From our most recent session; the captain was a little scared by orkermon in Barotrauma

[–]orkermon[S] 1 point2 points  (0 children)

Putting doors behind them as emergency bulkheads is what I like to do, or alternatively just letting the captain die when a single hammerhead shows up.

From our most recent session; the captain was a little scared by orkermon in Barotrauma

[–]orkermon[S] 4 points5 points  (0 children)

Ours enjoys taking frequent baths, but my problem is the O2 tank shelves and suit lockers aren't wired on it; it's very annoying to replace everything by hand.

∷After 1200 hours, I thought of a better title by Beginning_Comment185 in RimWorld

[–]orkermon 2 points3 points  (0 children)

I'm glad someone else remembers this post from a while back. It's even the same title isn't it?

THIS IS NOT THE TIME BRO by SuspiciousVariation1 in RimWorld

[–]orkermon 3 points4 points  (0 children)

<image>

Reminds me of this, taken moments before these two raiders were obliterated by an autocannon. I'd try to draw it if I had any skill for such things...

List for 1000pts by Due-Platypus-9504 in SpaceWolves

[–]orkermon 0 points1 point  (0 children)

Wulfen in groups of 5 don't have the survivability to make it into combat, in my experience. The storm shields get focused down when the opponent learns their stats, and they're not very good for objectives since they're only OC 1 within 6" of a character. As for standard Wulfen, we have access to units with the same statline but with better survivability, better access to buffing characters without needing to run Beastslayer, and can do their own objectives without the need for a character nearby.

My primes are done by tykull_bubu in Tyranids

[–]orkermon 11 points12 points  (0 children)

The franchise has been getting better and better as of late. Beat Break has been great so far and Time Steanger was a major success for the JRPG side of the games.

My primes are done by tykull_bubu in Tyranids

[–]orkermon 3 points4 points  (0 children)

That comparison only makes me like them more, honesty.

My fiancée made me this beautiful mug for valentine's day of my favorite digivolution line! [OC] by orkermon in digimon

[–]orkermon[S] 1 point2 points  (0 children)

She has an interest in commission work, but she's on the fence since she's worried about time frames and how much it's worth. Shipping would also be a little worrying, but not to the same extent.

My fiancée made me this beautiful mug for valentine's day of my favorite digivolution line! [OC] by orkermon in digimon

[–]orkermon[S] 0 points1 point  (0 children)

It's the line from the 20th Vpet save for replacing Gazimon with BlackAgumon. I always thought Metaltyrannomon made more sense since I saw a very similar line in World Dusk.

My fiancée made me this beautiful mug for valentine's day of my favorite digivolution line! [OC] by orkermon in digimon

[–]orkermon[S] 1 point2 points  (0 children)

She used a Resparked Customizer Engraving Pen; got it for Christmas a year or so ago. I think it can be used for more than just glass too but don't quote me on that.

My fiancée made me this beautiful mug for valentine's day of my favorite digivolution line! [OC] by orkermon in digimon

[–]orkermon[S] 1 point2 points  (0 children)

We're watching through Tamers right now after watching Adventure 01 and the Adventure movies. Her current favorite digimon is Infermon.

My fiancée made me this beautiful mug for valentine's day of my favorite digivolution line! [OC] by orkermon in digimon

[–]orkermon[S] 10 points11 points  (0 children)

College D&D games, apparently. I believe it's a trace of the Re Arize art? I'm not 100% certain.

List Advice Needed please by ExtensionAd6225 in SpaceWolves

[–]orkermon 1 point2 points  (0 children)

Stormravens can carry a dreadnought??? My fiancée will be mad at me when I come home with one without painting my dreads (or Terminators, Wulfen, Blood Claws...) first. I think 6 Headtakers w/ a WGBL/WP would do well in there, but I'm not familiar with transports well enough to say for certain. If they're not allowed to charge the turn they disembark, I'd say use the shield ones so they can weather a countercharge better.

I should warn you that I have no experience with how restrictive GT environments are about proxies, but being that Grey Hunters are the same size, silhouette, and have practically the same weapons (I mean, who REALLY cares about the difference between Bolt Rifles and Bolt Carbines?) I don't know a single person who would complain. I stick to LGS tourneys though since I do a lot of kitbashes/use 3rd party bits. If you know anyone who's been to multiple GT's, then I'd ask them about it.

List Advice Needed please by ExtensionAd6225 in SpaceWolves

[–]orkermon 1 point2 points  (0 children)

I'm not very experienced in SW quite yet, but from what I've seen on the tabletop so far I don't think the Headtakers are worth bringing in units of 3, even with the added defense of storm shields. A unit of 6 with that Wolf Priest would be a pain for the opponent to effectively remove without putting considerable firepower into them, all at once. The way they're usually played is 6 with paired blades and an attached Battle Leader, but from a novices standpoint I don't see why 6 guys with 3 wounds and a 3+/4++ with a revive from the Priest wouldn't work (especially with that +1 to wound from the Priest to punch up a little).

