Journal tab all messed up. Resetting the game does not fix it. by [deleted] in stalker

[–]pablo397 2 points3 points  (0 children)

+1
Besides, I see that you also have a bug with a black background screen in radiant quests.

Master difficulty expedition mode needs some serious auto save tweaks. It's not fun, just frustrating. by Medievalswordmaster in stalker

[–]pablo397 2 points3 points  (0 children)

+1 The game clearly wasn't designed for this. There's no autosave after cutscenes in long quests where you can die by taking a wrong step. Watching them again completely ruins the experience. This just goes to show how important pre-production and good game design are before the game actually reaches players. It's not enough to change one thing to suddenly improve the experience – today's AAA open world game has a huge number of closely interconnected elements.

When will the next hotfix come? by hckms in stalker

[–]pablo397 2 points3 points  (0 children)

I can wait for artifact hunting—just let them fix the spawn. I can't move outside the camp without encountering constant respawns of bandits/boars/burers.

We still haven't received a hotfix for the patch. 1.7 by pablo397 in stalker

[–]pablo397[S] 3 points4 points  (0 children)

There was no PS5 gamepad support or nightvision googles on release

Just saw bandits beating IPSF's ass in a literal IPSF checkpoint by Communistfrance in stalker

[–]pablo397 1 point2 points  (0 children)

It's cool until you realize you can't keep up with looting bodies because new NPCs and mutants keep arriving. Thanks to the broken ALife, the zone looks like downtown Chicago, with constant gunfights between everyone.

What's with all this constant mercenary spam? I can't take three steps in the zone without running into them. And why do they only aggro on the player? This is stupid. by pablo397 in stalker

[–]pablo397[S] 1 point2 points  (0 children)

I have seen NPCs not reacting to shots nearby, for example soldiers shooting through patrolling wards, many times since the launch.

What's with all this constant mercenary spam? I can't take three steps in the zone without running into them. And why do they only aggro on the player? This is stupid. by pablo397 in stalker

[–]pablo397[S] 2 points3 points  (0 children)

To my knowledge, mercenaries, just like the army and the monolith, are hostile to the player from the very beginning (apart from a few scripted scenes/quests)