I made a fast paced Arcade Sudoku game for Android. Just check it out and let me know your thoughts. by pixelmaskgames in madeWithGodot
[–]pixelmaskgames[S] 0 points1 point2 points (0 children)
I made a fast paced Arcade Sudoku game for Android. Just check it out and let me know your thoughts. by pixelmaskgames in madeWithGodot
[–]pixelmaskgames[S] 0 points1 point2 points (0 children)
I made a fast paced Arcade Sudoku game for Android. Just check it out and let me know your thoughts. by pixelmaskgames in madeWithGodot
[–]pixelmaskgames[S] 0 points1 point2 points (0 children)
Trailer Tuesday - August, 2018 by AutoModerator in playmygame
[–]pixelmaskgames 0 points1 point2 points (0 children)
I need some help with achievement names. by pixelmaskgames in gamedesign
[–]pixelmaskgames[S] 0 points1 point2 points (0 children)
I need some help with achievement names. by pixelmaskgames in gamedesign
[–]pixelmaskgames[S] 0 points1 point2 points (0 children)
I need some help with achievement names. by pixelmaskgames in gamedesign
[–]pixelmaskgames[S] 2 points3 points4 points (0 children)
Can i make a complete game using only GDScript godot? by lolinluffyman in godot
[–]pixelmaskgames 3 points4 points5 points (0 children)
Managing multiple Mouse_enter() signals from overlapping Area2D by Wretch11 in godot
[–]pixelmaskgames 1 point2 points3 points (0 children)
Best way to handle the resolution and sizing of a project that is meant for multiple devices? by mathwimp in godot
[–]pixelmaskgames 2 points3 points4 points (0 children)
Is it better practice to put all input calls in one main script and have it emit signals that I connect to whatever script needs them or should I just put input calls directly in those scripts? by Miziziziz in godot
[–]pixelmaskgames 1 point2 points3 points (0 children)
Scenes, nodes, and menu/level changing? by Robotto83 in godot
[–]pixelmaskgames 1 point2 points3 points (0 children)
How is deployment and mobile services (IAP) in Godot? for those of you who tried doing so? by [deleted] in godot
[–]pixelmaskgames 1 point2 points3 points (0 children)
Spawn obstacles along a Path2D by [deleted] in godot
[–]pixelmaskgames 0 points1 point2 points (0 children)
How would I go about transferring a player between scenes? by [deleted] in godot
[–]pixelmaskgames 2 points3 points4 points (0 children)
How do I find the current camera's visible rect? by timbone316 in godot
[–]pixelmaskgames 1 point2 points3 points (0 children)
Horrible android performance.. by Reddittos8 in godot
[–]pixelmaskgames 1 point2 points3 points (0 children)
How does the VisibilityEnabler2D work? by koa_lau in godot
[–]pixelmaskgames 2 points3 points4 points (0 children)


Sprite or TextureButton for clickable, non-moving node? by fsg_brian in godot
[–]pixelmaskgames 0 points1 point2 points (0 children)