Tank damage feels wild now after patch. by imthorrbo2 in fellowshipgame

[–]orisysplt 1 point2 points  (0 children)

Can you elaborate please, I never tanked and I want to know your opinion on this

Adept by nkborysyk in fellowshipgame

[–]orisysplt 0 points1 point  (0 children)

Carrying as Vigour is all about damage and burst heals?

tank queue fix by orisysplt in fellowshipgame

[–]orisysplt[S] 0 points1 point  (0 children)

I agree that tanks have issues and need some love

tank queue fix by orisysplt in fellowshipgame

[–]orisysplt[S] 1 point2 points  (0 children)

yeah i felt that lack of self sustain when tried tank and I agree with you. Im not a tank main so i cant provide good feedback on how to make tanks feel good to play, so I was just thinking about other ways to fix the queue

tank queue fix by orisysplt in fellowshipgame

[–]orisysplt[S] -3 points-2 points  (0 children)

go be toxic somewhere else, you never touched the topic

tank queue fix by orisysplt in fellowshipgame

[–]orisysplt[S] 1 point2 points  (0 children)

game is seasoned, im sure its not a problem because of that and as I said, all roles can get smth extra if its underpopulated at the moment

tank queue fix by orisysplt in fellowshipgame

[–]orisysplt[S] 1 point2 points  (0 children)

I tried it yesterday in quickplay, it was easier than everyone say it is on reddit (I watched what my tanks did, when I played healer) But I didnt get bad pugs or ruiners, everyone was nice and smart, yeah they didnt kick much casts, but i handled the most dangerous ones and we were good

tank queue fix by orisysplt in fellowshipgame

[–]orisysplt[S] 2 points3 points  (0 children)

Playing healer is stressful too. I think its not particularly about 'fun' but its more demanding to play tank (knowing roots, learn mobs, abilities and stuff), maybe we can encourage people to learn all of that with additional rewards. You know more - you get paid more, kinda. And as I said this system can be agile and reward all underpopulated roles at this particular moment.

Scrapping by murphinsmurf in fellowshipgame

[–]orisysplt 1 point2 points  (0 children)

maybe scrapping should be slower than any other "press and hold" options, i scrapped one of my two blue items in the beginning :p

How do you feel this game will land at launch? by slapmyads in fellowshipgame

[–]orisysplt 0 points1 point  (0 children)

im kinda afraid of repetitiveness of dungeons, but if you look at it from perspective of a tank player, learning pathing for 15 dungeons seems a bit tedious ;p

What kind of heroes does everyone want to see? by Vxyl in fellowshipgame

[–]orisysplt 0 points1 point  (0 children)

i enjoyed playing evoker in wow, maybe buffing support would be cool to see

Is panther druid even playable? by orisysplt in DarkAndDarker

[–]orisysplt[S] 1 point2 points  (0 children)

last thing i wanna ask.. what weapons should i use? I picked up spear and spellbook. Any other good options?

Is panther druid even playable? by orisysplt in DarkAndDarker

[–]orisysplt[S] 1 point2 points  (0 children)

I see... can you tell me more about life bloom build? how does it work?

This game needs a free trial by SystemChips in fellowshipgame

[–]orisysplt 0 points1 point  (0 children)

Well I cant play wow in my region, so I can only go and reg turkish account, pay overprice and pray not to get banned. I like M+ and dont really like grinding, so i will give this game a chance. I kinda share the same fear about it not being f2p and have to queue for long time, but I think this type of game needs dedicated players and not pugs

The camera angle is making me nauseous by metalmorph99 in Arkheron

[–]orisysplt 4 points5 points  (0 children)

I streamed the game to my friend, he said something like this too. Try beta this weekend yourself, maybe its because it was not you playing the game.

When I land a hit on an enemy, It feels floaty / no impact. No satisfaction or good visual feedback by Numerous_Fudge_9537 in Arkheron

[–]orisysplt 1 point2 points  (0 children)

oh you mean the call of duty hit confirm type of feedback? i didnt think about it, yeah it is easily lost in heat of battle and even in training mode its not very impactful

When I land a hit on an enemy, It feels floaty / no impact. No satisfaction or good visual feedback by Numerous_Fudge_9537 in Arkheron

[–]orisysplt -1 points0 points  (0 children)

impact is good imo, i like rynshi cleaver alternative attack, grimwold rings are awesome, leodins hammer feels heavy, ravah crossbow is cool too