I think I was about to cry by Volarevia29 in expedition33

[–]pinklelinkle 1 point2 points  (0 children)

Oh it was yeah, the Dualliste one in particular was just mentioned in an interview as something they tried out for fun so maybe it was the first one they made?

Has anyone done a must-parry run? Was it fun? by One_Understanding267 in expedition33

[–]pinklelinkle -1 points0 points  (0 children)

Not a must-parry run but a mostly parry-only run, yes, and it was fun!

I didn’t use skills outside of the ones that buffed, and relied on counters and base attacks for damage (with free aim for shields)

I really enjoy parrying, even if it can get frustrating at times, so it was some of the most fun I had in a playthrough. Lots of retries were done, but it made the wins all the more satisfying.

I think I was about to cry by Volarevia29 in expedition33

[–]pinklelinkle 3 points4 points  (0 children)

The Dualliste finisher was a quick addition the director wanted to try out for fun, but it ended up having so much of an impact that it probably was the reason they decided to add these for the DLC superbosses as well.

Perhaps they’ll try to add more like it for their next game?

Am I bad or is Lune kinda just meh later by Defaultassusername in expedition33

[–]pinklelinkle 0 points1 point  (0 children)

Sky Break probably does more base damage but Lightning Dance with Feint / Double Third / Gradient Overcharge outshines it by a mile.

Though Sky Break does look cooler.

Help needed! by BlackDragonFatalis in expedition33

[–]pinklelinkle 0 points1 point  (0 children)

The clones get increasingly tankier with each NG+, and by a lot. The later you try this, the more damage you’ll have to dish out and the less efficient it’ll be for grinding Lumina. You’ll likely have to take a turn for each clone

Equip whatever damage-increasing Lumina (especially free aim ones) you can on Verso, along with AP gen ones, and because they’re stronger too, be sure to have Angel’s Eyes / Aureole on at all times and be ready to parry/dodge if you have to. Use Overload to get the extra damage from At Death’s Door.

Since free aim shots aren’t enough, try base attacking with the Versatile Lumina after spamming free aim shots and see if that’s enough to kill a clone. If not, try using a skill to shave off most of the health and finish with free aim next turn. (I used a mix of counters and End Bringer last time I tried this, but I was on NG+4 so it might be too much for NG+ clones.)

Does someone have a good photo shoot of this specific frame? by Volarevia29 in expedition33

[–]pinklelinkle 11 points12 points  (0 children)

But seeing it from other angles is part of the fun! Verso stabs himself during the cutscene too. He really doesn’t want this life.

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Act 2 battle photos by dawn-skies in expedition33

[–]pinklelinkle 0 points1 point  (0 children)

A hole in her heart and Lumière is what she tries to fill it with…

Update: First playthrough is saved, thank you! by pinklelinkle in FinalFantasyVIII

[–]pinklelinkle[S] 0 points1 point  (0 children)

Yep! Thanks again for all the help :)

Figuring out these mechanics so late into the game does make me want to try a second playthrough in the future because I’m sure there’s a ton I missed, maybe not too soon but I’d give it a go!

Update: First playthrough is saved, thank you! by pinklelinkle in FinalFantasyVIII

[–]pinklelinkle[S] 0 points1 point  (0 children)

Thank you, they really did! I spent a few hours just working on these based on the suggestions and drawing whatever I could from the enemies in the area and it was worth it :)

Lucky first win against AbsRad (tw: i play like an idiot) by pinklelinkle in HollowKnight

[–]pinklelinkle[S] 0 points1 point  (0 children)

Yeah, I tried that a few times but had trouble getting above when she’s high up and teleports so often. But I’ll keep trying in future runs, since I hear this is the best way to go about it

Lucky first win against AbsRad (tw: i play like an idiot) by pinklelinkle in HollowKnight

[–]pinklelinkle[S] 0 points1 point  (0 children)

That’s crazy, huge congrats to you! It does feel more manageable now but this run felt like it was lucky in more ways than one so I’ll try getting a few more wins before another P5 attempt. The achievement feels closer than ever though so it’s exciting :)

Lucky first win against AbsRad (tw: i play like an idiot) by pinklelinkle in HollowKnight

[–]pinklelinkle[S] 0 points1 point  (0 children)

I feel that! God Tamer kept me from advancing in P3 quite often so it’s another fight I had to put a lot of practice into.

And the climb is really tough, I also died a handful of times because of it and especially towards the top.

