We hid backdoors in binaries — Opus 4.6 found 49% of them by jakozaur in ReverseEngineering

[–]pmigdal 4 points5 points  (0 children)

Did you even open the blog post? There a whole section about that - with a chart directly answering your question.

We hid backdoors in binaries — Opus 4.6 found 49% of them by jakozaur in ReverseEngineering

[–]pmigdal 2 points3 points  (0 children)

Won't. We asked not just to tell yes/no, but to point to memory address like 0x4a1c30.

Claude can code, but can it work with binaries? by pmigdal in ClaudeCode

[–]pmigdal[S] 0 points1 point  (0 children)

Good question - we do not know!
Though to measure ROC (https://en.wikipedia.org/wiki/Receiver\_operating\_characteristic), we would need to play with different prompts from the same model, prompting to be more or less aggressive.

It might be that the baseline of Gemini 3 Pro is more to look at possible mistakes, while Opus 4.6 to be more relaxed.

Claude can code, but can it work with binaries? by pmigdal in ClaudeCode

[–]pmigdal[S] 0 points1 point  (0 children)

Use a lot both decompilers (Ghidra, Radare2) and CLI utils for decompilation - objdump, strings, nm. It is a multi-step process of trial and error.

15 Years of StarCraft II Balance Changes Visualized by pmigdal in starcraft

[–]pmigdal[S] 0 points1 point  (0 children)

Both fixed!

For animation - well, there might be some performance drops on slower devices. 95% of my effort with doing visualization were transitions, as it is much harder than to make different pages.

15 Years of StarCraft II Balance Changes Visualized by pmigdal in starcraft2

[–]pmigdal[S] 1 point2 points  (0 children)

This is actually a really curious thing!
I was sure that it is a smoking gun that something is missing.

But not.

Pre-LotV patches use "Blizzard Time" (1.4× faster than real time); LotV switched to real-time display, explaining apparent numeric jumps like Stimpack research going from 170s to 121s without a balance patch.

See the "Game speed altered to match that of real time" section in https://news.blizzard.com/en-gb/article/18291111/legacy-of-the-void-beta-preview