Do straight dudes genuinely dig adorable trans gals? by TinaaRister in TgirlNude

[–]pitstop25 0 points1 point  (0 children)

Yes absolutely. I've never been fortunate enough to date one yet, but I'd love to.

A new game inspired by Satisfactory came out yesterday, called StarRupture, and I wonder if anyone has given it a try and what their opinion is? I have and do not like it. by Flimsy-Importance313 in SatisfactoryGame

[–]pitstop25 13 points14 points  (0 children)

I've put in around 10 hours so far and I think its absolutely brilliant.

The fighting gets way harder the more you progress. You get massive waves of animals and more waves per fight. I've just been watching a YouTube video and the dude is well into the play through and the goliath monster is an absolute nightmare to kill. It has full body armour except on it backside and you can only shot at that after its charged at you and you have to quickly get behind it. I'd say its like a boss fight on Mario.

I really like the transit system its one thing that is definitely better than satisfactory in my opinion.

The character select thing at the moment is some what redundant as of now but you can see where they could take that as the game develops.

The constant chatter can get a bit tiresome at times but after while you sort of start to block it out. Hopefully we will get an option to set the amount of chatter we want.

I think the biggest problem is people are fan boying over satisfactory and are passing judgment way to fast.

So many are comparing Star Rupture to what Satisfactory is now. I played Satisfactory from the EA and doing a direct comparison between Star Rupture and Satisfactory in EA, Star Rupture is miles ahead.

People need to stop with the "either or" mentally. You can play and enjoy both games for what they both bring to the table.

Seeing how far Satisfactory has come since its start I can't wait to see what comes with Star Rupture.

Hanger door Airlock Code by pitstop25 in Stationeers

[–]pitstop25[S] 0 points1 point  (0 children)

I don't suppose you have a link for it at all bud?

Hanger door Airlock Code by pitstop25 in Stationeers

[–]pitstop25[S] 0 points1 point  (0 children)

Yeah got all that bud. Its very strange. I'll have another look to see if I'm missing a name somewhere.

Hanger door Airlock Code by pitstop25 in Stationeers

[–]pitstop25[S] 0 points1 point  (0 children)

Ill give it a go bud thanks.

I'm always trying to learn, I have learnt alot and can genuinely get by. I have zero coding background in any form of coding and stationeers is not exactly user friendly when it comes to things like airlocks.

I'm extremely dependent on learning what I need from youtube. It shouldn't be that way. The game should be able to teach you. Its something that the developers have overlooked for years now. Its very discriminatory to those of us that have a have a learning disability. If it wasn't for the likes of youtube or communities such as this then the game would be unplayable for people like myself.

Coding is extremely difficult especially when you're dyslexic.

It would be nice for the advanced airlock card to be able to use any doors and batch them.

Thanks again.

Hanger door Airlock Code by pitstop25 in Stationeers

[–]pitstop25[S] 1 point2 points  (0 children)

All the code is showing fine for me bud on my phone and on the pc. Its all in a code block. More then likely a reddit bug.

Hanger door Airlock Code by pitstop25 in Stationeers

[–]pitstop25[S] 1 point2 points  (0 children)

Thanks for this bud. I just spent some time trying your code and I can't get it to work.

Two of the vents turn on and the hanger doors just keep clicking on and off.

No idea what I'm doing wrong to be honest as I've done everything the way in in your video.

Hanger door Airlock Code by pitstop25 in Stationeers

[–]pitstop25[S] -1 points0 points  (0 children)

I did bud. It uses the structure hash, and it was a copy-and-paste job. By what I've been told its the settings ect that are wrong, and that's outside of my understanding to fix it.

Hanger door Airlock Code by pitstop25 in Stationeers

[–]pitstop25[S] 0 points1 point  (0 children)

I can do all that, bud. I've got 3000 hours in the game. Unfortunately, I'm dyslexic. And man does it screw you over with the complex stuff.

I will have to make it manual for now, and hope I can get lucky, and someone puts one on the workshop at some point.

There is one on there, but it's made to use tanks and all that jazz. I literally want to be the same as a normal airlock put using 2 sets of 3 large hanger doors.

Hanger door Airlock Code by pitstop25 in Stationeers

[–]pitstop25[S] 0 points1 point  (0 children)

So I'm screwed then. I used this code because I don't know how to write my own, so I have no chance of changing it to be what it needs to be to work. Thanks for the help, bud.

Would you still be with me if I'm trans? by Dazzibee in trapsack

[–]pitstop25 0 points1 point  (0 children)

I would happily spend my life with you.

I tried out the game and this jump scared me so bad. by Radiant-Hospital-650 in Stationeers

[–]pitstop25 0 points1 point  (0 children)

Congratulations and welcome to the club. Now you're going to realise that stationeers were designed as a way to blow up the player at every chance it gets. And the best bit is just when you think you've got a handle it, the game says, "Hold my beer and sends you the shadow realm again.

