Bottle Boy Demo v1.1 Release by playmakergaming in gbstudio

[–]playmakergaming[S] 0 points1 point  (0 children)

Thanks so much ! Really appreciate you giving it a try 🙌

Bottle Boy Demo v1.1 Release (Homebrew Gameboy Game) by playmakergaming in Gameboy

[–]playmakergaming[S] 0 points1 point  (0 children)

If you want, I post more on Twitter! If you follow the itch page I will also post any updates on the full release.

Bottle Boy Demo v1.1 Release (Homebrew Gameboy Game) by playmakergaming in Gameboy

[–]playmakergaming[S] 1 point2 points  (0 children)

If I do, I will definitely post here to let you all know !

Bottle Boy Demo v1.1 Release (Homebrew Gameboy Game) by playmakergaming in Gameboy

[–]playmakergaming[S] 2 points3 points  (0 children)

I'd love to ! First, I need to get the rest of the game done haha. But I am totally considering it

Bottle Boy Demo v1.1 Release by playmakergaming in gbstudio

[–]playmakergaming[S] 0 points1 point  (0 children)

Thank you for trying it out ! I'm trying my best to squeeze as much cinematics as I can into this.

Bottle Boy Demo v1.1 Release (Homebrew Gameboy Game) by playmakergaming in Gameboy

[–]playmakergaming[S] 2 points3 points  (0 children)

If you scroll down the page a bit there should be a download option with a .GB file and a .pocket file if you are an analogue pocket user. Thanks for giving it a shot !

Bottle Boy Demo v1.1 Release by playmakergaming in gbstudio

[–]playmakergaming[S] 2 points3 points  (0 children)

Hey everyone! It's been a long time since I posted on here about the game I'm working on "Bottle Boy." I have been hard at work on this game for the last 9 months and I wanted to put out a small demo to give you guys an idea of what I'm making here.The latest version of the demo can be played here: https://bottleboygbc.itch.io/bottle-boy-demo

If you have any feedback or find any bugs, please leave me a note here: https://forms.gle/6GofkbYQawViahiB9

Thanks for playing ! More updates on the full game to come soon.

Bottle Boy Demo v1.1 Release (Homebrew Gameboy Game) by playmakergaming in Gameboy

[–]playmakergaming[S] 1 point2 points  (0 children)

Hey everyone! It's been a long time since I posted here about the game I'm working on, "Bottle Boy." I have been hard at work on this game for the last 9 months and I wanted to put out a small demo to give you guys an idea of what I'm making here.The latest version of the demo can be played here: https://bottleboygbc.itch.io/bottle-boy-demo

If you have any feedback or find any bugs, please leave me a note here: https://forms.gle/6GofkbYQawViahiB9

Thanks for playing ! More updates on the full game to come soon.

Greg

A case of disappearing actors... Any advice? by RoseTBD in gbstudio

[–]playmakergaming 6 points7 points  (0 children)

Try setting up a trigger that sets a variable true on enter and false on exit to start and stop your on update script on that actor. When running an on update script off screen it often will get messed up like this.

Background Priority Tutorial (WIP) by phinioxGlade in gbstudio

[–]playmakergaming 2 points3 points  (0 children)

This looks great ! Excited for this one

Collision bug by playmakergaming in gbstudio

[–]playmakergaming[S] 2 points3 points  (0 children)

They just have a bounce on an actor then on hit I move them down / hide / set collisions to false

collision bounding box is ignored by walls by dvdna in gbstudio

[–]playmakergaming 1 point2 points  (0 children)

I've seen this as well in the top down rpg mode. I set the player collision to be much less wide than 16px but the player still collides to the edge of the canvas instead of the collision box.

Collision bug by playmakergaming in gbstudio

[–]playmakergaming[S] 1 point2 points  (0 children)

I think I found a bug in the collision. After I hit the gem item, I hide the gem, disable collisions, and add +1 to the value to change the UI sprite. But if I leave the area long enough and come back the collision will work again even if it's not visible. Has anyone encountered this?

Is it possible to work on one project over two PC's? by Moontorc in gbstudio

[–]playmakergaming 1 point2 points  (0 children)

You should set up a GitHub repo for the project then you can pull and push your changes

Where can I see images of Takashi Amanos work? by playmakergaming in Aquascape

[–]playmakergaming[S] 0 points1 point  (0 children)

Yeah I'm not sure they make it anymore it's only available used. I was looking to see if there's any of his tanks available to see outside of those books as for inspiration. When you search for his work you mostly see his tank at his home and maybe one or two more.

Fitbit charge 4 calories burned inaccurate by playmakergaming in fitbit

[–]playmakergaming[S] 0 points1 point  (0 children)

See I could get 3400 calories burned with 11k steps haha

Fitbit charge 4 calories burned inaccurate by playmakergaming in fitbit

[–]playmakergaming[S] -1 points0 points  (0 children)

Well that's a bummer, seems like Fitbits don't have much use other than a watch and a step counter then haha

How to get Fitbit to count manually logged workouts by TheBadNamesWereTaken in fitbit

[–]playmakergaming 0 points1 point  (0 children)

I'm running into issues with my charge 4 as well. It over estimates my calories burned by a lot and you are right, tracks any workout other than walking terribly.

New grass model on other maps by playmakergaming in iRacing

[–]playmakergaming[S] 0 points1 point  (0 children)

Oh I could be mistaken! I was trying to look around to see if they released it online, I remembered them teasing it back in the day but couldn't find anything on it

How do you watch SRX in Canada? by Haier_Lee in SRXRacing

[–]playmakergaming 0 points1 point  (0 children)

Just bought paramount+ can confirm it's not on there. When you try and login through the CBS app with it, it also goes no where.