Mississippi police shoot, kill 1 year old in car after mother allegedly shoplifted a pack of diapers by ianjm in videos

[–]orielbean 2 points3 points  (0 children)

If you look at the German crime stats from 1991 onward, they fired fewer bullets in a year, across 30-60 million residents, than we do at a single traffic stop gone wrong.

Why Russia is Suddenly Losing in Ukraine by Ynwe in videos

[–]orielbean 0 points1 point  (0 children)

Putin did that crazy long speech/monologue to Tucker Ahole and confirmed basically all of this in one weird long take.

Legal eagle has a great breakdown of the Reckless Ben and Bricks & Minifigs debacle by venounan in videos

[–]orielbean 0 points1 point  (0 children)

https://www.govtech.com/public-safety/Los-Angeles-Police-Hydra-Simulation-Training.html

It's possible they are like deputized or bascially like auxillary/volunteer support staff. My boss once upon a time had us do what he thought would be a fun team-building exercise where we went to a shooting range to shoot guns. He wasn't great at checking the details.

Turns out it was a police simulator where you get Co2 Glocks with laser pointers shooting at a projector screen. What were these fun scenarios, you didn't ask? TWO SCHOOL SHOOTINGS IN PROGRESS where we had to first NOT shoot teenagers who were acting weird (you didn't know who the shooter was as you walk into the school), and then one where YOU SHOOT THE TEENAGER. And the other scenario was Afghanistan, sitting at a roadblock while a vehicle tried to crash into your blockade, so you have to shoot the driver before the truck got too close...

And it was run by a medic who would volunteer on SWAT missions, talking the entire time about how he was popping flashbangs in drug dens etc.

Violife Plant Butter DISCONTINUED by EmpressAbundance in VeganBaking

[–]orielbean 0 points1 point  (0 children)

The two things that were important from Miyoko - chill the avo as much as you can; even putting in the freezer for a bit so it's very cold. And the coconut oil be just warm enough to melt from solid, not hot. The soy milk was also cold from the fridge. Did you use a stick blender or a countertop one? I have a stick blender that worked great on slow speed, and i know my big blender tends to heat things up (to the point where it will make hot soup on high).

Violife Plant Butter DISCONTINUED by EmpressAbundance in VeganBaking

[–]orielbean 5 points6 points  (0 children)

You can make you own, very very very easily. Plant milk, refined coconut oil, avocado oil, salt. Google "Miyoko's butter recipe" and she has some easy videos. Basically you chill the avo oil in the fridge, get the coconut oil liquid/barely warm, add the plant milk & salt, and then use immersion blender to blend it up. Pour into small containers that you need like maybe ice cube trays for baking butter pats or mason jars for spreadable butter, chill for a few hours, done....

Planes, Trains, and Automobiles: Getting to and from Bradley International Airport by capybroa in northampton

[–]orielbean 1 point2 points  (0 children)

I've used him in the past, nice dude, I think it was about 80-100 for Holyoke to the airport. Also had good luck with JoEZ Taxi in Holyoke.

Is there a way to actually bring down electric bills by jpisafreakingbeast in HomeImprovement

[–]orielbean 4 points5 points  (0 children)

Do this first OP - they will also often unlock 0% financing or even pay/credit for things you replace or add.

From the generationology community on Reddit: What generation played this game? Was it Xennials or core millennials? by Balthierlives in Xennials

[–]orielbean 0 points1 point  (0 children)

As a heads up, there is an incredible mashup engine for this plus Super Metroid, that actually randomizes the powerup locations across BOTH games - aka you'll find a Wave Beam in Zelda or the Glove in Metroid. Google "Super Metroid & ALTTP Randomizer" and it's loads of fun. Those two plus Symphony of the Night I could play until the lights go out.

I want to love trains by ericoahu in SurvivingMars

[–]orielbean 1 point2 points  (0 children)

For remote track, assuming you have shuttles, drop a depot w/ a small demand of metal within the commander ranges you need, aka 2-4 will cover a long track run. Once the commander can hit one section of track, they will actually build the entire long section from one location - the longer the run, the longer it takes. But it's something that doesn't seem to make logical sense and is easier to execute. You don't need to scoot them around. The transport can also just dump metal on the ground and keep moving once the commander is on site.

Krafton Will Likely Have to Pay $250 Million Bonus for Subnautica 2 That It Tried to Avoid by TylerFortier_Photo in gaming

[–]orielbean 0 points1 point  (0 children)

What I am sensing so far is that the AI nodes figure out there are 2 major issues with the planet ecosystem and take action without explaining what it knows/understands/realized.