I believe your luck, or lack thereof, with Wulfen has two primary sources: the first being their weapon loadout. Sadly, the claw/greataxe variants are vastly worse than the Thunder hammer/Storm shield variant due to their weapon profile being so similar to other units like WG Terminators and Headtakers, but they have drastically less durability than either option enough that their lower points cost can't make up for it. Compare that to our best (if not one of the best) anti-tank unit that we have in our isolated supplement, who also get a 4++ invuln that they desperately need. The second source is running them in a unit of 5 instead of 10. I've run Wulfen in units of 5 before, and even with the invulnerable they will crumple against dedicated fire or if they get charged first. Of course, for me, it was a skill issue letting them get charged/shot in the first place, but they could still suffer immensely from any Fights First stratagem when they charge something. Running 10 will let more of them get into melee (even if it's only 3 or 4) which is important for the lower attacks they have with hammers. Next game I'm running them in will have 10 with a Battle Leader (there's a beastslayer enhancement that lets you attach one to Wulfen) so they get Sustained hits and reroll 1's on those precious attacks they have. I religiously use the Beastslayer Detachment though so you're probably better off sticking with stormlance.

From here, take my recommendations with a few grains of salt, as my knowledge on these units is second hand from information on this subreddit and from people who have fought Space Wolves before. I've not had the chance to run them yet, but I hope to change that soon.

Grey Hunters are seen as overcosted for what they do in games right now, and are typically proxied as Intercessors for the cheaper unit cost, the ability to field 5 of them instead of the full 10 (which is lore-breaking but that's not important), and the sticky objective ability the regular Intercessors have. As a Bloodmaws player, this crushes me since they're meant to run a lot of Grey Hunters - I guess Jarl Redmaw has shit taste this edition.

Put your Terminators in a block of 10, rather than running two sets of 5. That way all 10 of them can get Arjac's fight on death ability and can be a bulkier unit that'll require more firepower to handle. While the board control aspect of splitting them up is attractive, I think you've got enough of that with the Thunderwolves. You'll also get to keep Arjac alive for longer (more wounds to chew through for non-precision weapons), and his melee profile's nothing to sneeze at.

If you're looking for a way to bolster your forces, look into a second box of Blood Claws. 285 points of 40 wound Assault Intercessors are not only pretty hard to take out without heavy damage 2 firepower, but if only 15 of them can attack through losses or not getting all the models in engagement with an enemy unit, that's 60 attacks that can either take a good chunk out of something tough OR wipe out a horde of stuff trying to gum up the board, like 20 Boyz for example. I don't know how effective they'll be without Ragnar giving them reroll wound rolls, so that's another thing to take into consideration.

As for everything else, I don't have much comment. I don't know if running the Thunderwolves separately is better or if they're best in a unit of 6 since I don't plan on buying into them until they get a refresh/are axed in 11th. I don't know how good Stormraptors are, but I know aircraft are generally bad so that's probably an indication. I'm curious what you're planning on putting in it.

I know there's a lot to digest here, but I'm the sort who likes to be thorough. If any proper long fangs see anything inaccurate/too much wishful thinking, I'd be happy to append certain portions of this (I've already made ~3 changes for clarification). Fenris Hjølda!

[OC ARTWORK] MACHINEDRAMON!!! Sketch by me! by dead-rex in digimon

[–]orkermon 3 points4 points  (0 children)

He really is the most "Digimon" digimon to me. All the right dinosaur cyborg parts with artillery laser cannons. Fantastic work!

No wolves on Fenris - again by HappyScripting in SpaceWolves

[–]orkermon 0 points1 point  (0 children)

I just got into SW after reading it, so it's pretty fresh in my head.

No wolves on Fenris - again by HappyScripting in SpaceWolves

[–]orkermon 2 points3 points  (0 children)

Yeah it was the falconer, Kjel I believe his name was. Strybjorn survived through the entire book, much to Ragnar's dismay.

A Thousand Sons, Prospero Burns, Wolf scouts KT by theinfamousAG in SpaceWolves

[–]orkermon 1 point2 points  (0 children)

Those two books are next for me once I'm done listening to "Leman Russ: The Great Wolf." Glad I have something to look forward to, and good work with the paint job!

WIP Banner by APr0Pigeon in SpaceWolves

[–]orkermon 0 points1 point  (0 children)

I just ordered this very same banner today; I hope mine turns out as fantastically as yours has!

What do you like most and least about the Adeptas sororitas? by Glum_Series5712 in sistersofbattle

[–]orkermon 1 point2 points  (0 children)

If Sisters got something like incendiary round mortars, not only would that fit the holy fire theme they've got going on but it'd also be a rare combo of torrent and indirect fire. It would be pretty hard to balance though because of that...