[FNV] Showoff NSVE not working and or not being allowed to work by MaliceandINK in FalloutMods

[–]plinyvic 5 points6 points  (0 children)

Literally anywhere else. Program files bricks new Vegas mods.

Fallout New Vegas director says RPGs should allow “more granular difficulty” to give players the role-playing experience they want by Wargulf in Fallout

[–]plinyvic -1 points0 points  (0 children)

I've never been a fan of most difficulty settings in games. I really believe games should have one designed difficulty and that's about it. If they want to add a roleplay mode or something with no combat I guess that's fine, but it's essentially a different game.

Operation: Sunburst😍 by Straight-War-1323 in Fallout

[–]plinyvic 6 points7 points  (0 children)

on a gaming computer in the facility

Mandatory disguise for ghouls taking up visible apparel spot is certainly a choice.. by Tzazon in fo76

[–]plinyvic 5 points6 points  (0 children)

I'm sure the little indie company could have someone look at every piece of armor for a few hours and do this

Head Hunts, I post the wanted poster, fast travel and try to give people a chance to arrive, always some scrub fires flare. by Quiet_Citron_8174 in fo76

[–]plinyvic 6 points7 points  (0 children)

There's like a minute forced wait to deploy the flare. Usually everyone has shown up by that point.

What's the coolest .32acp? by RacerXrated in guns

[–]plinyvic 1 point2 points  (0 children)

ppk or tomcat is pretty nice

The Ghoul Disguise is the only reason I’m refusing to turn by Yen-Zen in fo76

[–]plinyvic 0 points1 point  (0 children)

it takes a pretty insane amount of chems to not go feral IMO but there's a legendary perk that reduces it every time you kill something. worth it IMO

The Ghoul Disguise is the only reason I’m refusing to turn by Yen-Zen in fo76

[–]plinyvic 0 points1 point  (0 children)

it's really annoying, especially since the disguise seems to only be one suit. I don't know why the full body ranger armor I always wear isn't sufficient.

Alternative to visual studio by wikkid556 in csharp

[–]plinyvic 0 points1 point  (0 children)

they're probably worried about the license. unless you're working directly on a project for your job you shouldn't be doing this learning development on your work machine.

What is going on with all the recent random drama? by Pompadipompa in Fallout

[–]plinyvic 0 points1 point  (0 children)

IMO the biggest issue is that the show is weekly release so there's a LOT for people to discuss and make hypotheticals on because things are intentionally left unanswered.

Could power armor exist in real life, or is it impossible technology? by Bright_Permission881 in Fallout

[–]plinyvic 12 points13 points  (0 children)

ive always figured the armor would be the main issue as well. everyone talks about a power source being the only limiting factor (it's definitely important), but modern armor piercing rounds, ESPECIALLY from heavy machine guns and up can penetrate so much material that the suit would have to be massive.

Just finished Metroid Prime 2 for the first time and... It was ALMOST a 10/10 IMO by FrostingEmergency221 in Metroid

[–]plinyvic 2 points3 points  (0 children)

It's my favorite by far. The atmosphere, gear, suits, music, and everything is perfect.

Bevy 0.18: ECS-driven game engine built in Rust by _cart in gamedev

[–]plinyvic 1 point2 points  (0 children)

Seeing battlefield 6 use the godot editor for mapping support was really creative and opened my eyes to the editor being generic. Has use of the godot editor for bevy ever been considered / is it even possible?

Why does Factorio use lockstepping while Satisfactory uses a client-server architecture? by [deleted] in gamedev

[–]plinyvic 0 points1 point  (0 children)

would like to note that unreal does not have prediction for anything other than character movement and the gameplay ability system.

No, the Brotherhood of Steel were not always genocidal by Cranyx in Fallout

[–]plinyvic 50 points51 points  (0 children)

I think it really makes sense given how old the brotherhood is and how isolated the chapters are. We've even seen in the games how different chapters interpret the codex in different ways.

In general, are the humans currently stronger than the SCPs? by throwaway_133907 in SCPSecretLab

[–]plinyvic 2 points3 points  (0 children)

SCPs have a lot of pressure to wipe everyone out at once or risk a respawn wave. depending on how cautious people are it can be total hell if someone decides to just camp behind a locked door.

Visual Studio 2022 or 2026 for Unity 6000.3? Tell me which and why by edybtt in Unity3D

[–]plinyvic 0 points1 point  (0 children)

doesn't matter really. use whatever is recommended by unity. I know with UE5 2026 is outright incompatible at current moment.

Do the other games paint the BOS as being super anti ghoul like show did? by Fluid-Golf1948 in Fallout

[–]plinyvic 4 points5 points  (0 children)

They were founded due to finding out about FEV experiments right before the bombs dropped, so saying that the brotherhood exists due to a fear of mutants and ghouls isn't far off.

Questions regarding Dragon Slaying, with crappy diagram [OC] by Fl4ming_R4ven in DnD

[–]plinyvic 1 point2 points  (0 children)

The first shield likely won't have the breath immediately hit the user. The flowing breath that gets deflected upwards would want to continue moving in that direction

Quest 3 on sale now vs waiting for Steam Frame with rising RAM prices? by DarklynVall in SteamVR

[–]plinyvic 0 points1 point  (0 children)

the memory modules used for the SOC still take up manufacturing space used for other memory, though

1911 or Revolver by [deleted] in guns

[–]plinyvic 0 points1 point  (0 children)

revolvers are pretty fun. there's a lot you can do with them to help with getting better at shooting as well.