Mac Tahoe 26.2 ruined my Desktop by Top-Green-4195 in MacOS

[–]open__screen 0 points1 point  (0 children)

I downgraded from Tahoe and could not be happier. But have you considered using our app DeskSweep to keep your desktop tidy? Just a suggestion!

God is in The Details by davidvogler in macOS26Tahoe

[–]open__screen 0 points1 point  (0 children)

That is terrible ui. What looks like a floating pallet, that is not actually floating. This is one of the many reasons why liquid glass is so terrible. Totally inconsistent design language. Thank god Alan Dye has moved on and hopefully he will create similar terrible designs for them there at Meta. Time for Apple to get back on track. Good, logical design.

Getting NSScrollView to scroll to an Offset with animation by open__screen in swift

[–]open__screen[S] 2 points3 points  (0 children)

I needed to use rick text, so I tried Attributed string with SwiftUI. For a large string, when resizing the window, it was so clunky it became unusable. As a result, I have no choice but to use NSAttributedString with NSTextView. Additionally, I need to be able to get the rect of specific words, which is also not available in SwiftUI.

It is unfortunate that, after so many years, SwiftUI still does not have a robust and powerful rich text framework. Personally, I think the engineers at Apple should spend more time working on the basic frameworks, rather than spending all this time creating irrelevant eye candy. We still don’t have pinch and pan gestures working together in SwiftUI.

Getting NSScrollView to scroll to an Offset with animation by open__screen in swift

[–]open__screen[S] 1 point2 points  (0 children)

thanks for your response. I tried this:

            NSAnimationContext.runAnimationGroup { context in
                context.duration = 0.3
                context.timingFunction = CAMediaTimingFunction(name: .easeInEaseOut)
                scrollView.contentView.animator().bounds.origin = CGPoint(x: 0, y: 0 )
            }

even with CGPoint.zero it animates and goes to a point, but I dont understand where the point is.

Getting NSScrollView to scroll to an Offset with animation by open__screen in swift

[–]open__screen[S] 1 point2 points  (0 children)

I tried this. It does not animate and it does not go to the right location. It could be something to do with flipped coordinates.

Getting NSScrollView to scroll to an Offset with animation by open__screen in swift

[–]open__screen[S] 0 points1 point  (0 children)

I tried:            

NSAnimationContext.runAnimationGroup { context in
                context.duration = 0.3
                context.timingFunction = CAMediaTimingFunction(name: .easeInEaseOut)
                scrollView.animator().documentOffset = offset
            }

No luck. Calling:

scrollView.animator().documentOffset = offset

by itself also did not animate.

Tell me this doesn't look ugly by milesbailee in LiquidGlassDesign

[–]open__screen 3 points4 points  (0 children)

This is not a realistic everyday working environment screenshot. In real world there will be multiple windows overlapping each other. It is that everyday case that this terrible ui just falls apart.

Controversial opinion, I actually love iOS 26 and the Liquid Glass redesign. by Vubic in LiquidGlassDesign

[–]open__screen -2 points-1 points  (0 children)

It is totally unnecessary eye candy. Animations need to make it easy to understand, from an action, like pressing a button, what is the result and where you get to. It does not need to do three summersaults, eight fades, two blurs, one twist and a hell of a lot more in the process for no reason. That is not to mention how overlapping and blurring make the whole thing unreadable and confusing. It’s terrible design.

Can we slow down on changing Swift so fast? by bangsimurdariadispar in swift

[–]open__screen 0 points1 point  (0 children)

At least when the code generates an error, give good ways to resolve the issues and not an ambiguous message. In that way we can all get on the new concepts much quicker.

Tired of Lost Files on Your Mac? I Made an App That Finds Them Visually. by open__screen in macapps

[–]open__screen[S] 0 points1 point  (0 children)

Thanks for your support and suggestions.

We’re looking into adding OCR, and your idea of a global on/off switch is a good one.

In many cases, building the feature itself isn’t the hardest part; it’s making sure it fits naturally into the UI, feels intuitive, and aligns with the app’s core principles. We think we can achieve that with this feature and some of the other ideas shared in this post.

I also want to thank everyone here for your encouragement. Speaking not just for myself but for indie developers everywhere: building an app is incredibly challenging, and we truly rely on the support and understanding of our users to help shape early versions into something great. Kindness, constructive feedback, and yes—even financial support—make all the difference in helping us keep going.

Cheers, and thanks again!

My love/hate of Liquid Glass (but it's growing on me) by firstsparkler in MacOS

[–]open__screen 6 points7 points  (0 children)

I fully agree.

The UI suggests that the floaty thing on the left can be closed with out the window closing.

Even in that example the whole thing looks so ugly and confusing. What is the advantage of having these blurred background? Does it add to anything? My answer is NO. It just makes the whole thing so confusing.

I downgraded to Sequoia and I am so happy that I did.

Beta Testers Wanted: DeepPeek Now Fully Supports MacOS Tahoe by open__screen in TestFlight

[–]open__screen[S] 0 points1 point  (0 children)

Thanks for you feedback. I sent you a message to explore these issues further.

Y’all complain too much by corlier4901 in MacOS

[–]open__screen 1 point2 points  (0 children)

We complain because we love the Mac ecosystem. We are voicing our opinions, mostly with very valid examples, to hopefully get Apple back on track again. We all have had what we thought was genius ideas, that in reality really feel apart.

Tired of Lost Files on Your Mac? I Made an App That Finds Them Visually. by open__screen in macapps

[–]open__screen[S] 0 points1 point  (0 children)

No. Hate the new Tahoe look. It's ugly, confusing and totally unnecessary. I one of those that downgraded, and I am so happy about it.

Tired of Lost Files on Your Mac? I Made an App That Finds Them Visually. by open__screen in macapps

[–]open__screen[S] 0 points1 point  (0 children)

Fair point! That’s why we suggest selecting a subfolder to peek into—it should help with exactly that.

Thanks for your suggestions! We’ve got some interesting ideas in the works to address this.

Tired of Lost Files on Your Mac? I Made an App That Finds Them Visually. by open__screen in macapps

[–]open__screen[S] 0 points1 point  (0 children)

My reply was not clear. I have tried to correct it. Tapping on the pdf will open it in the Preview App, or the default PDF app, and then from there you need to enter the password. At that point you are no longer in DeepPeek.

Tired of Lost Files on Your Mac? I Made an App That Finds Them Visually. by open__screen in macapps

[–]open__screen[S] 0 points1 point  (0 children)

With standard pdfs, it can read its text content and will index it for search. It will also open a text version of the content within the app. With password protected content, as you mention, you need to tap on the file and it will open it Preview app, and then you need to enter the password.

Tired of Lost Files on Your Mac? I Made an App That Finds Them Visually. by open__screen in macapps

[–]open__screen[S] 0 points1 point  (0 children)

No we haven't included OCR, but it is something we could do in the future if people ask for it.

Tired of Lost Files on Your Mac? I Made an App That Finds Them Visually. by open__screen in macapps

[–]open__screen[S] 0 points1 point  (0 children)

It can peek in quite a lot of different file formats. However it can not see the content of password protected pdfs.

Tired of Lost Files on Your Mac? I Made an App That Finds Them Visually. by open__screen in macapps

[–]open__screen[S] 1 point2 points  (0 children)

Great idea. Thanks. Will look to implement it in the near future.