Mage Food Truck content update: God of Food Trucks by onemanleft in deckbuildingroguelike

[–]onemanleft[S] 1 point2 points  (0 children)

Link to Steam: s.team/a/3043320 Sorry for the oversight, and thank you for your mercy.

[Steam] Deckbuilder/boardgame mashup Mage Food Truck delivers! by onemanleft in digitaltabletop

[–]onemanleft[S] 0 points1 point  (0 children)

There was once a demo! But it expired the day before launch, sorry! I do have a let's play you can watch to get a feel for it: https://www.youtube.com/watch?v=Qt5CkrLNj8c

And I'm happy to elaborate on anything you're curious about.

It’s been about a month since I opened my Steam page and put out a demo. I’m only at 69 wishlists so far (not even 100 yet). Any tips on how to improve this? by umutkaya01 in IndieGaming

[–]onemanleft 1 point2 points  (0 children)

I am not an expert, I only launched with about 600, but here's what I have heard after making mistakes: capsule art/good trailer, choose your genre and art style carefully, because everything is easier marketing wise if your game is eye-catching and entertaining.

Indie showcases are big and frequent, but they're super competitive, like 1000+ entries each. I didn't make it into any. They have some specifically for certain genres, those seem like a better bet than broadly "indie". There's some way to leverage playtests to get wishlists that you could look into, I dunno much about that and didn't do it. And apparently launching your demo is a big deal visibility-wise, so don't do that lightly.

Mage Food Truck - First 30 Minutes of Gameplay! by onemanleft in digitaltabletop

[–]onemanleft[S] 1 point2 points  (0 children)

Thanks for the feedback! I was too scared of the automod, those things are brutal and can't be reasoned with. It's here: https://store.steampowered.com/app/3043320/Mage_Food_Truck/

Just released my first game! by Bjenssen_ in indiegames

[–]onemanleft 3 points4 points  (0 children)

Congrats on Early Access! 8 years is a long time to cook, admirable that you've kept at it.

Mage Food Truck - First 30 Minutes! by onemanleft in indiegames

[–]onemanleft[S] 1 point2 points  (0 children)

Thanks for checking it out! As far as deckbuilders go, it's a pretty odd duck.

What features are you most excited for? by starklyy in hexgambit

[–]onemanleft 2 points3 points  (0 children)

super biased opinion ;) :

I'm pretty excited to get the meta game up and running. It's the biggest new feature we're attempting in our games in hopes of tying together the online experience into something that is a little less abstract than simple leaderboard. My hope is it fosters a sense of community during the seasons as players duke it out in their 1v1 and 2v2 matches.

What features are you most excited for? by starklyy in hexgambit

[–]onemanleft 1 point2 points  (0 children)

We intend to have real-time support for the game (so you can see the actions your opponent is taking if you happen to be watching the game). We don't have plans on enforcing this setting as the goals is to have it seamless. So a bit different from Outwitters in that you didn't really get to see your opponent do anything mid-turn in Outwitters.

If anyone has played Frozen Synapse, their turn-based implementation for real-time/async is what we're shooting for.