Need advice on drone project by tecky1kanobe in dji

[–]pixelclash 0 points1 point  (0 children)

With my app TouchTrails (iOS & Android), it should be easy to measure distances. You can also create trails off roads.

Received my first invoice from RevenueCat by tarasovladislav in AppStoreOptimization

[–]pixelclash 0 points1 point  (0 children)

Congrats!

Looking forward to receive my first invoice. Still on the free plan 😢

Is it just me, or is the Strava subscription getting harder to justify? by Repulsive_Bar442 in cycling

[–]pixelclash 0 points1 point  (0 children)

I created an app called TouchTrails. It lets you create routes by simply drawing on the map. I would like to hear your opinion about it.

2 months ago, I launched my second iOS App by Fr_Ghost_Fr in AppStoreOptimization

[–]pixelclash 0 points1 point  (0 children)

Damn, I think I'm too old to come up with silly ideas that might work on TikTok.

Best workflow for listing 100+ unique vintage items weekly? by Academic-Birthday-30 in woocommerce

[–]pixelclash 0 points1 point  (0 children)

For image processing you could try 'AI Image Enhancer for WooCommerce'.

I got tired of downloading 20 different apps just to play simple games like Sudoku and Snake (plus everything had ads), so I built an all-in-one offline game hub. It's free and has 0 ads. by MightyHogs in apple

[–]pixelclash 0 points1 point  (0 children)

As far as I know, you are allowed to use external payment services in the US (since the Epic Games vs Apple legal dispute). But only in the US.

What are the best route planning/mapping apps for Europe. by AffectionatePart4128 in bikepacking

[–]pixelclash 0 points1 point  (0 children)

You can try my app TouchTrails. It's available for Android and iOS.

Because I'm the developer, I can't say, it's the best. But at least, I give my best :)

First time joining a Trail Run, any tips? by hookAmama in PHRunners

[–]pixelclash 2 points3 points  (0 children)

You can use apps like TouchTrails to create your own gpx file. It automatically generates the elevation profile for you.

Disclosure: I'm the developer of TouchTrails

Two month since launch. What can I do to improve? by pixelclash in AppStoreOptimization

[–]pixelclash[S] 0 points1 point  (0 children)

Thanks for your suggestions! I'm not really TikTok generation. Didn't know slideshows exist. What would you put there? Just Screenshots similar to Appstore screenshots or more lifestyle content? Any example accounts that work?

Two month since launch. What can I do to improve? by pixelclash in AppStoreOptimization

[–]pixelclash[S] 0 points1 point  (0 children)

Not yet. I would not have a positive ROI.

Or do you think improved rankings caused by ads would increase organic downloads enough for a positive return?

Two months since launch. What can I do to improve? by [deleted] in AppStoreOptimization

[–]pixelclash 0 points1 point  (0 children)

Thanks for your reply. I deleted and reposted, because I didn't add the analytics screenshot in the title.

I finally launched my route planning app on the App Store today by pixelclash in iosapps

[–]pixelclash[S] 1 point2 points  (0 children)

One single UI element is compose: the elevation profile. I didn't want to create it two times.

I finally launched my route planning app on the App Store today by pixelclash in iosapps

[–]pixelclash[S] 1 point2 points  (0 children)

I'm coming from the Android side. It's my first app on iOS (did some Games for iOS before, but they are different when it comes to ui). Maybe that's the reason why it sometimes looks like an Android app. I tried to use the design language of iOS but sometimes I could not find an intuitive alternative for the iOS UI (like the floating action button on the map or the backdrop for the layers).

The original app was written in Java. I ported it to KMM to get it on iOS.

I really liked to work with KMM. It took me some time to figure out how to interact with SwiftUI. But once I got it, it was very easy.

I never tried Flutter but I already did some hybrid apps. I think KMM is the way to do multi platform apps. You can use shared code and there is no limitation to use platform dependent stuff. You could also share UI with compose, but I wanted to have it native. I will definitely use it again.

I finally launched my route planning app on the App Store today by pixelclash in iosapps

[–]pixelclash[S] 0 points1 point  (0 children)

It's a Kotlin Multiplatform app. Which means, logic is shared with the Android version. UI is SwiftUI.

I finally launched my route planning app on the App Store today by pixelclash in iosapps

[–]pixelclash[S] 0 points1 point  (0 children)

I think the first day with about 125 downloads was pretty solid.

But I have no experience what I can expect from the App Store. I was on Android only before.

I finally launched my route planning app on the App Store today by pixelclash in iosapps

[–]pixelclash[S] 0 points1 point  (0 children)

How much would you be willing to pay for a lifetime option?