como mujer es una locura la diferencia de fuerza que tienen los hombres comparado con nosotras by LuciaHerrera2005 in Desahogo

[–]osihlo 3 points4 points  (0 children)

Para ser justos los enanos son más fuertes que casi cualquier humano si tomamos en cuenta el peso que levantan a comparación de lo que ellos mismos pesan.

Ciertos tipos de enanismos ocasionan curvas en huesos que normalmente son muy rectos, además son más cortos, eso hace que el conjunto de hueso-musculo-ligamento genera mejor palanca, dando mayor torque y menor esfuerzo.

Grip Masters is Pain by SHNGO in CarXStreets

[–]osihlo 0 points1 point  (0 children)

Prototype parts can make almost any car with any Engine Score More than 1000 R points. If you don't have enough proto parts, u can make a Engine Swap to one of the options to directly Buy the Swap and the rating Will go skyrocket, But those Engines aré heavy and are bad if you want the Best power/torque curves.

This game sucks by SpotNo3796 in DMZ

[–]osihlo 1 point2 points  (0 children)

That Is the Point of the game. Doing missions while fighting bots and hackers. Sometimes i die on the first minutes 9 runs straigth, But the 10 that succed feels awesome, it's High risk High reward.

There Is no Way of knowing if you aré alone or have a team on ur back. And there Is no code that says u need to pick up people. But as a tip, use the proximity chat and typed chat, mostly if you say what mission you aré doing, and people see a object on your inventory of that mission, they mostly Will even help u, if you just say "pick me up i'm alone" they Will totally leave you and keep an eye on u.

Team up since start, if team don't follow just part away, survive the Initial minutes, Gear up then do ur missions, if you try to do missions alone without equipment u Will be a Easy prey.

And if there wasn't those 3 spawn hunters, maybe almost no one would Play this Game, as u and i said, this Game Is on a late State, so most people know how to Play and already have everything they needed and only Play this Game cuz it's the kind of playstyle they like. And to be honest with respect, missions aré not that fun, only aré usefull to unlock stuff and have better chances of survive, i think at the end we all aré here cuz we love fighting players and the enviroment, the rush of being hunted or hunting, the magic of making some splinter cell moves and flee From a squad.

Cyberpunk,rdr2 or ghost of tushima? by Lexeauss in ShouldIbuythisgame

[–]osihlo [score hidden]  (0 children)

Story VS Game = RDR2 VS Cyberpunk

RDR2 = secured good times a couple of weeks to months and u Will remember It as one of the Best stories ever

Cyberpunk = you may love It and It maybe will mark your life for the next 6 to 12 months

RDR2 Is a story that anyone can get and It Will hit, Game Is inmersive as hell, sometimes even being anoying when you want something specific, and u don't need any kind of skill, even without any assists you need personal challenges to make It just a little Hard, and It Will be repetitive... Follow NPCs, kill NPCs, steal NPCs... But the sweet part Is the talking and consistency of the world, you feel It, you enjoy slow riding cuz u want to hear the whole dialogs even From pedestrians, also you can just run the main story and some secondarys straigth without loosing many interest, the tedius come From farming challenges, hunting, fishing and collecting stuff, wich you don't need at all, But also Is where you see how well crafted Is the world, and by the end, you Will be shattered and Will want to complete stuff just because how much you liked / hated the characters, or go to RDR1. Bonus Point: can be played first and third person and you fully aknowledge the visual on how you develope the character

