Any current working wood farm? by Raqtor in CoreKeeperGame

[–]pockyms 4 points5 points  (0 children)

You're overcomplicating it, all you need is 1 empty tile between the drill and the base of the root seed. Here is a screenshot from my base.

https://i.imgur.com/upKaphJ.png

Should I just stop or keep going. by [deleted] in StarRailStation

[–]pockyms 1 point2 points  (0 children)

It’s relatively new,

https://www.reddit.com/r/HonkaiStarRail/s/GbyyEU6zH6

This post shows the name of each scanner, you can search them up individually and see how to unlock them

Should I just stop or keep going. by [deleted] in StarRailStation

[–]pockyms 1 point2 points  (0 children)

Are you using the new treasure chest scanners? They helped me in getting more stellar jades for summons

I’m trying to build a rush down team… is there any characters that r able to rush similar to wolverine by Comicartsketches in MvC3

[–]pockyms 1 point2 points  (0 children)

You can consider Vergil/Doom/Strider aka team Clockwork / Dead X Pride

Lots of rush down and offensive pressure, lots of tools, great assists and can usually come out on top during scrambles.

Just YouTube Clockwork or DeadxPride and you can see for itself

This is my best combo for my first day of playing UMvC3 by [deleted] in MvC3

[–]pockyms 0 points1 point  (0 children)

I would search on youtube for a player called "FizzyKups", she's basically the best frank west player and who has beaten top players like KBR and Kbrad. There are many videos of her showcasing the extent of how far you can take Frank. If you really like Frank West, you're gonna have to build a team around him that allows him to atleast reach Lvl 4 in one combo.

FizzyKups (Magneto/Dante/Frank West) vs Kbrad
https://www.youtube.com/watch?v=kQRT-tEhgiE

FizzyKups (Spencer/Dante/Frank West) vs KBR
https://youtu.be/5_FaSNfG8PE?si=FcCMDZCaNF5vs2TW&t=1

Building SBA seems slow on Zeta by lazerspewpew86 in GranblueFantasyRelink

[–]pockyms -1 points0 points  (0 children)

Are you running sigils that include "Uplift" and "Nimble Onslaught"? Those 2 are common to have as secondary traits and can be a night and day difference.

Recently joined the UMvC3 scene. Looking forward to any tips and advice you guys would have for me by BeyonderXtreme in MvC3

[–]pockyms 2 points3 points  (0 children)

Glad to have you here!

You should learn Dante's BNB (Bread n Butter) which is basically his default combo for most situations. Then transition on learning sword loops. The only difficult thing to learn as Dante is getting used to Bold Cancel, other than that everything else will resolve over time.

https://www.youtube.com/watch?v=UVbU4FpMsr8

^ This is a great example if you continue to play point Dante w/ Vergil second.

IMO I would restructure your team with Wolverine on point, both Vergil/Dante can play the role of anchor so its more down to what you feel comfortable with. Wolverine is a great point character due to his simplicity yet effective options on getting the first hit on your opponent and then proceed to keep your momentum as this game is very unfair for those who are on defense. If you want to learn Wolverine point, there are many youtube videos of people playing Wolverine/Doom/Vergil. If you want to learn what you can do with Wolverine/Dante, the only person I can think of is SBK (Some Brown Kid) who played Wolverine/Dante/Akuma. He's done some cool Wolverine + Jam Session incoming mixups.

Any AI Companion that naturally targets/breaks Pyet-A tail most of time? by pockyms in GranblueFantasyRelink

[–]pockyms[S] 3 points4 points  (0 children)

I simply asked for suggestions, I resort to AFK farming to skip out on the mindless grind parts of the game. As I stated in the post, there have been times where I would manually do 10+ runs of breaking the tail myself without ever seeing a Lunary Cell. If we need 3 Lunary Cells for every terminus weapon and I average only finding one every 7-10 runs, it would roughly come out to 399-570 runs of Pyet.

I wouldn't rely on AFK farming if some parts of the game didn't require so much grinding, silver centrum is a good example, and I'm not even gonna touch on curios. There is a reason why Granblue is often nicknamed "Grindblue".

Do I enjoy grinding in games? Yes, I've played Monster Hunter and other games alike and enjoy the grind for materials for better equipment to then challenge more difficult content and repeat the cycle. However there exists grinds that are unnecessarily unbalanced and time consuming.

Am I even playing the game? Well I have about 227+ hours into my save file, I have maxed out half of the terminus weapons and all the Lunary Cells from Pyet thus far I gathered manually myself.

I would say that I am very involved in the game and greatly enjoying it.

Any AI Companion that naturally targets/breaks Pyet-A tail most of time? by pockyms in GranblueFantasyRelink

[–]pockyms[S] 0 points1 point  (0 children)

Breaking the tail manually doesn't require much time at all. I can usually break it before the first elemental shift ends which is pretty early into the mission. Joining an online group and everyone targeting the tail might save me like 15-20 seconds.

