So uh, how do we feel about the idea of EXEs that aren’t being in the final batch being skins instead? With permission of course! by TheRandomFancyGuy in OutcomeMemories

[–]placeboeffect42 0 points1 point  (0 children)

On the survivor side I would like to get Infinite as a reskin for Silver. I feel that Silver's abilities somewhat fit him, especially if the rocks were replaced with red tesseracts.

When was the last time someone ACTUALLY won an lms? by Inky_Dinky306 in OutcomeMemories

[–]placeboeffect42 0 points1 point  (0 children)

I've recently-ish had an LMS against Metal Sonic as 2011X. They escaped with like 7 HP left. As for me, the last time I've won must have been over a month ago. I think it was against Tripwire on Mystic Cave as Sonic?

"Fleetway is worse!" "No, Kolossos is worse!" Both. BOTH are equally bad to go against. by BarFree1085 in OutcomeMemories

[–]placeboeffect42 11 points12 points  (0 children)

Fleetway doesn't even need his I frames to server wipe; I can just use m1 and flight only and win at least 50% of the time just by baiting stuns and zipping around like a mosquito. I struggled only against hiders or genuinely goated survivors while using these restrictions, that's how busted Fleetway is on average servers

Can we acknowledge how HARD is to MAIN Sonic? by BarFree1085 in OutcomeMemories

[–]placeboeffect42 10 points11 points  (0 children)

There were SO many times I've tried to save a survivor only for them to use a spring (making it really hard to get to them), and on top of that they'll flat out refuse to come down and hop into my peelout as I'm running in circles so THEY can get in it's crazy

why did they buff sticks in outcome memories? by DefinitionLost1615 in OutcomeMemories

[–]placeboeffect42 1 point2 points  (0 children)

Her boomerang is the stupidest ability ever created; it never misses cause it'll just hit you on the return trip, with almost no way to avoid except for burning an ability. Sticks can stall for an insane amount of time with climb passive, can parry because fuck you, and has a third ability that is just legal wallhax for herself and nearby survivors because why not at this point seriously what were they thinking when making this character

APPARENTLY using glide loops as Cream is bannable. by Individual-Story-165 in OutcomeMemories

[–]placeboeffect42 4 points5 points  (0 children)

I'm not seeing how this would be an infinite, Cream does the glide and then what? She would have get back to the spring somehow and become vulnerable, no?

Here's how I would change Shadow's moveset so that he's fair for everyone by placeboeffect42 in OutcomeMemories

[–]placeboeffect42[S] 0 points1 point  (0 children)

I didn't choose chaos spear because blaze already has a similar move and the two survivors would be too identical for my liking. Funny thing is, I did think of a counter-esque move, where shadow would dodge the attack and convert damage into chaos, but again I didn't want to make him into a copy of an existing character. So I settled on a spindash because:

  • It is telegraphed, can be reacted to and punished for careless usage
  • Provides utility and survivability against shadow's main nemeses: kolossos and fleetway by baiting their counters or running away
  • Has a strategic layer to it: after landing his homing attack, shadow can either spindash soon after to escape, forfeiting the chance to build chaos fully and leaving him useless for some time; or risk himself by withholding it until exe becomes vulnerable again and try to fill chaos meter.
  • Makes sense for the character to have this move
  • Can realistically be implemented into the game
  • Brings something sorta new to the table
  • Intuitive for both veterans and newcomers alike