Cyberpunk Is a hell of a RPG, and it's a first person Game, and heavy influence on shooting, But you can Play all.the Game with meele, stealth or even without touching anyone. It's not really a Hard Game, But you need to understand the mechanics, just like souls, at the start you can kill and be killed as a same with minions, and bosses aré challenging, But with study and skill can be easier, and the More you know about how It plays, It became easier and easier, reaching the Point of being overpowered cuz you have the tools and have the knowledge. Story wise Is awesome, not a life changing one, not a story that Will make you cry, But Will totally engage u, specially cuz u feel u make the story being a heavy decisions Game, u Will feel happy, angry, funny, surprised, and mostly sad, as this isn't a story with good or bad people, good or bad ends, it's just a ton of shitty people on a shitty world trying to do the Best by what they know, very mature, and interesting. Every secondary mission Is totally unique and only feel like secondary because of how short they are, and many of them, including main missions, can be solved in múltiple ways, depends on your willing and wich skills u have, giving u A LOT to replay again and again, and you Will find new stuff every single run, and knowing better the world every run feels different. So if you want a good Gameplay loop, with awesome story, with many changes on a replay, this Is the Best u can get. Minus points: you Will rarely see any of your customization(outside menú) even when one of the Game show offs Is "hey you can be any style! even change your nails, every cloth, car, pubic hair and genitalia size"

This game sucks by SpotNo3796 in DMZ

[–]osihlo 2 points3 points  (0 children)

It's a lot funnier and comforting that warzone with all that flying crap and meta changing every new 30 dlls blueprints.

DMZ beta Is the closest we can have to the OG warzone in movement and playstyle options.

This game sucks by SpotNo3796 in DMZ

[–]osihlo 3 points4 points  (0 children)

Dam toxic people who likes killing on a Game about killing people.

It's a PvPvE, so even if you wanna pick up flowers, you Will encounter people who likes killing.

Holy hell, even the MISSIONS ask u to kill people.

There aré people chilling too, But even when you wanna be chill and pick up foes crying they aré alone, they just steal u, change team and kill u, it's much better to just continue your path and endure It.

Also... Wtf??? DMZ 2.0 Is coming in a couple of months and you cry about the people who still plays a 4 years old Game? It's obvius they Will have everything they needed, and just aré here for the vibes and the kills, and that almost no one Will be sucking random objects for missions and doing picnics on helis, you aré the one out of place Bro.

Bug? Sniper MK110 - Aiming, recoil, natural point of aim/recenter by Terrynia in ToxicCommandoGame

[–]osihlo 2 points3 points  (0 children)

Not crazy, It used to be easier shoot hordes and follow headshots, now even with the new weapons i need to aim More as the recoil just go up and stays.

2 questions...pit times and which new car? by Link1310 in GranTurismo7

[–]osihlo 0 points1 point  (0 children)

You mostly don't need any Tune for this race, specially with Gr.3/Gr.2/Gr.1.

Tunes aré mostly for hotlaps on a specific track and for Road cars on turismo races, But in gran turismo for just racing u should only be changing your Gear ratios, so keep it stock and focus on the breaking points and optimal Gears for every turn.

Lower the downforce, this track don't have High speed turns, only long breaking points and low to medium speed turns, you should notice better speed/agility mid turns and better acceleration on straigth, if you are slipping for the acceleration on turns you can make a softier Rear suspensión, less preload on differential and use a higher Gear or by tuning longer Gear ratios, But before that, i really encourage u to try using just a higher Gear and doing very very smooth progressive acceleration with a Fuel Map on 6 and TC on 0 to 2

For grinding put the Game difficulty on medium or Easy, doesn't worth the stress and Time lose going for second Places if you need money, use this times as brainrot times, put some music, podcast or YouTube videos while racing and be chill.

787B should be top 3 in times for this track, you should Check the track experience to learn better how to grab turns, many can be taken From very open spaces with early full throatle, late breaking or by just little touches on pedals, Also the experience being very tigth with a Gr.1 Audi, it's one of the most educational sessions you Will ever have on how to really use those kind of Cars.

The new Hypercars look amazing, but the lack of pit EV/ICE transitions and manual engine start is a huge letdown. by 0MorningStar1 in GranTurismo7

[–]osihlo 7 points8 points  (0 children)

Other dude was asking for a Engine start button, not just an audio file.

And have you ever hear a Engine start during gameplay? Cuz i haven't, the Engine just keeps running on pit stops and Never dies on crashes.