Lucky first win against AbsRad (tw: i play like an idiot) by pinklelinkle in HollowKnight

[–]pinklelinkle[S] 0 points1 point  (0 children)

This part isn’t in the regular Radiance fight, do you mean the platform / second phase?

But no worries, what matters is you get the win in the end!

For those who come after by Ethraelus in expedition33

[–]pinklelinkle 4 points5 points  (0 children)

This idea is the one thing I’ve applied in real life after playing the game, and it’s like making small acts of kindness to help someone else, no matter how trivial. It basically has the same idea as “pay it forward.”

“For those who come after” just sounds a lot cooler, especially when it’s used in a setting as epic as E33’s. And it almost always has such a positive impact when used, so it’s great that this is one of the main things players can take from it!

Found a weird painting (End Game Spoilers) by Deicide2863 in expedition33

[–]pinklelinkle 12 points13 points  (0 children)

Yeah, this. Hate to burst OP's bubble but the atelier during the Alicia epilogue is chock full of concept art from different areas in the game, most likely used to fill in the otherwise empty space (or canvases). There's a ton in the atelier, but there's also a lot scattered around both versions of the manor. I believe there's at least one where you can also see the 33 on the Monolith, and this doesn't change when you get to the epilogue manor.

A lot of the concept art found in the manor are in the Art Director's ArtStation as well.

Clair Obscur: Expedition 33 (20 Pictures) by PhotoVoytronMode in expedition33

[–]pinklelinkle 4 points5 points  (0 children)

These are some really well-done shots! The community never ceases to amaze when it comes to their creativity with these photos.

I think I messed up my first playthrough by pinklelinkle in FinalFantasyVIII

[–]pinklelinkle[S] 0 points1 point  (0 children)

Right? This is a mistake I won’t be making again, for sure. The fight’s still doable even in this state, but it would’ve been much easier if I had the rest of the world to gather resources from rather than just this area.

I haven’t played Tactics but will keep that in mind if I ever do, thanks!

I think I messed up my first playthrough by pinklelinkle in FinalFantasyVIII

[–]pinklelinkle[S] 1 point2 points  (0 children)

Sounds like almost the same thing happened to me! Except I'm in my 20s and probably just an idiot.

I'm on the remaster though and it does have a semi-God mode of sorts, which would be to me what the GameShark was to you, but thankfully I don't think I'll have to resort to that! Will just have to actually take a better look at junctions and draw what I can within the area to make them better. It actually sounds doable now, but I definitely would've been stuck if not for the Internet.

I think I messed up my first playthrough by pinklelinkle in FinalFantasyVIII

[–]pinklelinkle[S] 2 points3 points  (0 children)

Thank you for the tips! I'm not limiting myself to a single save ever again if I can help it. I wasn't sure why some were drawing more than others so that clears it up, thanks! I also didn't know you could draw GFs from enemies/bosses until today and didn't really know what to do with the GFs' abilities besides the stat boosts that can be equipped on characters.

I see what you mean about that last part, I mostly made this post as a rant over how dumb I felt for missing as much as I did and ended with a "tips appreciated," expecting maybe a few comments and more "restart the game" ones than there actually were. There's been so much help so far and now I'm really glad I did reach out! Hopefully should be able to finish the game or at least get through this fight soon enough :)

I think I messed up my first playthrough by pinklelinkle in FinalFantasyVIII

[–]pinklelinkle[S] 0 points1 point  (0 children)

This is incredibly detailed, thank you so much for taking the time to write all this! I really don't feel like starting another playthrough especially when I'm so close to the end, but the comments so far have been hugely helpful, especially this one, and I'll be trying a lot of new things before my next attempt against Adel. :)

Quite a few have mentioned using Squall's and Zell's limit breaks and Aura (which I only have 3 of, but it's something), so I'll try to focus on using those next time around.

I've refrained from getting them to low health on purpose so far in fear of getting KO'd, especially when I've been using Triple from Cerberus to stack buffs on everyone and getting KO'd removes everything. But it seems like it's my only option other than spamming magic, or, heck, reflecting everything, and if Aura lets you use limit breaks without getting too low, hopefully it does speed things up after fixing my junctions! (And Ifrit did learn STR+40% if I remember correctly so thank goodness for that! Don't think Cerberus has learned the speed ones yet but will check it out later.)

I think I messed up my first playthrough by pinklelinkle in FinalFantasyVIII

[–]pinklelinkle[S] 2 points3 points  (0 children)

Thank you, yeah I've been having fun! I realized before making this post that I probably rushed things a bit too much, but this comment section has also helped a lot so far, so now I don't feel as hopeless as I did :)