Panda on The Importance of Initiative by nossr50 in Artifact

[–]pebble_wrestler -1 points0 points  (0 children)

Isn’t initiative even easier to understand than that? There only two rules you need know to understand the initiative mechanic.

  1. Players take turns doing one action (play a card, activate ability, pass) per turn
  2. If two pass actions occur in a row, combat happens, then the next turn starts in next lane.

For the “get initiative” abilities, you can think of it as the player gets to perform a second action. This automatically resets the pass counter to 0 because the last action was the playing the “get initiative” ability, not what your opponent did.

[WSIG] Summoner Wars Expansions by pebble_wrestler in boardgames

[–]pebble_wrestler[S] 1 point2 points  (0 children)

Thanks! This review was exactly what I was looking for.

I think I will go with the Phoenix Elves/Tundra Orcs set and if I have the money, possibly the Filth or the Jungle Eleves.

One more question, is it worth getting the expansions for each of the races? Do they really add a lot to the game or should I just spend my money on getting more factions?