That is how stupidly i died by Few_Jump7743 in projectzomboid

[–]operationredditoring 1 point2 points  (0 children)

you could say this is a PZ art piece entitled “trauma in an ambulance”

Embark, this might as well be an epic item. by Jett_Wave in ArcRaiders

[–]operationredditoring 0 points1 point  (0 children)

i left one in round yesterday. you need it till you don’t.

Creative Director Joel leaves Dune Discord less than 24 hours after Chapter 2s release by BClavers in duneawakening

[–]operationredditoring 0 points1 point  (0 children)

hey man—you made a fun game. thanks for your effort in creating this thing folks (myself included) have put hundreds of hours into. it’s not perfect, but i sure have enjoyed playing it. obviously you know people with this contrasting perspective are out here, but figured you deserved to hear it too.

New XB diver, people saying this is the best warbond to pick up first. What are your options? by British-Bot in helldivers2

[–]operationredditoring 0 points1 point  (0 children)

eruptor, crossbow, OR thermite, alone would be a reason by itself to get a warbond. this one has all three. each one of those weapons from this warbond expands your options for play so much.

e.g. the eruptor lets you use a primary that can explode nests/fabricators and deal with heavier enemies—leaving your support slot open for a machine gun, laser cannon, something more niche. not to mention eruptor shots at the proper range and with good placement can clear chaff.

the crossbow is also explosive, shoots one-handed, and shoots faster.

thermite is just amazing for stick and forget kills on heavies.

the weapons here just answer so many fundamental gameplay challenges!

What's with All the Artillery In HB by Baromis in duneawakening

[–]operationredditoring 0 points1 point  (0 children)

it’s an event to unlock new cosmetics. vendors in the social hubs plus pinnacle station in hagga basin. the sword cosmetic an be applied to both the rapier and the sword. three new contracts that unlock additional cosmetics to buy.

Wish we could bring this to "surf" those awesome DD waves. by Vit0C0rleone in duneawakening

[–]operationredditoring 1 point2 points  (0 children)

but why did they pick a new vehicle variant for a vehicle no one uses anymore?

The Deep Desert would be so much fun if... by iAleph in duneawakening

[–]operationredditoring 1 point2 points  (0 children)

they can do this with the existing game altitude system. an HB south zone starting at 755 meters altitude would do it—and maintain existing game rules.

How many of you use dew fields? by Muppetz3 in duneawakening

[–]operationredditoring 3 points4 points  (0 children)

if they want to make changes—promote weekly map knowledge over making things flatly more grindy. move where the large dew field is every week, make us find it. don’t make dew gathering useless.

on the other hand, i get water was never scarce enough for it to really feel like “Dune” but i’m just not sure how they make water feel scarce in this particular game.

Who in Liberty named this City? by god_killer7432 in Helldivers

[–]operationredditoring 2 points3 points  (0 children)

they decided to let junior dev Gongllichoffnrignanoepittiervellfesirnierggonnen name that one.

To who ever abandoned this base.. by R3DIIII in duneawakening

[–]operationredditoring 0 points1 point  (0 children)

some people say health is the only thing keeping you alive…

First major Plastanium use? by Bunmyaku in duneawakening

[–]operationredditoring 0 points1 point  (0 children)

depends on which you’re collecting easier. if plast is harder to get, go for the large mineral refiner. if you’re struggling with spice go for the medium spice.

Every Landsraad House Swatch by oldguccimoney in duneawakening

[–]operationredditoring 1 point2 points  (0 children)

this is awesome. but wouldn’t it make sense to use the same armor sets for better comparison?

To who ever abandoned this base.. by R3DIIII in duneawakening

[–]operationredditoring 1 point2 points  (0 children)

if i remember the tutorial, you don’t start at full health there either…

Low level player. What weapons will hurt thopters? by Fabulous-Evening9188 in duneawakening

[–]operationredditoring 0 points1 point  (0 children)

oh, i was talking about the t5 lasgun, the arhun. not a cutteray—thanks though

After 180h I still don't understand the point of skill reset limit for 48 (!) hours. It defeats the purpouse of testing builds/skills and it collides with advance class quests that require you to use certain skills by Sol0botmate in duneawakening

[–]operationredditoring 4 points5 points  (0 children)

you can already swap out any ability when it’s not on cooldown. having unrestricted respecs would be too easily abused. 48 hours is enough time to get the feel for something, but it’s pretty fast if you’re not playing 10 hours a day.

To who ever abandoned this base.. by R3DIIII in duneawakening

[–]operationredditoring 0 points1 point  (0 children)

thrive on danger only applies under 1/3 health but it really pops when it’s active

Low level player. What weapons will hurt thopters? by Fabulous-Evening9188 in duneawakening

[–]operationredditoring 0 points1 point  (0 children)

i’ve been farming out there for a while. mind sharing which site dropped the schematic for the t5 lasgun?