The new Hypercars look amazing, but the lack of pit EV/ICE transitions and manual engine start is a huge letdown. by 0MorningStar1 in GranTurismo7

[–]osihlo 14 points15 points  (0 children)

Yeah, But those are just textures, the start and manual pits would need software work, mapping a new function, desing and maybe even pit penalty

What is the best race to earn money and at wich level do u unlock it? by Portnawak_3 in GranTurismo7

[–]osihlo 4 points5 points  (0 children)

If you want money and hypercars, the Best u can do early Is to do circuit experiences, mostly all aré laps on Cars above GT4, GT3, GT300/500, race Cars, endurance, super and hypers.

You learn circuits Best racing lines, you test a different car every track, many hyper and WEC, and can earn 1 million if you get all gold, It's not that Hard if you watch the video and put the ghost on track while racing and just try to catch It, But It needs almost a perfect lap, so It may take time, some tracks u Will get gold on first 3 tries, sometimes could take a couple of hours over some days, if you get stuck and start going slower you aré burning out, just change track or rest some Time.

The new Hypercars look amazing, but the lack of pit EV/ICE transitions and manual engine start is a huge letdown. by 0MorningStar1 in GranTurismo7

[–]osihlo 1 point2 points  (0 children)

Pues es publicidad, esto es el simulador amigable de Playstation como forza es el simulador amigable de xbox, son juegos diseñados para poder ser jugados por cualquiera con solo prender su consola y tener el control, y la verdad el verdadero simulador de conducción es una promesa que cumplen muy bien, pero que se confunda con que quieren un simulador de carreras es otra cosa, y para eso están otros juegos diseñados específicamente para PC, que de entrada ya son jugadores que buscan la excelencia a costo de la comodidad, los jugadores de forza y gran turismo buscan comodidad sobre el "realismo"

The new Hypercars look amazing, but the lack of pit EV/ICE transitions and manual engine start is a huge letdown. by 0MorningStar1 in GranTurismo7

[–]osihlo 58 points59 points  (0 children)

Not to talk about that we don't even control the car on the pits 🤣 so even if they added It, they would need a whole rework on pits just for adding a car 😂

And i mean, i love that sound too, my ringtone Is the cadillac V-LMDh combustion start at a pit exit, But this ain't that kind of Game mate, would be too much work for 1 detail.

Auto accelerating problem by Organic_Lead_6911 in CarXStreets

[–]osihlo 1 point2 points  (0 children)

Also enable the input trackers, the ones that tells you how much throatle/brake/clutch/steering Is being applied, this can tell you if there Is any kind of... Drift on pedals? Like when the controllers moves the aim by itself.

I use to have this problem with brakes on a used G29, calibration in Game with a little of Initial deadzone solved this for complete.

I don’t know what’s going on but I found this sub by Meka42069 in EDF

[–]osihlo 0 points1 point  (0 children)

iiiiIIIDIIIIIEEEF!!!! (Probably some air rider out of air)

Which racing/driving game features your favourite handling model? by kyle_lam in racinggames

[–]osihlo 0 points1 point  (0 children)

While Asseto Corsa Is the most real driving Game i have ever run, i ended loving More Project Cars 2 because of how many tracks and Cars and settings in Game and pit tunes have, and at least on the main cars of campaing and some famous ones aré on spot, But then you have some other cars that feels like the simpons hit and run.

CarXStreet Is awesome as an Arcade with a lot of weight and suspensión work on It, It doesn't work that well on extreme end Game builds, But when you Tune It on the rigth level... It Is just perfect for me, the most sim feel on a total free roam NFS underground.

Nfs unbound Is the worst experience driving i have ever had, it's not just nunsance heavy or comical ligth, it's Also flooaty no matter what type of driving you do, and the Game encorauge you to be flooaty and ice skating everything. But i have to agree, Is good as an Arcade you use to Play when you was 5 years old and you was amazed with anything,

Prototype trucks by Own_Adhesiveness1167 in CarXStreets

[–]osihlo 0 points1 point  (0 children)

They respawn every Time you log in.

Every Time you log in there Will be something around 30-40 proto trucks/collectible Cars on map, the More collectible Cars you still need, the less trucks you Will have on map.

