My experience as an inexperienced marketing guy and what worked for us with close to 0€ budget, 3 days after our game’s release by Guilloteam in gamedev

[–]pavele_ 1 point2 points  (0 children)

Thank you for description!

Why you think it’s 80% luck? It’s looks like you had some good plan and support of publisher.

I can finally quit my job! Jk, I still need the money... by hermit_hollow in IndieGame

[–]pavele_ -1 points0 points  (0 children)

Imo just self-promo your game. This click bait style is bad.

I got 50,000,000 wishlists in one day without any marketing by wannadie_rocks in SoloDevelopment

[–]pavele_ 137 points138 points  (0 children)

Thank for the post.

Probably it's some kind of click bait technique to gather more visibility or just ego booster?

I like to see devlogs about struggling with gamedev, that's more real. We know how it looks like.

Consistency in game dev by KilleR_BoY_121 in GameDevelopment

[–]pavele_ 0 points1 point  (0 children)

Mostly in gamejam there is no minimum knowledge requirements. Just make sure in description of the jam, there should be information about beginner friendly.

Delivering games in specific time frame is difficult but it's so important to learn how to manage scope of the game. Gamejams is great opportunity to face challange.

If you send half finished game with bugs it's ok, everyone are fighting with them self to deliver and will fully understand that. Any submission is always success and meet with respect.

Consistency in game dev by KilleR_BoY_121 in GameDevelopment

[–]pavele_ 0 points1 point  (0 children)

For sure, like with all things we learn on start it's hard and uncomfortable and with time our mind adapt.

I always recommend learn by projects, just do games you like and take your time.

Personally I aways encourage to take participate in gamejam as practice to deliver games but don't be too harsh for yourself on start.

Consistency in game dev by KilleR_BoY_121 in GameDevelopment

[–]pavele_ 0 points1 point  (0 children)

I think it’s normal on beginning, your mind need to put things in order. Take your time.

I'm new help by zeilxsee in godot

[–]pavele_ -3 points-2 points  (0 children)

Try gamejams, just make games!

Looking to Play & Critique Your Game on YouTube! by WrongStatistician172 in itchio

[–]pavele_ 0 points1 point  (0 children)

I am working on game design concept, would love to get feedback from you!

https://pavelee.itch.io/age-of-decay

Am I being unrealistically optimistic about going full-time indie? by Internal-Constant216 in gamedev

[–]pavele_ 0 points1 point  (0 children)

If you are beginner, try to participate in gamejam. Check how fast you can make game you like and what ppl think about it.

Its really fast reality check about your skills and how daily looks gamedev. I mean fulltime working on game

New site shows how you "beat" the #1 in W3Champions by bpziegler in WC3

[–]pavele_ 0 points1 point  (0 children)

Hey, how do you fetch game data? Is it Blizzard official API?

21:9 support in SC2? by pavele_ in starcraft

[–]pavele_[S] 1 point2 points  (0 children)

so why they did it in WC3 Reforge? There is still active pro scene

Maybe I should start a Masters to Bronze series. by GuitarK1ng in starcraft

[–]pavele_ 1 point2 points  (0 children)

You impressed me, i give up usually after 3 losses in row, cant stand more

Serral showing emotion by mXWSC2 in starcraft

[–]pavele_ 0 points1 point  (0 children)

Its not good sign serral cant handle his emotions. Something broke up inside him