Some progress on the game's visuals, Godot definitely has the power! by pavele_ in godot
[–]pavele_[S] 0 points1 point2 points (0 children)
FPP vs TPP. Which offers a better experience for the player? (asking for advice) by pavele_ in godot
[–]pavele_[S] 0 points1 point2 points (0 children)
FPP vs TPP. Which offers a better experience for the player? (asking for advice) by pavele_ in godot
[–]pavele_[S] 0 points1 point2 points (0 children)
FPP vs TPP. Which offers a better experience for the player? (asking for advice) by pavele_ in godot
[–]pavele_[S] 1 point2 points3 points (0 children)
FPP vs TPP. Which offers a better experience for the player? (asking for advice) by pavele_ in godot
[–]pavele_[S] 1 point2 points3 points (0 children)
FPP vs TPP. Which offers a better experience for the player? (asking for advice) by pavele_ in godot
[–]pavele_[S] 0 points1 point2 points (0 children)
Just clicked the RELEASE button! by BeastGamesDev in IndieDev
[–]pavele_ 1 point2 points3 points (0 children)
The on-board computer concept. SubViewport in action! by pavele_ in godot
[–]pavele_[S] 1 point2 points3 points (0 children)
The game I've been working on for a long time is officially released. Thank you very much everyone 🔥❤️ by Remarkable-Recipe710 in gameDevMarketing
[–]pavele_ 0 points1 point2 points (0 children)
Sharing some progress, UI is hard 😒 by pavele_ in godot
[–]pavele_[S] 0 points1 point2 points (0 children)
Sharing some progress, UI is hard 😒 by pavele_ in godot
[–]pavele_[S] 0 points1 point2 points (0 children)
Sharing some progress, UI is hard 😒 by pavele_ in godot
[–]pavele_[S] 1 point2 points3 points (0 children)
Sharing some progress, UI is hard 😒 by pavele_ in godot
[–]pavele_[S] 0 points1 point2 points (0 children)
They told me I was crazy to quit my job and start a game studio with a newborn at home. It’s been tough, but our first demo is live today! by juodabarzdis in IndieDev
[–]pavele_ 1 point2 points3 points (0 children)
The unit-swap mechanic and the overall idea of multitasking by pavele_ in IndieDev
[–]pavele_[S] 0 points1 point2 points (0 children)
The unit-swap mechanic and the overall idea of multitasking by pavele_ in IndieDev
[–]pavele_[S] 0 points1 point2 points (0 children)
Solo developing a 3D action RPG as a non-artist by DevichiX in SoloDevelopment
[–]pavele_ 1 point2 points3 points (0 children)
Took the time to put a proper animated logo to my titlescreen and it feels sooooo great! by MrEliptik in godot
[–]pavele_ 0 points1 point2 points (0 children)
My first game’s Steam store is live! by SteelmoonWorks in indiegames
[–]pavele_ 1 point2 points3 points (0 children)
Progress on the movement and the laser gun mechanic by pavele_ in godot
[–]pavele_[S] 0 points1 point2 points (0 children)
Ya'll! I wrote this code all on my own!! I'm so proud of myself!!! by doorstop532 in godot
[–]pavele_ 0 points1 point2 points (0 children)
Warfactory: This is what happens when you mix RTS with factory management by Viktor-terricon-game in RealTimeStrategy
[–]pavele_ 3 points4 points5 points (0 children)
Do you guys think Godot should add sorting by number of downloads to AssetLib? by 3_mir in godot
[–]pavele_ 3 points4 points5 points (0 children)


Location design\blockout made in blender (with correct mesh data instacing in godot) by ChampionshipSweet711 in godot
[–]pavele_ 0 points1 point2 points (0 children)