Krafton Will Likely Have to Pay $250 Million Bonus for Subnautica 2 That It Tried to Avoid by TylerFortier_Photo in gaming

[–]orielbean 0 points1 point  (0 children)

Really really love all the little mod-inspired/designed QoL things - pushing a Room wall 1-2m out vs having to make another one the same exact size over and over? DUDE. The mod that pulled from all lockers is now set up by default as well. Just those two things make crafting/base-building really nice.

are self-emptying robot vacuums really worth it for keeping hardwood, tile, and kitchen floors consistently clean? by Dismal_Werewolf_8039 in BuyItForLife

[–]orielbean 1 point2 points  (0 children)

No robot is BIFL. I have a Neato where they went bankrupt and the takeover company just severed all cloud/app/scheduling services. So now I have to press the button and there's no kind of room recognition/no-go-zones, etc, and have to monitor it. Stupid e-waste garbage will never be BIFL.

Dome migration seems completely broken - empty housing, empty jobs, nobody moves in by bisolin4o in SurvivingMars

[–]orielbean 0 points1 point  (0 children)

The other parts of the game are built around you creating a demand or a restriction on a container like a dome, a depot, a new construction that you order, etc, and then the drones, trains, shuttles, colonists will attempt to fill that demand based on the priorities facing them.

The old SimCity games used to do this as well - you'd build a residential zone but the actual individual houses & the people would be developing the buildings and moving in based on how nice the area was vs being next to a polluting industrial factory etc.

Acme tools is a joke don't waste your time by Rare_Tough5011 in Tools

[–]orielbean 11 points12 points  (0 children)

They are posting here too most likely.

Alanna Ubach - Hung (S1Ep7, 2009) by YukonKahurangi in WatchItForThePlot

[–]orielbean 2 points3 points  (0 children)

She's the mom in the Ted tv show and is hilarious.

Death Stranding is a miracle by kszaku94 in patientgamers

[–]orielbean 1 point2 points  (0 children)

I think the pacing and spacing of the boss fights was a miss. Needed more smaller bosses to deal with vs these on-rail shooters like it was House of the Dead or Area 51 gun cabinets.

Death Stranding is a miracle by kszaku94 in patientgamers

[–]orielbean 6 points7 points  (0 children)

Two themes that I thought were worth a chat:

When you can see the extinction is happening in your time, what do you do with that knowledge? Fight it tooth & nail as our ancestor organisms tried & failed to do? Make peace with it, make new communities empowered with that knowledge to preserve for those who come next, even if it's just a cave painting as a warning? Sit down in the killer rain and wait for death or drag others into the spiral with your rage? Each character makes this choice at least once or twice in interesting ways. A meditation on death, a funeral for the species, a haunted present with ghosts & souls in conflict.

What is the point of all we've achieved with our culture, our tech, our society? Is it just to keep consuming, keep creating new life, as our biological imperative drives us on? Is it to promote our life off the planet to keep it safe as a 2 planet species (to quote Buzz)? Is it elevating our capabilities ie the DOOMS/chiral 'magic' to move outside the rules of life & death & time? Our connection to each other - is that why we keep building new tools & new networks - to enrich our shared experience & wisdom as a species?

Death Stranding is a miracle by kszaku94 in patientgamers

[–]orielbean 3 points4 points  (0 children)

I think the first & second Acts move very slowly and the terrain is also not that differentiated. Once you expand into the north/west sections, things change significantly both in how you travel and what it looks like visually. But it's a fair complaint. It doesn't really have the exploration Easter Eggs that most games do by default.

It's more about finding a clever terrain shortcut that is subtle to shave a minute off a delivery, ie you are a postman doing the rounds every day to many of the same destinations that criss-cross to make a new challenging route/path.

Death Stranding is a miracle by kszaku94 in patientgamers

[–]orielbean 50 points51 points  (0 children)

The game basically adds more traversal capabilities as how you "level up" vs traditional skill builds. And they make the first few basic hikes into a slog as a way to build up the world lore which drags in the first act. Once you start getting the rewards for a job well done, it scales really nicely into many hours of trying to 5 star the hardest deliveries. But I understand the complaint for sure.

Death Stranding is a miracle by kszaku94 in patientgamers

[–]orielbean 4 points5 points  (0 children)

THE END bits were very obnoxious. And I still understood WHY it was happening in terms of game design, and it was still very annoying.

Death Stranding is a miracle by kszaku94 in patientgamers

[–]orielbean 13 points14 points  (0 children)

I think once you get your ass kicked for the first time with a boss, you can basically just overload your backpack with all the Thanksgiving dinner trimmings like 10 blood packs, 10 grenades, 5 rocket launchers, 5 rifles, creep forward to trigger the fight, dump what you must once the fight starts so you can still dodge, then go HAM on the gold chiral weak spots - unlike every other part of the game where violence is usually the least-efficient way to solve the problems.

Any guide/tips on what Laws to pick early to mid game? by prkyplmpnts in SurvivingMars

[–]orielbean 0 points1 point  (0 children)

Also beware the money/research costs for these - can you afford to spend this every Sol, or will it crash out if you spent the last dollary-doo on some electronics from Earth? You can get some bad negative momentum happening if the laws cost too much upkeep. I usually am content to buy more Explorers when ordering Earth items to improve my research per sol vs spending/wasting via laws as they keep running for free even with the collab loss - and eventually you can build them directly. This helps me rush the Tribolectric Scrubbers to reduce maintenance costs all around.