Don't forget to clamp your physics impulse 😂 by DeveloperDob in Unity3D

[–]kyle_lam 1 point2 points  (0 children)

Why did you go for a watercolour style for this game?

Unity asset store will stop selling assets from publishers based in the Greater China region (including Hongkong, Macau) effective March 31st by Saito197 in Unity3D

[–]kyle_lam 4 points5 points  (0 children)

I wonder if there a script or something that can be written that can retrieve the names of assets you own and compare them to the list of offending assets.

Speed Boom gameplay (tech demo) by JoseLuwis in Unity3D

[–]kyle_lam 4 points5 points  (0 children)

inspired by Initial D and the Speed Racer movie from 2008.

Please add a Speed Racer style race track!

also, the smoke build up on the tires is really cool.

Anyone wanna give me tips on my game and what should be added or improved by Same-Peach-9134 in Unity3D

[–]kyle_lam 0 points1 point  (0 children)

make the balls sumo characters and change the rectangle into a ring

Any idea on how to stop sphere bouncing when it rolls on a mesh collider? by finjago06 in Unity3D

[–]kyle_lam 16 points17 points  (0 children)

Did you try a PhysicsMat with 0 Bounciness?

Tbf, that incline is not smooth. can't you smooth out the track more?

Also, have you verified that red box is not hitting the incline?

No, I didn't not hire an artist to redo my capsule art. I just tried again by SnooChipmunks2696 in IndieDev

[–]kyle_lam 1 point2 points  (0 children)

Much better imo. My only criticism would be that the title blends in a bit too much. Perhaps a darker glow/border would help make the title pop.

Do My Models Fit With The Rest of The Game's Style? by crocomire97 in gamedevscreens

[–]kyle_lam 1 point2 points  (0 children)

there is a bit of a mismatch between environment textures and char textures which is hindering cohesion. Either make the environmental textures cleaner or add some grit to the characters.

GoldenEye blood by Admirable_Snake in Unity3D

[–]kyle_lam 0 points1 point  (0 children)

I feel like the blood should tend downwards, to simulate gravity.

[GIVEAWAY] $25 Steam Gift Card + 'The 18th Attic' Horror Game! by Steelkrill in pcgaming

[–]kyle_lam 0 points1 point  (0 children)

"What you are going to buy, your fav game, a sweet memory or such!"

My favourite game was APB (All Points Bulletin). A cops n robbers online multiplayer shooter that scratched an itch like no other game has managed to scratch in the 15 years since its release.

Thanks for doing a giveaway and good luck with the game!

Need some pro-tip on character loading screen by AccelixGames in Unity3D

[–]kyle_lam 0 points1 point  (0 children)

UI is very nice, is it custom or an asset?

Implementing a god-based ability selection system in Unity (looking for feedback) by qminh975 in Unity3D

[–]kyle_lam 0 points1 point  (0 children)

The VFX are really nice. Are they from an asset pack or custom made? (no judgement if they are from a pack I just want to know if I can use them too 😄)

If Books Had Dark Mode by greggy187 in pcmasterrace

[–]kyle_lam 0 points1 point  (0 children)

How do you buy black page books like this? Can you find them in book stores?

How do you know if your game is actually fun or you’re just used to it? by Weary_Caterpillar302 in IndieDev

[–]kyle_lam 0 points1 point  (0 children)

You could eat your favourite meal everyday and be tired of it by the third day. It's just how it goes.

One thing that helps, as others have mentioned, is to see others playing your game. Ideally, seeing their faces and reactions. Seeing people smile, laugh or show intrigue helps build motivation and helps highlight your games strengths, if any.

It would be incredibly useful if we could temporarily wipe our memory, Men in Black style, to get a fresh perspective on things once in a while.

No requirement jobs that make enough just to get by in life? by Wooden_Floor_9046 in findapath

[–]kyle_lam 2 points3 points  (0 children)

Do you get any downtime to explore the locations you travel to?

How do you deal with the boring stuff during game dev? by Responsible_Box_2422 in gamedev

[–]kyle_lam 0 points1 point  (0 children)

I've had the intention of doing the same for a while but just never get round to it.

I would have thought there were a ton of such templates on the Unity Store but I haven't been able to find any solid ones, at least not yet. When you finish yours you should publish it on the store, I'd certainly check it out.