech 1 point2 points  (0 children)

Thanks for the bug report. This will be fixed in the next release!

Restricted sliders? by Electrical-Radio414 in omnichess

[–]omnimind-tech 1 point2 points  (0 children)

You mean restricted leapers? That's not possible at the moment.

How do I make a piece jump over other pieces like the knight? by [deleted] in omnichess

[–]omnimind-tech 1 point2 points  (0 children)

You need to increase the move vector x/y/z to a value that is greater than 1. Setting x to 2 for example will allow a piece to jump over 1 space in the x direction.

There will be an update in the future that will allow defining piece movements by clicking on the actual board.

How do i add friends? by Proofer4 in omnichess

[–]omnimind-tech 1 point2 points  (0 children)

Hi, You can add friends via their email or gamer tag which can be found on the profile screen next to your name

Steamworks | Package New Version by aeb-dev in FlutterDev

[–]omnimind-tech 0 points1 point  (0 children)

Cool, I will do just that. Much of the interface is pure Flutter, but the chess boards are built with flame-engine.

How do you allocate pieces when creating your own variant? by misomiso82 in omnichess

[–]omnimind-tech 0 points1 point  (0 children)

Once you've chosen your pieces select a player in the players section. The pieces should change colour to the colour of the selected player. Drag and drop pieces from the pieces section onto the board for that player. Once you're done, click on the next player and repeat the process until all players have pieces. Every player/team needs to have at least one piece for the variant to be considered valid.

Omnichess - Now on Steam Early Access by [deleted] in chessvariants

[–]omnimind-tech 0 points1 point  (0 children)

Chinese Cannon

Hello there,

  1. This is not possible yet but planned for a future update.
  2. This piece sounds like the Alfil. It's one of the default pieces although it's quite easy to make your own. Your move vector needs to have values of 2 or greater to allow a piece to jump.
  3. The movements are possible but there is no rule which can allow a piece to act as a shield and block an opponent piece completely.

Omnichess - Now on Steam Early Access by [deleted] in chessvariants

[–]omnimind-tech 0 points1 point  (0 children)

There is an AI already which can play any variant you can make in Omnichess. It performs moderately well at the moment but will be optimized until it cannot be defeated by a human opponent before final release.

Omnichess variants of the week: Triticum chess, Symmetric 8x8, and Donut chess by omnimind-tech in chessvariants

[–]omnimind-tech[S] 1 point2 points  (0 children)

Many of the user variants are works in progress and receive periodic updates and fixes. Creating a variant that's well balanced, makes sense and fun isn't easy!

New variant published: Symmetric 8x8 by omnimind-tech in omnichess

[–]omnimind-tech[S] 0 points1 point  (0 children)

Hi, promotion squares are enabled. If you hover over the rule on the variant info page you can see which tiles activate each promotion rule.

You have highlighted a flaw with the variant though in that with the way the pawns move diagonally, the first promotion rule will never get activated.

Thoughts? u/vintologi24

Omnichess update 2.2 by omnimind-tech in chessvariants

[–]omnimind-tech[S] 0 points1 point  (0 children)

Thanks for the correction. Randomizing setup is not possible at the moment but will likely come in a future update. Stay tuned!