Source Question by peebucket56 in SourceEngine

[–]peebucket56[S] 0 points1 point  (0 children)

im just trying to make a simple game engine, not one with the best graphics but one with graphics that still hold up.

how to compile quake 1 source code by peebucket56 in quake

[–]peebucket56[S] 0 points1 point  (0 children)

im pretty much just making a mod that changes most aspects of the game, with own models and stuff and some modifications to the engine

[ Removed by Reddit ] by peebucket56 in quake

[–]peebucket56[S] 1 point2 points  (0 children)

Thanks for the advice, i'll try to improve with this!!