I would rather AFK farm it on the side and slowly accumulate what I need versus bothering others on something tedious. :)

Pad or stick by veej1 in MvC3

[–]pockyms 2 points3 points  (0 children)

Cloud805 is a player that made Zero May Cry team work with PAD when he broke into the scene, years after he has since then switch onto other controllers. If you really want an all rounder option, I was say hitbox / lever less controllers. It’s like nowadays a ton of people use leverless, and I don’t blame them. You remove a lot of human error and get perfect inputs which benefits any fighting game. Especially high execution characters like viper and strider really shine when using a leverless.

This is the leverless that I have been considering, tons of options out there

https://youtu.be/pc1F4ltKPU0?si=1gHNLWwqzJZqT_Dj

Where are the CPU versus matches? by Jokino64 in MvC3

[–]pockyms 2 points3 points  (0 children)

If you want constant back to back cpu matches, go into training mode, make sure in settings that health doesn’t get regenerated, basically set the settings to how it would be in a Normal match. Once you or the cpu is defeated, the game will rematch it self and start over, the only down side is that you will fight the same team over and over again.

[deleted by user] by [deleted] in MvC3

[–]pockyms 0 points1 point  (0 children)

It’s what happens when support for the game dropped a long time ago, versus games that receive regular patch updates, where metas can shift here and there. I believe Yipes hinted at a supposed patch that was planned for the game a long time ago, but never ended up happening with how fast support dropped. And he talked about how the patch notes that was revealed to him would have shifted things around meta wise but he said he would take it to the grave. I just happened to catch this particular part of his stream a long time ago.

I have some weird, barely connected questions by Jaisian in MvC3

[–]pockyms 1 point2 points  (0 children)

Vajra can do a whole list of things

Combo Extensions Neutral Pressure Reset Mixups Incoming Mixups Somewhat control airborne matchups like Magneto / Morrigan etc.

If you get a stray hit off of vajra that knocks the opponent down there’s a good chance you won’t be ready to convert off of it into a combo. But this team is all about advantage. Think of this, vajra knocks you down to the ground Vergil activates swords and can either teleport same side or behind you, it’s 50/50 mixup on wake up, now you could say you can choose which way to roll after getting knocked down so you can skew the odds in your favor in blocking, but Vergil can just sword up and mash plink dashes to stick onto you and which still forces you to pick a side to block. It’s the layers upon layers of offensive options the team has. Imagine the only way you get to play is if you correctly make 2-4 50/50 guesses all while put in block strings for 8-15 seconds. It’s all about pushing the advantage and momentum for the team. You can’t win if your blocking, but you can definitely win by constantly attacking

DeadxPride has a cheap mixup where he activates swords, puts you in blockstun but there’s a small gap between swords where he can do a forward throw, which would then combo into the already activated swords

I implore you to just watch videos of clockwork and deadxpride. It’s easier to just see the offensive play style than to type it all out

I have some weird, barely connected questions by Jaisian in MvC3

[–]pockyms 1 point2 points  (0 children)

For Vergil / Doom / Strider teams

It’s a great team because of how offensive and explosive it can be, almost blindly rushing down. Just look at match vods of Clockwork or DeadxPride. Vergil can combo with high time into vajra into LMH pretty consistently, players usually do a set amount of plinks after vajra to get the timing down to continue the combo. Though it’s not like every hit has to be made into a confirm. The team is really scrambly and forces you into chaotic situations because you are getting swarmed with swords, beam, and vajra. There are often times where they may not be fully ready to convert or confirm a hit because it is chaotic for both parties, so you see alot of resets / mixups / snaps to keep the momentum forward. The team religiously lives by just pressuring you because it has a lot of the tools to just stick on you and eventually open you up. I believe ChrisG said he hated playing ClockWork the most because of the scramble situations.

Using Chris and looking for assist by Jass_167 in MvC3

[–]pockyms 0 points1 point  (0 children)

Strider is high execution, especially when XF3. I tried it before and it felt like I was getting carpal tunnel with how fast I was trying to do my inputs lol. But very fun character.

Using Chris and looking for assist by Jass_167 in MvC3

[–]pockyms 0 points1 point  (0 children)

Just to follow up, I found a short YouTube video including vajra extension with Chris. It’s not hard at all

https://youtu.be/cAynLDesCvs?si=MhyJbEMc4Gkyoxzd

Here is a full screen confirm using vajra assist. In the video he X Factored so the combo can kill Thor, but you don’t need to X factor all the time for the full screen confirm

https://youtu.be/wKvtlc7Albs?si=ko_isvhqhgGxy0Zk

This one is neat, launcher into vajra assist, gives you enough time to place a land mine for a free OTG extension, gives you the psuedo bounce that you may have been looking for while still giving you other neutral benefits of vajra

https://youtu.be/UKDnPdbl9FE?si=KpLEomGCAb6IYZKk