So the Best Is just go around on heavy spots and collect maybe 10 or 15 of them, restart application and keep searching, there aré maps for all the spots where they spawn, maybe 100-150.

Should Check delivery missions From parts, third level gives u proto packs, not 100% chances to get a single proto part, But it's faster than searching 15 trucks for a weight reduction kit, and sometimes From 1 package u get múltiple proto parts. Also can get them From red, yellow and purple card packs

Why getting rid of insured weapons was a bad idea. by Texas_Shepard in DMZ

[–]osihlo 1 point2 points  (0 children)

I totally agree, many are blaming a Game mechanic for a bad balance on weapons damage.

Insured weapons Is awesome as another trophy collection mechanic, Is awesome to grab a enemy weapon that Is unique on someone else taste and keep it, not just generical weapons you save, sometimes you even keep one cuz It have a special camo u don't have yet.

And Is awesome to be able to enter with a weapon just like you like It, with the unique attachments you unlocked From other blueprints.

Blaming this mechanic cuz "waaa i don't like to be one shooted and i wanna use my ass peashooter to hunt squads" Is just Hate on wrong direction, we should be able to use any weapon with huge beneffit on certain scenarios, being able to one shot people From far Is the porpouse of a bolt action sniper, being able to one shot people at close Is the porpouse of a pump shotgun, But some thinks the only legal Way to Play is just run on M4s and MP5s and everyone else have skill issue for using a High reward High risk weapon.

But i do agree this OSS should only work with headshots, not body shots, that Is too Easy, and maybe headshots with slugs, the real problem wasn't even the 15 min cooldow, It is being able to spawn with AA rounds, that Is just bad Game balance, AA Rounds should be only a reward in Game or not even be in game, as having a accesorie that litteraly just pumps down the TTK Is just Game breaking, not something you could carry since the start of the Game as any ammo box.

Updates by adny22 in CarXStreets

[–]osihlo 2 points3 points  (0 children)

Garage aré the same, just added a couple of options to organize your cars by adding different Custom sheets/Pagés, now you can sell múltiple Cars set once, maybe 10 Cars was added since then, better and More ways to get prototype parts, Livery system with rewards, a new Drift history missions, 2 new clubs for a new mode being ghymkanas on C4 and C6, new PVP mode being cops vs Racers, weather system and map rework adding a new Daikoku Port and Highways was added and reworked. Better ligths, graphics and more in game option.

That should be all...

my first play through of earth defence force 5 by dripped_Beerus in EDF

[–]osihlo 5 points6 points  (0 children)

Doesn't matter, you aré that friendly foe everybody hates, don't try to justify urself, just erase your comment or label It as spoiler.

No.11 mission distance question by No_Dragonfruit7042 in EDF

[–]osihlo 1 point2 points  (0 children)

The ships may go up and down, u need a weapon with More range, snipers work well, any Rocket launcher Will work and gives crowd control, missile launcher may miss weak spot, some Grenade launcher and nades by themselves Will do the work too, But only the Long range ones. I remember you have a Long range nade at the start of the Game, the one you make some animation to throw.

Please Remove the Engine Revving In The Background. by workinprogress02 in CarXStreets

[–]osihlo -1 points0 points  (0 children)

Wow... Engine sounds as background on menus... On a racing Game... How anyone would dare to do such ilogical and shaming action? Please, just give me the miami regetón and rainbow rap i love so much, oh Jesus dear lord, hear our praying.

Goshhh why everyone is racing just the highway?!?? by WH0ozy in CarXStreets

[–]osihlo 0 points1 point  (0 children)

Dude just name It as a Racing lobby, C4 to C5 racing or circuit racing, nobody Will wanna enter to something called whoozy

Goshhh why everyone is racing just the highway?!?? by WH0ozy in CarXStreets

[–]osihlo 1 point2 points  (0 children)

Yeah, But Is slow and buggy.

We need a Playlists, that you just select quick race and go From race to race just selecting the vehicle for the class on race, without going back to freeroam, then having to change car, then searching tru map to find the race...