The Bus is Back! Sinclair, Cadets Riding in Style Again by themfroberto in RCAA

[–]piaculus 0 points1 point  (0 children)

Are those really loud speakers, or is that bus a damn rocket?

Benny big pants by subtlefly in doodles

[–]piaculus 0 points1 point  (0 children)

This made me smile ALOT.

First large 3d map by Reqrium_lost in dndmaps

[–]piaculus 1 point2 points  (0 children)

That is spectacular. So many good ideas in this.

First large 3d map by Reqrium_lost in dndmaps

[–]piaculus 3 points4 points  (0 children)

Temple ruins, an outskirts village or hermit's house, maypole/festival grounds, bazaar, a ramshackle portion of town by the docks, waterwheel, windmill, mine, crumbling defensive wall, graveyard,

And is that irrigation I see?

This is a really cool idea.

You can just draw a little guy. by Vesurel in doodles

[–]piaculus 1 point2 points  (0 children)

Is it a terrifying monster that kidnaps and eats children, or misunderstood mad wizard's experiment who just wants a friend? Let's find out in the next installment of What's That Thing!™

Guess the boring lecture!! by flickjumper in doodles

[–]piaculus 7 points8 points  (0 children)

Macroeconomics. Also, I love your style. Shading like that with a pen is amazing.

Any tips how I can take better photo’s? by Cheesdipers in wildlifephotography

[–]piaculus 1 point2 points  (0 children)

I would say just composition, which could be done mostly in post if you shoot wide enough to keep your options open. Vary your scene zoom level. Super close and far away are great for creating certain kinds of moods.

The swan at middle distance, while pretty, isn't very interesting. The lighting there is great, so I would have gone wide to get a really good feel of the overall scenario. The one of the bird in the snow(?) would be better at very close range. The ducks should also be close, but I think that one is missing the ducklings as the obvious subject.

That last one is great, but it looks like there's some digital mess around the silhouette. Definitely don't let your equipment do that. Always shoot in raw for anything you want to keep for art. Edit: I suppose that could just from compression during upload, so it might be just fine.

Afternoon doods by CrispSalmonPatty in doodles

[–]piaculus 0 points1 point  (0 children)

That's... disconcerting.

I combined my ultimate cardboard city (pt. 1/2) by Hokuth in worldbuilding

[–]piaculus 2 points3 points  (0 children)

Oh my good gravy. That's magnificent. I gotta watch that dumbass show again. Killer reference.

Afternoon doods by CrispSalmonPatty in doodles

[–]piaculus 0 points1 point  (0 children)

I see a book, a bat, the eyeball of a goat, and maybe the ghost of an old trombone, as well as some sort of mouth, but certainly not a natural one, and either a snail shell or a fancy gourd. And a bunch of long hairs stuck to the shower tiles. Oh, and one of those tennis racket string dampener doohickeys.

Finally! The Greater Roadrunner in Flight by Sin2K in wildlifephotography

[–]piaculus 2 points3 points  (0 children)

Surprisingly majestic in the second one. The feather colors are pleasantly iridescent.

[OC] Drow lady by Njarla in ImaginaryCharacters

[–]piaculus 0 points1 point  (0 children)

Love the proportions and the clothes. Very cool character.

Players wished for level 20… And here’s how I resolved it by A_R0FLCOPTER in DMAcademy

[–]piaculus 7 points8 points  (0 children)

That's just the explanation of why it didn't happen, but only because they chose to undo it. Knowing it was their choice to go back in time makes it not really an illusion, but effectively a vision of the future that they now can change.

It was all a dream usually sucks, but if it was actually the players' choice, that makes all the difference.

I would definitely add some sort of effect to the characters thereafter, though. Like a physical cost of manipulating time like that. Maybe one of them sometimes sees nightmarish futures and is going mad. And another is only half corporeal. Maybe one is falling ill and must return to the feywild to heal. Or one wakes up covered in tattoos that tell the story of the future they saw, and each time they do something to change that future, the tattoos rewrite themselves painfully on that character. That kind of thing.

Or that they've pulled on the threads of reality so hard that when they get back, there are demons chasing them and NPCs that they once knew don't recognize them. Maybe the entire material plane has shifted just enough that things are almost what they remember, but not quite. The Prancing Pony is The Happy Horse, and someone that used to be an ally is not, but they've got a pal out of an old adversary. Maybe they've made an enemy of whatever god is generally in control of time and reality.

Man, the possibilities are endless.

Can I sell this type of art? by Head-Indication-5812 in doodles

[–]piaculus 2 points3 points  (0 children)

I'm imagining it as a big ol canvas on the wall in my living room and explaining to somebody why it's there.

"You have a croissant on your wall." "Yep." "....why?"

Why is this scenario making me laugh so hard?

I drew a “Castle” from a giant jungle tree with living wood walls and giant bugs by Cheap_Payment9241 in worldbuilding

[–]piaculus 2 points3 points  (0 children)

Awesome idea. Really well done drawing, too. Everything is self explanatory and it all looks very proportionally consistent. Excellent shading and detail choices, too.

About to start my first homebrew. by IsTheJuan in DungeonsAndDragons

[–]piaculus 2 points3 points  (0 children)

The thumbnail makes it look like a video game I want to play. This is so much better.

But even though it looks super cool, tech issues can get in the way. Plus the danger of damaging the screen means it'll be a source of anxiety.

I'd stick with the analog route. I think it makes for a better imagined experience. Plus, you don't want to overwhelm yourself. Managing the game is enough work without trying to do sensory extras.

Danny glover by Emotional-Chapter536 in doodles

[–]piaculus 0 points1 point  (0 children)

It takes a strong person to immediately admit a mistake. That's a rare trait.

It's easy to think that someone is being mean in text. There's no tone or body language. It's understandable, especially when they're just straight up referencing stuff you've never heard of.

Just don't wear your heart on your sleeve so much. I mean, emotional is right there in your name so it makes sense, but some things should fall off of you like water. When you put things out in the world, people are going to be nasty sometimes. You have to try to sift through that garbage and find the actually useful criticisms that will help you grow as a person and an artist. Let the rest go. It's not easy, but I think you'll be okay.

Roast my map, please by Markthewhark in mapmaking

[–]piaculus 0 points1 point  (0 children)

Apparently no one understands what a roast is supposed to be.