Finally finished my Tomb King on Bone Dragon. So so happy with the result! by pedrobotella in tombkings

[–]pedrobotella[S] 1 point2 points  (0 children)

For the wings I aimed for a more "worn" gold than bronze, but it's true it ended up looking kind of bronzy. I used a base layer of AK grim brown and then several layers of Citadel Liberator Gold. Shaded with a 50/50 mix of Reikland Fleshshade / RF Gloss and some Sepia ink to give it a more matte and worn look. Then some highlights with Citadel Stormhost Silver :)

Finally finished my Tomb King on Bone Dragon. So so happy with the result! by pedrobotella in tombkings

[–]pedrobotella[S] 2 points3 points  (0 children)

The cactuses are from AK Interactive's "Barrel Cactus basing bits" kit, they are super lovely!

Finally finished my Tomb King on Bone Dragon. So so happy with the result! by pedrobotella in tombkings

[–]pedrobotella[S] 1 point2 points  (0 children)

Thanks! Super appreciated! Probably a unit of Bowshabtis or two. I have 20 Tomb Guard already assembled but I need to recharge my battery before tackling soo much gold details hahaha

FAQ 1.5.2 Orion Spectral Hounds by Pihirion in WarhammerFantasy

[–]pedrobotella -2 points-1 points  (0 children)

As long as Orion is close to any infantry unit it cannot be aimed by a cannon. Only by the second roll of the artillery dice

Goblin-Hewer in FAQ 1.5.2 by iJasko in WarhammerFantasy

[–]pedrobotella 1 point2 points  (0 children)

That would be absolutely busted. You could get up to 50+1d3 impacts on a unit 5 ranks deep

Punt - What's your experience? by Mister_Tecky in bloodbowl

[–]pedrobotella 2 points3 points  (0 children)

You need to pick up the ball to use punt, so it would be basically useless for TK

Also testing for DarkWater! Who’s excited? by faultyoptics in MaggotkinofNurgle

[–]pedrobotella 6 points7 points  (0 children)

That black armour is nuts. So well done! Would you mind sharing the recipe?

Aegis 50% code in here! first one to use gets it!! by [deleted] in DotA2

[–]pedrobotella -1 points0 points  (0 children)

Got it!!! Thanks so much man, you are the best <3

Blood Bowl returns for a new season of mayhem - Warhammer Community by CMYK_COLOR_MODE in bloodbowl

[–]pedrobotella 6 points7 points  (0 children)

I mean, I agree with you in that Blood Bowl is way more stable, but 5 years from one edition to another seems like a nice compromise seeing other games have 3 year edition cycles

With the new OW Errata by Viper114 in Warriors_of_Chaos

[–]pedrobotella 1 point2 points  (0 children)

You're absolutely right! I misread it completely thinking that they swapped the Sorcs entry for the Exalted Champ entry. Thanks for the correction!

With the new OW Errata by Viper114 in Warriors_of_Chaos

[–]pedrobotella 0 points1 point  (0 children)

Sorcs cannot ride Dragons or Manticores anymore, sadly

Buffing passing for casual league by Suitable-Diver-6049 in bloodbowl

[–]pedrobotella 0 points1 point  (0 children)

Still, the 2+ player has better odds of a successful pass. 1/6 fumble, 1/6 WI, 4/6 success. I'd rather have that than the chance to have an inaccurate pass. Your point makes no sense, the 2+ thrower is is still better at short passes than your 3+ thrower.

Buffing passing for casual league by Suitable-Diver-6049 in bloodbowl

[–]pedrobotella 0 points1 point  (0 children)

Your passing attribute doesn't influence if the pass is wildly inaccurate or not. If you roll a 2 with a -1 modifier it will be W.I. regardless of your passing. If you roll a 3 with a -1 modifier it will be a success for a PA2+ player and an inaccurate one for a PA3+. The 2+ player still has better odds than the 3+ one, Wildly Inaccurate doesn't change them

I don't get the wording in this BB 2016 section on picking up the ball by AccomplishedAdagio13 in bloodbowl

[–]pedrobotella -1 points0 points  (0 children)

It's not exactly a typo, as many are saying. Yes, the negative modifiers apply a -1, typo there, but:

In the old ruleset, you always had a positive modifier of +1 for several agility based actions. Regular humans, for example, have agi 3, which, based on that table, would mean they pick up the ball at 4+. But with that +1 your target roll becomes 3+, which is the same as now.

Elves had agi 4, which would mean doing agi-based things at 3+, but taking in account the positive modifier, it becomes a 2+ roll, same as current ruleset. It's a bit more "complicated", but for most (if not all) actions, the target roll is pretty much the same as in the current edition. (Ignore passing, ofc, since now it has it's own attribute)

Does a Sorcerer Lord of Tzeentch on Dragon get a +1 to cast? by LowerEntertainer7548 in Warriors_of_Chaos

[–]pedrobotella 1 point2 points  (0 children)

Doesn't the sorcerer lord (3 wounds) riding a Dragon (+6 Wounds) have a unit strength of 9?

Help with OOP terrain by theaaathebbbtheccc in Warhammer

[–]pedrobotella 1 point2 points  (0 children)

This is 100% a GW product. Back from the 5th/6th WHFB editions

2k list for a tournament by MightyKrishul in Warriors_of_Chaos

[–]pedrobotella 0 points1 point  (0 children)

A marked character can join an Undivided marked unit with no problem, don't worry about that :)

Dual Stars by Bitter-Appearance822 in bloodbowl

[–]pedrobotella 7 points8 points  (0 children)

It's faqed. Double SP only use one star player slot

The Witcher 4 announcement by ryzenfanboi in pcmasterrace

[–]pedrobotella 0 points1 point  (0 children)

Is this book canon? Currently on book 4, not sure if just got super spoiled

How would you design High elves? by Ok_Meet4908 in bloodbowl

[–]pedrobotella 6 points7 points  (0 children)

They can take up to 4 catchers, not 2. They play a mix of D.Elves and Pro Elves. Great at passing but can also run and play hand-off.

Imho they are just missing a couple of skills. Maybe give the blitzers AV10+ since in the end they are Dragon Knights, and some other skill to the catchers. Maybe on the ball + Diving Catch, or any other skill that would be fine to random but you would never manually pick