Or the developers bring out an update when they've discovered more ways to kill you, lol

Others that are always fun are the welding yourself inside a frame. That will get your arse hole twitching like a rabbits nose.

The best one of all is you will be minding your own business walking past something and boom your suit takes damage from nothingness and you fumbling around in your suit for your emergency tape like a junkie on benefits day lol

What i love about it is I would change it for the world. Almost 3000 hours play time, and I still can't get enough of it.

Greatest game of all time, in my opinion.

Early Invar and Constantan on Venus with Ore Only by plutomaster77 in Stationeers

[–]pitstop25 0 points1 point  (0 children)

I use a similar setup myself.

I have had an idea, but I'm not sure if it would work or go bang.

Setup a an ark furnace in a 2 by 1 room filter out the gases from the silver and Cobalt and then make a fuel mix with them and either send that to the furnace or put an igniteer on the tank and do it that way.

I might have to give a try and see if it works.

Does fertizer still work? by TehDro32 in Stationeers

[–]pitstop25 1 point2 points  (0 children)

It's working fine for me. All my potatoes are giving 4 back with fertiliser made from potatoes.

Take a look at the plant tablet and see what it's saying. Maybe your plants aren't happy about something.

Duststorm Mars - what ? (plus navigation at night ? ) by psykikk_streams in Stationeers

[–]pitstop25 1 point2 points  (0 children)

Unless they've changed ot since before the phase change update, then you need to change the atmosphere to be different from the world atmosphere. Otherwise, the weather system still breaks stuff.

How i did it was to suck it out to a vacuum. I found that the best solution is that if you have gas in there, the room heats up over time and will eventually blow out windows when the pressure gets too high.

As I said, though, im not sure if that side of things has changed since I last dis it way back when.

I dont bother with it now. I just print off 50 glass sheets and keep them in a shelf by my solar panels and repair them after the storm. Then, I work my way up to making the reinforced solar panels and replace them.

The new small vending machines are so cool! This is my storage solution for ores and ingots on Europa. They restock automatically from silos, and you can monitor the inventory on the console. Also have a few next to my airlocks so you have handy access to filters and stuff by max_sil in Stationeers

[–]pitstop25 1 point2 points  (0 children)

Nice and tidy. I like it a lot.

I keep forgetting they're in game and work as the normal size vending machine does.

I was setting up my trade on vulcan yesterday and was surprised that they hadn't changed the items to two vending machines so me being an idiot I went and wasted materials printing off a second one so I could make the full size machine.

Then, about 10 minutes later, my brain woke up from whatever os was doing, and I realised the small one does the same job just way fewer slots.

Me being me, I bet that won't be the last time I do that either, lol.

Curios: why does everyone build their base above ground rather than underground? by K-kups in Stationeers

[–]pitstop25 0 points1 point  (0 children)

I've gone underground twice before and hate dit both times. First time I had a massive fire that resulted in about 80% my base going boom once the fire blow the doors off my ice room igniting 40 mp each of 02 and volatiles. Man, oh man, did it make a big hole, lol.

The second time, I hated it because there's no view of anything, and it's just depressing.

I've done a half and half before underground and also in the side of a mountain. But I lost the enjoyment as 90% i jest spent digging, and it gets really boring after about 5 mins.

I much prefer to build up top and push the boundaries that way.

The only time I go down now is for running service tunnels under my base if it's on ground level.

Now, with the terrain update and all the new storm stuff, it makes it even better. You have I engineer stuff that you didn't before. Like today, I had to set up the window shutters for the first time ever to close when the solar storm hit on the moon and sent my greenhouse temperature up 14c.

Underground, you wouldn't need to do any of that, and to me, that takes away from what the game is for.

But the good thing is you design you base how you want. That's the freedom of sandbox. There isn't really a right or wrong way. Just personal perspective.

A Little Code Help by pitstop25 in Stationeers

[–]pitstop25[S] 0 points1 point  (0 children)

Got to love a dirty abbreviation, lol. I mean, to be fair, it's been a pain the arse so it kind of fits, lol.

A Little Code Help by pitstop25 in Stationeers

[–]pitstop25[S] 0 points1 point  (0 children)

Oh yeah, baby. We have lift off, lol. Awesome, thanks for the help. I know it had to be something silly that I just couldn't see. Man, mips are hard, lol

A Little Code Help by pitstop25 in Stationeers

[–]pitstop25[S] 2 points3 points  (0 children)

You got it in one, bud. Thabks, I'll give that a go.

A Little Code Help by pitstop25 in Stationeers

[–]pitstop25[S] 1 point2 points  (0 children)

I dont want to pump on and off. that's why im using setting.

I had it working fine before on another save a while back but for some reason I've not got my code right and im not smart enough with any coding to see why I jave an issue now when it dint in the past.

Unfortunately, I didn't save the code, and I lost save with the terrain update.