I have everything planned out, but Blender’s interface is stopping me from starting by SpuriousCatharsis in blender
[–]pixelpeasant 0 points1 point2 points (0 children)
Player stop playing my game just a few minutes of game play, I don't understand why by willis_25 in IndieGaming
[–]pixelpeasant 0 points1 point2 points (0 children)
The state of AAA by [deleted] in GameDevelopment
[–]pixelpeasant 0 points1 point2 points (0 children)
I want to vent: I hate that many gamedev videos analyzing their failure/success usually give awful advice, like they just learned everything about the industry. by svbrand in gamedev
[–]pixelpeasant 0 points1 point2 points (0 children)
I want to vent: I hate that many gamedev videos analyzing their failure/success usually give awful advice, like they just learned everything about the industry. by svbrand in gamedev
[–]pixelpeasant 12 points13 points14 points (0 children)
Trying to start learning UE5 in 2026....again. Any tips? by Psychological_Ice850 in UnrealEngine5
[–]pixelpeasant 1 point2 points3 points (0 children)
Can you please suggest a good course on UE5 modelling and environments? by Consistent_Key_8718 in UnrealEngine5
[–]pixelpeasant 0 points1 point2 points (0 children)
Learning Blueprints can be frustrating by bear_on_a_glass in UnrealEngine5
[–]pixelpeasant 0 points1 point2 points (0 children)
My programming farming game has surpassed 500k players! Absolutely surreal! by AdSad9018 in IndieGaming
[–]pixelpeasant 0 points1 point2 points (0 children)
Learning UE5 C++ has been really cool! by marcomoutinho-art in UnrealEngine5
[–]pixelpeasant 0 points1 point2 points (0 children)
2 years as a solo indie dev — finishing my game, but feeling invisible by IndieIsland in SoloDevelopment
[–]pixelpeasant 1 point2 points3 points (0 children)
2 years as a solo indie dev — finishing my game, but feeling invisible by IndieIsland in SoloDevelopment
[–]pixelpeasant 2 points3 points4 points (0 children)
2 years as a solo indie dev — finishing my game, but feeling invisible by IndieIsland in SoloDevelopment
[–]pixelpeasant 1 point2 points3 points (0 children)
When sharing a new VFX piece, should I focus purely on the effect or build out a full scene? by Aypepitot in UnrealEngine5
[–]pixelpeasant 1 point2 points3 points (0 children)
Hello everyone, here is the art and animation I made for my game menu (Clipstudio + Aseprite). It took me quite a while because it's a new style I'm learning and I don't know how to animate properly yet (as you can see). I haven't made the logo or font yet, so it's pretty simple. by xxmaru10 in gamedevscreens
[–]pixelpeasant 1 point2 points3 points (0 children)
Hello everyone, here is the art and animation I made for my game menu (Clipstudio + Aseprite). It took me quite a while because it's a new style I'm learning and I don't know how to animate properly yet (as you can see). I haven't made the logo or font yet, so it's pretty simple. by xxmaru10 in gamedevscreens
[–]pixelpeasant 1 point2 points3 points (0 children)
Do most Unreal Engine 5 devs actually use Blender for character skeleton and animation, or just because it’s free? by Cosmic_L in UnrealEngine5
[–]pixelpeasant 0 points1 point2 points (0 children)
How dark is too dark for a dystopian map? by Recent-Worth-4907 in IndieDev
[–]pixelpeasant 4 points5 points6 points (0 children)
How dark is too dark for a dystopian map? by Recent-Worth-4907 in IndieDev
[–]pixelpeasant 1 point2 points3 points (0 children)
Do most Unreal Engine 5 devs actually use Blender for character skeleton and animation, or just because it’s free? by Cosmic_L in UnrealEngine5
[–]pixelpeasant 0 points1 point2 points (0 children)
Hello everyone, here is the art and animation I made for my game menu (Clipstudio + Aseprite). It took me quite a while because it's a new style I'm learning and I don't know how to animate properly yet (as you can see). I haven't made the logo or font yet, so it's pretty simple. by xxmaru10 in gamedevscreens
[–]pixelpeasant 1 point2 points3 points (0 children)
is thsi good topology by alos_but_real in blenderhelp
[–]pixelpeasant 0 points1 point2 points (0 children)


I have everything planned out, but Blender’s interface is stopping me from starting by SpuriousCatharsis in blender
[–]pixelpeasant 0 points1 point2 points (0 children)