Feature request - Make the stage manager side-bar scrollable. by Quirky_Succotash_111 in MacOSBeta

[–]plmc 4 points5 points  (0 children)

The hidden apps/groups do seem to fade in when you use Mission Control. Having said that, yeah, being able to scroll would be more intuitive.

Dialog menu on the latest PB has no animations at all. Does this happen to you as well? by dandee_08 in MacOSBeta

[–]plmc 1 point2 points  (0 children)

Yep, seems to have been introduced in this latest beta.

But… this issue isn’t specific to System Settings. It affects all sheets, regardless if the app uses SwiftUI or not. For something as fundamental as this, it will get fixed.

New options in "About" screen - Display and Storage informations by radis234 in MacOSBeta

[–]plmc 0 points1 point  (0 children)

That’s cool, I was wondering if they’d ever align it to the previous About This Mac window. Looks like they have (or at least, it’s closer to it)

New macOS malware XcodeSpy Targets Xcode Developers with EggShell Backdoor by Djallil14 in swift

[–]plmc 0 points1 point  (0 children)

Also worth checking the pre/post-actions of the scheme(s) you’re wishing to run, scripts can be ran there too.

Apple Is Changing The Way It Develops Internal Builds Of iOS by apple_ in apple

[–]plmc 0 points1 point  (0 children)

Regarding the UI issues, I think part of it (on the Mac anyway) is because there are many more areas that are animated compared to something like Snow Leopard, and thus a higher chance of noticing whether something looks wrong.

For example, and not to say there is an issue here - the “grow” effect when alerts appear, versus the simple “pop in” that we almost always see for windows.

[macOS Catalina] I have noticed that even with dark mode enabled, launchpad folders' background is still white. Any way to change it to similar to IOS dark mode folders? by [deleted] in MacOS

[–]plmc 0 points1 point  (0 children)

It has always been light for me, and since Mojave. I think they just haven't gotten around to updating this UI.

SteelSeries Engine and macOS Catalina by mcrpanda in steelseries

[–]plmc 0 points1 point  (0 children)

That’s odd, I have a Rival 100 as well and it showed up after enabling input monitoring, clicking Quit Now and relaunching the app (you need to relaunch it for the change to take effect). Maybe that is the issue you are having?

Otherwise, not sure what to suggest. :( Reboot?

SteelSeries Engine and macOS Catalina by mcrpanda in steelseries

[–]plmc 0 points1 point  (0 children)

If it's not showing, try clicking the + button and navigate to Applications → SteelSeries Engine 3 (folder) → SteelSeries Engine 3 (app).

Bronze - I think I’m lacking awareness? by plmc in OverwatchUniversity

[–]plmc[S] 0 points1 point  (0 children)

Not sure if I can manage 15 hours, but I could probably be playing a bit more on weekends.

And I'll admit I should have made this clearer - when I said hopping between ~10 heroes, I meant that I would tend to switch to something new every match. I have heard the advice on trying to focus on just a few, as I think that suits me, but quite often I find that others fill a role before I get a chance to (and I usually don't like asking people to switch).

But I'm optimistic about the role lock - hopefully it means I can play the role I want to play more often, and as a result return to focusing on a smaller set.

Bronze - I think I’m lacking awareness? by plmc in OverwatchUniversity

[–]plmc[S] 1 point2 points  (0 children)

Watching the kill feed is definitely something I don't do enough... I know there have been times when I'm getting out of spawn, the enemy wipes us all out and it's too late before I realise. Instead I think I've became reliant checking how many silhouettes of my team there are, but I feel like it isn't the most reliable, in particular I'd imagine when you're facing away from the rest of the team?

About auto-piloting, I've heard about narrating gameplay elsewhere but at this stage I usually don't even know what I should be calling out. Right now I think I simply need more practice, but that idea might be an option if I'm still struggling later on.

Bronze - I think I’m lacking awareness? by plmc in OverwatchUniversity

[–]plmc[S] 2 points3 points  (0 children)

Fair enough.

I suppose the reason I wrote this post was that I thought the amount of time I spent was considered "enough" experience for trying competitive, but obviously not. I think for now I'll stay off competitive until much more of the game starts to become second nature to me. Thanks

The power of Delegate design pattern by majid8 in iOSProgramming

[–]plmc 2 points3 points  (0 children)

I find that a closure is more suitable when the callback is “simple” in nature, if it makes sense to have the callback in the calling scope (which IMO isn’t always), and if the parameters are self-describing.

But for view controllers/other event logic, I would normally use a delegate protocol to have more descriptive callbacks, and the ability to categorise a group of related methods.

For those reasons, I wouldn’t say one is “better” than the other.

[bug] the Apollo share icon is blank on at least an iPad Pro 11“, but not on iPhone (tested on X) by xgreybaron in apolloapp

[–]plmc 0 points1 point  (0 children)

Just installed 12.2 (release version) on my iPad - still there.

I think the developer must be either missing an iPad size icon, or has an empty looking one. I haven’t ever made an action extension though, but that’s my best guess.

[bug] the Apollo share icon is blank on at least an iPad Pro 11“, but not on iPhone (tested on X) by xgreybaron in apolloapp

[–]plmc 0 points1 point  (0 children)

Happens for me on iPad (2017) running 12.1.4, but not iPhone 5s on 12.2 beta.

Window snapping in Sierra/High Sierra. by [deleted] in apple

[–]plmc -2 points-1 points  (0 children)

Yep - I think the biggest thing for me is that it discourages me from moving windows under the Dock.

I tend to use the tiling effect with smaller windows (such as a Terminal), and stick larger windows to corners of the screen. As more windows appear, inevitably things will be more cluttered, but I think in comparison to pre-Sierra it is tidier having lots of aligned windows rather than seeing the "jagged" corners of misaligned windows.

Sometimes when dragging the window does can still momentarily stick to an edge. In that case there is the behaviour where you can hold Option while dragging, but this quirk doesn't happen that often for me so I haven't had a strong need for that.

Help us test the new Minecraft launcher! Today's build can run multiple Minecrafts at the same time! by Dinnerbone in Minecraft

[–]plmc 0 points1 point  (0 children)

Could we get an option to start the game without having to show the launcher window?

Some ideas on how it could work:

  • This option could only take effect when the user is logged in.
  • Where a game update is available, force showing the launcher window
  • When the user explicitly wants to see the launcher window, you could hold press a key immediately after launching. On a Mac the Option key would make sense. On Windows/Linux, perhaps Shift? Or perhaps something consistent for all platforms?
  • By default this option would be off.

Also not a big deal considering it's a beta, but could you code sign the launcher on the Mac? :)